War Thunder

War Thunder

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Ground Vehicle farming is way too slow and frustrating
How come farming ground vehicles is so much slower than planes? On average with an activated premium account and a non premium vehicle I can farm between 10-30k RP in planes at BR 8.0 and above, meanwhile in tanks I barely get 4-10k (with a premium tank + time!!!) no matter how many kills I make.

Kills are not even weighted the same as in planes. 1000 points for a plane kill, meanwhile in tanks you barely scratch 200. I farmed the Japanese T2 in less than 2 days which are 390k RP, meanwhile in the same time I barely managed to farm the IS 2 which costs 60k RP.

If the developers dont want people to play ground battles, why add new tanks to the game if people are unable to get them? I know the devs dont read any topics here and every single improvement idea gets instantly sorted into the spam folder, but the ground vehicle grind is unreal.
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Showing 1-13 of 13 comments
Lunovus Jun 25, 2021 @ 8:53am 
Grind is slow?
Buy premium time & premium vehicles!

More monies for the snail!
More RP for the player!

Player happy and snail happy!


And you think the GF grind is unreal?
Hey, ever tried naval?
Last edited by Lunovus; Jun 25, 2021 @ 8:54am
CH13F Jun 25, 2021 @ 8:55am 
not that slow, 250-300hrs tops for a nation. (with premium account)ofc it also depends how much a player does in a match. naturally there s difference between someone who gets only 1kill per match and another who get 10kill or carries team, scores very high compared to rest.

rp/sl isnt a static income, its a reward parallel to one's performance.
Last edited by CH13F; Jun 25, 2021 @ 8:57am
Blitzkrieg Wulf  [developer] Jun 25, 2021 @ 9:10am 
Earning potential between modes isn't the same. (Air typically being the best, then ground, then navy in my experience..). I haven't noticed a huge disparity between air and ground (Probably just a result of me being bad at T6/7 jets and doing well with T4/5/6 tanks), but you can certainly have good tank games that net well into the 20-30K. Tank games for me also tend to be much faster than some air RB games. (I probably get two tank battles for every plane game..)

Originally posted by Woofy McDoodle:
If the developers dont want people to play ground battles, why add new tanks to the game if people are unable to get them? I know the devs dont read any topics here and every single improvement idea gets instantly sorted into the spam folder, but the ground vehicle grind is unreal.

Per each tree, most thing up to around tier 3/4 are obtainable with a week or two of "normal play" and some premium time. I have talked to several people who had some time to burn and were very skilled players who have researched to the last tier of trees within the same time period. (The obvious caveat being that most of us can't play 15 hours a day, 7 days a week).

As far as "The devs don't read any topics here", just because you don't see them does not mean that they are not present. While I don't talk with the devs on anything close to a 'normal basis', if important things come up here, we can bring them to their attention (IE catastrophic bugs).

Your feedback regarding economy and BR changes, because I presume that's really what you are getting at/protesting, is generally done from the official forums where the developers solicit your feedback, it can all be read in one place, etc.

Do realize that Gaijin is a small company. It's not like Wargaming or many other companies fighting over the same marketspace. I believe all-in (last I looked...), Gaijin employs about 75-100 people directly, a majority being non-developers.
Woofy McDoodle Jun 26, 2021 @ 8:00am 
Originally posted by Blitzkrieg Wulf:
Earning potential between modes isn't the same. but you can certainly have good tank games that net well into the 20-30K.

Im sorry but for me I cant get above 10k in a good match. I played a match for 15 minutes, 6 kills on record, 1st place, premium time + top tier premium tank and yet only got 10k. At the same time I could have gotten over 30k in an Air Battle. There is no slight difference. Its a disaster.

Last edited by Woofy McDoodle; Jun 26, 2021 @ 8:01am
Freakshow Jun 26, 2021 @ 8:56am 
Yeah... I got 24k once because I had one of those one use boosters.

You can see in my most recent screenshots that despite placing first in the team, the credits just aren't there... and I don't sit back and snipe. I play aggressive, I cap.

It's whatever... it's a game, not all games have to be the same, yada yada. However, the grind is sooo slow. It's why I always quit playing and come back months later. World of Warships has the pacing right if you ask me.
Blitzkrieg Wulf  [developer] Jun 26, 2021 @ 10:56am 
Originally posted by Woofy McDoodle:
Im sorry but for me I cant get above 10k in a good match. I played a match for 15 minutes, 6 kills on record, 1st place, premium time + top tier premium tank and yet only got 10k. At the same time I could have gotten over 30k in an Air Battle. There is no slight difference. Its a disaster.

I'll walk it back, not 20-30K, but digging thru my screenshots folder and looking at several dozen end-screen results I have had many that were tier 3-ish premiums that fairly consistently got 8-12K, and a few tier 5 tanks where I would get 12-18K (RB/Wins/5-10 kills).

Yes, looking at the time investment (call it 10 minutes a game and 10k rp/game, most of the upper end tanks are seven hours each to unlock.... Meanwhile Sim EC you can run up a cricket score and get 250K(++) RP in like an hour and a half. With the new airfield defenses.... Not really the case any longer.)

But... basically this from my original comment:
Originally posted by Blitzkrieg Wulf:
Earning potential between modes isn't the same. (Air typically being the best, then ground, then navy in my experience..). Tank games for me also tend to be much faster than some air RB games. (On average, I feel that I get about two tank battles for every plane game..)
Last edited by Blitzkrieg Wulf; Jun 26, 2021 @ 10:59am
FizzyElf Jun 26, 2021 @ 11:34am 
If your a fully free-to-play player you aren't really supposed to make over 3,500 RP per match, if you just use premium vehicles or have a premium account (one or the other) then the max is around 7k RP and if your using both and no tech tree vehicles then the max is about 10k and I have even seen 12k when people grind rank 1 vehicles in rank 6 and 7 premiums.

I personally get between 1,000 and 2,500 RP per match with 1000 being a kill and maybe 2 assists or a couple of caps, and 2500 being 7-10 kills, 8-12 assists and 2-4 caps (generally speaking its 7 kills 8 assists and 2 caps, if I have a booster I can do it with 5 or 6 kills). So gaining RP for a slightly above average free-to-play player is very slow and slower in planes though that could be due to me preferring bombers in air RB (a few kills and an base or two bombed is about 1k RP). On average it takes me 5-10 games to unlock a single rank 1, 10-20 to unlock a rank 2, 30-50 to unlock a rank 3 and so on, which means that whilst making SL is pretty easy, I get a net profit of around 100,000 SL per day it also means I can't move up the ranks very quickly, even with one of the big 3 I am struggling to move into and past rank 3 and 4 despite being able to afford it, granted I'm playing each of them at the same time but it is still a very long grind when the best games I have ever had will only just barely fully research a rank 1 that cost 2900 RP with 500-600 RP to spare and the more common matches are around 2k so I need 2 matches even for these easy vehicles.

SL seems a little random compared to RP, 6 kills in one rank 3 game is only 6000 SL and in another it may be 12,000, but My lineups were all built around fun and repairs so I can lose even my whole most expensive lineup and only lose 8000 SL in a single match (which is impossible because I can't spawn enough times to lose all of them), if it was a little more predictable then I could fine tune the lineups but SL is all over the place for me, and it doesn't matter much when I have nothing to really spend it on.
FizzyElf Jun 26, 2021 @ 11:47am 
Originally posted by Blitzkrieg Wulf:
Yes, looking at the time investment (call it 10 minutes a game and 10k rp/game, most of the upper end tanks are seven hours each to unlock.... Meanwhile Sim EC you can run up a cricket score and get 250K(++) RP in like an hour and a half. With the new airfield defenses.... Not really the case any longer.)
250k with a premium vehicle, premium account and a 900% booster? I've seen old videos of people wiping out whole lobbies in premium vehicles with premium accounts and don't recall them making more than 50k in air sim, play time was about an hour, hour and 15 minutes. For SL on the other hand, sim is awesome, or at least was awesome, after the bombers got nerfed I doubt its as easy to for fighters to get kills or for bombers to earn SL from bombing.
Root Jun 26, 2021 @ 12:27pm 
Typically for me, ground is 1k RP at rank 2 AB and 1.5kRP at rank 5. So, for a rank 5 ground vehicle, I'm supposed to play about 180 matches to unlock a free vehicle. Considering that's roughly 15min a match, that means about 45 hours of "play" to unlock a vehicle. Again, at my skill level. Or I give Gaijin roughly 2 hours worth of my pay at work to buy a vehicle.

Basically, you're not supposed to be able to grind fast. You are supposed to give Gaijin money, that is how they stay in business. The free grind is kind of like a demo, you can experience part of the game, but you're not supposed to get full access till you pay for it. I've seen way worse implementation of free to play.

Or do what I do, and keep play rank 1 air and ground. You disable all the bad things about high tier: repair costs, fragile vehicles, SL deficits.
BEEP! Jun 26, 2021 @ 12:31pm 
Now imagine framing about 85% to 90% of all ground vehicles with a good 70% of them as a F2P player me lol
FizzyElf Jun 26, 2021 @ 12:33pm 
Originally posted by Anonymous:
Now imagine framing about 85% to 90% of all ground vehicles with a good 70% of them as a F2P player me lol
how long did it take for a single nation?
BEEP! Jun 26, 2021 @ 12:47pm 
Originally posted by FizzyElf:
Originally posted by Anonymous:
Now imagine framing about 85% to 90% of all ground vehicles with a good 70% of them as a F2P player me lol
how long did it take for a single nation?
I have no idea but I've been playing the game when they first added ground vehicles I still have new tanks I don't have yet and a few japan and swedish and folded tree tanks to get but I'm broken in silver only have about 100k right now lol
akcreeper Jun 30, 2021 @ 11:46am 
in air u vs endless spawns ground its fixed so they know how to tweak its pay outs better and they want it to never change ohhh you get 100% now well max is 10000 now its stays same after br 3 joke of game
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Date Posted: Jun 25, 2021 @ 8:41am
Posts: 13