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To get any worthwhile rewards, you have to win, which takes around 30 minutes, which nets you 10K RP and around 50K SL. It's not worth it.
I mean the parts I can understand being an upgrade, but FPE should come standard really.
But yes, I'd say that, overall, vehicle mods are bad for gameplay and balance.
Well, jets basically always win that bracket of Assault, so there's that. And you do get a booster from the first win of the day there. Overall, I agree it's not a terribly efficient way to grind anything, but if someone is stuck with a stock 10.7 and has been getting wrecked in RB, it may actually earn just as much RP as that losing streak, and give you a positive SL income too.
I will agree that some props get a lot out of the upgrades (109 climb rates comes to mind) but it's not the norm, nor effects the gameplay as severely as in jets. My point is that you can play props without the upgrades, and still be somewhat competitive. This is not possible for 10.7 jets, the differences are simply to great.
As for air assault, it very much depends or your team. While the booster is nice, it really doesn't count for much if you don't rack up score, which is hard as a stock in realistic mode. I guess you can use it in air assault instead, and maybe get something out of it.
I never understood why you don't have FPE in some basic form as stock. A fire is basically death for stock tanks.
That said, I don't think I can contribute too much to the discussion on ground battles, as I don't enjoy it, and therefore don't play it much. It's mostly due to the campy nature of the gameplay, which makes it very undymanic IMO.