War Thunder

War Thunder

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Orders are an absolute waste of a 'reward' (and everyones time) - Change my mind
I see absolutely no point in Orders. First of all, you won't be the guy that accomplishes the objective, and if you are it's pure dumb luck.

You have 2 minutes to destroy a random enemy, OK good luck driving across the entire map and finding the perfect shot on that specific guy in 2 minutes.

How many enemies can you kill in 5 minutes? One? Wow congrats, you get 3000 coins or something else entirely insignificant, unless Literally Anybody Else happens to kill two.

The time restrictions combined with the requirements of the orders don't correlate with the way an average match unfolds. I'm baffled as to how these numbers were even calculated, or why Orders exist in their current form at all.

Does anybody like Orders? Does anybody even use them? Were orders created as a way to avoid actually rewarding the player whilst simultaneously tricking them into believing they've received something of any use whatsoever? Are orders a thinly veiled plot to keep the proletariat from demanding real, tangible compensation for their countless hours of tank driving?

Please help me understand why Orders aren't Absolutely Useless. Thank you

(Also Wagers are so bad I can't imagine anyone possibly defending their existence so we'll just pretend they don't exist)
Messaggio originale di AttackerCat:
Messaggio originale di i do games:
I see. So it seems the orders are mainly meant for use in Air battles where you aren't hampered by silly things such as Map Geometry and Moving at 15mph.
No, the examples I gave is because I prefer air AB and that's where most of my experience lies.
Tank RB too especially the past few months.
Messaggio originale di i do games:
I guess it makes sense since WT began with just Air Battles (or so I've heard), but it seems like they were never tuned for use in ground battles.
The Antimech order is pretty much the AAA order, just for ground targets. You can actvate either in either battle mode. For example, if you see a bunch of planes in say tank RB, and you're good with SPAA, spawn in one, activate an AAA order, and blast away.

Blind Hunt and Avenger orders are specifically useful in air RB for finding a last remaining enemy as well as it will highlight them. Also you get like 5k SL for those kills iirc added onto whatever your regular reward is.

Be the best, pretty self-explanitory, most point in the time = 10k SL in AB and 15k in RB. Not a larger order, but also I like to activate one if say I'm about to go on a bombing run or if I'm top-tier in a tank battle.

The Domination (first to destroy 3 vehicles without dying) is also good to time for use in again say top-tier or in a vehicle that you're good in. Can be especially useful if you find yourself on a flank or in a really good spot in tank battles. One of my favorites was I was in a T-34-85 behind a Tiger I and two Tiger IIs, activated the order and pop, pop, pop, order completed (hooray for slow turret rotation!).

The Jack of all trades where you need to destroy 3 vehicle types first is probably the trickiest, just because other than say being in an aircraft in AB where you have markers there's no real easy way to see where a lot of enemies of various vehicle types are to target.

Messaggio originale di i do games:
Each order should have two sets of requirements that are dynamically chosen based on which mode they are used in; one for ground battles and one for air. Thank you for reading & implementing my suggestion, Gaijin Inc. Ltd.
Like I mentioned, can be used in any mode, the key is using them when you're in a good spot to do so, like a downtier, or in vehicles you perform well in. You'll notice in all of my examples the Mustang Mk.1a is my primary vehicle, it's my favorite in the game and I like to think I do okay in it.

And lastly, what are you suggesting? Because order are already tailored towards attacking ground targets only, air targets only, or score, etc. so it just comes back to knowing when to activate what to take the best advantage of earnings.
I'm not a dev, if you'd want to create a suggestion for implementing I'd direct you towards the WT Forum where there is a specific section for suggestions on new mechanics or changes.
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Blind Hunt and Avenger are very commonly used in Air RB to find the last remaining enemy.
Messaggio originale di Nevu the Great:
Blind Hunt and Avenger are very commonly used in Air RB to find the last remaining enemy.
Yeap, they are useful in any mode to find last enemy. But others are meh...
Messaggio originale di i do games:
I see absolutely no point in Orders. First of all, you won't be the guy that accomplishes the objective, and if you are it's pure dumb luck.

You have 2 minutes to destroy a random enemy, OK good luck driving across the entire map and finding the perfect shot on that specific guy in 2 minutes.

How many enemies can you kill in 5 minutes? One? Wow congrats, you get 3000 coins or something else entirely insignificant, unless Literally Anybody Else happens to kill two.

The time restrictions combined with the requirements of the orders don't correlate with the way an average match unfolds. I'm baffled as to how these numbers were even calculated, or why Orders exist in their current form at all.

Does anybody like Orders? Does anybody even use them? Were orders created as a way to avoid actually rewarding the player whilst simultaneously tricking them into believing they've received something of any use whatsoever? Are orders a thinly veiled plot to keep the proletariat from demanding real, tangible compensation for their countless hours of tank driving?

Please help me understand why Orders aren't Absolutely Useless. Thank you

(Also Wagers are so bad I can't imagine anyone possibly defending their existence so we'll just pretend they don't exist)

They may be useless to you, though why might that be? My guess is you're too useless a player to fulfill them... Some of them are quite doable if you time their activation right and will boost your income.

Same goes for wagers, they'll boost your SL income or even give you GE. The thing is.. you shouldn't be useless, else they won't work.

The only wager I actually consider useless is the Mission maker one, that one really can't be done I think.
I never found orders to be all that helpful. Usually I just activate them at random for no discernible reason just to get them out of my inventory. Most wagers I do the same; I'll wager zero silver, then activate another so the previous one disappears. Repeat until they're all gone.

The only ones I typically do are the kill 5|10 targets, or best squad since those are easy to complete. That, or the gold ones.
Messaggio originale di ErickaUnlimited:
I never found orders to be all that helpful. Usually I just activate them at random for no discernible reason just to get them out of my inventory. Most wagers I do the same; I'll wager zero silver, then activate another so the previous one disappears. Repeat until they're all gone.

The only ones I typically do are the kill 5|10 targets, or best squad since those are easy to complete. That, or the gold ones.

Or Thunderer wager, very easy if you like to ground pound, & can easily be combined with a destroy ground target orders.

The most air kills order is quite nice now since they introduced ai attackers on ground attack maps, after you run your first ground attack they will spawn in, get close to the attackers, activate order, kill all or most of them, for some reason these ai planes count as air kills, couple thousand SL more again....

10 wins wager is also easy, and be the best order always works.. just be the baset, it isn't that hard :)
Like Wages, orders cost you nothing. So nothing lost by using them. It's like the booster that gives the rest of the team a 10% RP boost, use em if you got em. Think of it this way, the only person hurt by using the orders is Gaijin, because the more free stuff given to players, the less money they would make selling that stuff.
Messaggio originale di ErickaUnlimited:
I never found orders to be all that helpful. Usually I just activate them at random for no discernible reason just to get them out of my inventory. Most wagers I do the same; I'll wager zero silver, then activate another so the previous one disappears. Repeat until they're all gone.

The only ones I typically do are the kill 5|10 targets, or best squad since those are easy to complete. That, or the gold ones.
Thats what i do too, hahah, yes:)
Messaggio originale di Mirage:
Point is that it's handed out as a 'reward' when it's not anything of value and prevents you from actually getting something of value.

Bingo. Every time I get one of those chests and see it roll past something actually useful (ie Literally Anything Else) only to land on another Order, a part of my soul dies.

Also I thought the whole point of Wagers was that you risk a certain amount of Silver Dubloons to win some multiple of that amount, so in fact they do cost you something. Unless my reading comprehension skills have failed me and that's not at all how they work.


I think part of the idea is to give incentive to your team to do something. Like, if the enemy team spawns a lot of CAS in a tanks match and you want them gone, pop the anti-air one and give your team incentive to spawn in SPAA and shoot down some aircraft. Things like that. Does it work? Maybe not, but I think that was the intent.
I never use them or even look at them.
Not as useless as wagers
Messaggio originale di i do games:
Also I thought the whole point of Wagers was that you risk a certain amount of Silver Dubloons to win some multiple of that amount, so in fact they do cost you something. Unless my reading comprehension skills have failed me and that's not at all how they work.

Your reading comprehension actually did fail you... take any wager (except GE, but these don't cost SL anyways) and look again, slowly, closely.... The stake goes from 0 SL to 10k SL, if you play a wager to stage 10 with 0 SL invested you'll get betwwen 125k-250k SL, depending on wager, if you invest 10k SL for a fulfilled wager you'll get between 250k-500k SL. If you invest 10k and you make it to stage 1 of the wager you'll come out positive already, so you don't really risk anything, also 10k SL should be a fraction of what you make in any random game. Except maybe if you lose a high BR game.
Messaggio originale di ErickaUnlimited:
I never found orders to be all that helpful. Usually I just activate them at random for no discernible reason just to get them out of my inventory. Most wagers I do the same; I'll wager zero silver, then activate another so the previous one disappears. Repeat until they're all gone.

The only ones I typically do are the kill 5|10 targets, or best squad since those are easy to complete. That, or the gold ones.
lmao, exactly this
War Thunder players can be quite dim.

If all of them started using-up their orders, rather than storing them up pointlessly, far more lions etc would be earned each game across their teams.

Some have stored up hundreds, too lazy to use them.

It isn't complicated.
Ultima modifica da rigolgm; 26 ago 2020, ore 17:18
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Data di pubblicazione: 26 ago 2020, ore 7:36
Messaggi: 35