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Real life speaking, it has seen a LOT of combat. And not 1 has ever been lost in combat.
because in theory, if gaijin buff the abrams like their real life counterpart, then they'll buff the russian and german tanks even further (yes abrams had more suckses than any other tanks, but in THEORY every other tanks are nerfed in game) and that'll make crybabies cry even more
And you know why that is? They never faced Other MBT's of the same tech level. Like they do in game. Put them against Topline Russian, German , Uk tanks and be sure some of them are going down.
Lets be clear, the M1 series of tanks is superb, and the American tankers are themselves incredibly professional and well-trained. But the Abrams has only fought poor and basic export variants of Soviet tanks manned by poor crews.
You must be talking about the Gulf War then? 9 total Abrams tanks were destroyed. (Actual American made tanks.) 7 were destroyed to friendly fire, and 2 were destroyed to prevent the enemy from getting their hands on them. Here is a source: https://en.wikipedia.org/wiki/M1_Abrams#:~:text=Of%20the%20nine%20Abrams%20tanks,effect%20on%20their%20operational%20readiness.
I won't be replying to you again if you can't link atleast 1 source to your claims.
All this ♥♥♥♥♥♥♥♥ aside, the point of this thread is not to start a ♥♥♥♥ measuring contest with random countries, the point of it is to discuss how unneeded the nerfs are to the Abrams -in game-
They are too dang small so you are forced to go head to head in a street brawl that any sane Armor Commander would by pass and send B-52 strikes against and artillery barrages until the cities are leveled ...
I parked my Abrams for a long time because of this, and it looks as though I will do it again until some maps show up were a stand off range can be used to it's advantage ...
Con; The updates to the ammunition is a plus but the street brawls have gotta end...
Now fix the Phantom's missiles because they are useless, both the AIM- 9E and the J models...
That gap is supposed to be act as a false shot trap. Unless the round fired there touches nothing, they're supposed to essentially break apart and lose a lot of their Kinetic Energy in the process. Right now, rounds just bounce around and slide into the crew compartment with no issue.
War Thunder doesn't really have a system that produces shell breaking effects, but if Gaijin ever decides to add it, it would allow the Abrams to perform much better than it currently does.
Exactly. Basically everything in the front is a weak spot. That turret ring and breach are by far the easiest to destroy out of any tank I have ever played.
So I don't think it would be too complicated to add a shot breaking mechanic to the ricochet mechanic.
The abrams' hull was quite tanky, and the T-80/72s and challenger's turret roof was not a weakspot for the most part.
It was an enjoyable week for top tier.
It used to be. I remember when it dropped, it was nigh unkillable, the blowout compartments protecting the crew were too good.
and maybe add naother abrams with similar armor as M1A2 has