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Yeah I understand that very valid point.
I often wonder though if they couldn't have reflected the reality just a bit more by some more creative means; for just a passing thought; by cost per vehicle or for example allowing 2 "lives" for e.g cheap to make Soviet tanks, like the "card" they give you sometimes but to me the way it's currently used is a wasted potential.
It's true whether in Squad or Post Scriptum or War thunder or whatever, it's nigh on impossible to appeal to the sim fans and the gamers.
Historical vs Game not easy to balance.
No matter what folks will find fault.
Still once (1/20) in a while in all these games you get a good one with cooperative fair minded players and you're own mojo is working for once.
Can't believe it is at 3,7 after what, 1,5 years now?
How about reuniting it with its long-lost brother T106 FA at 7.3, just make it viable at that br.
Broken families make me sad. :*(
Most of Allies complain about it because it can kill their M18 and M4 easily.
The best way to stop it is communication, if you know its position and camp it first. It will be small threat. Many times I die because most of my teammates keep quite and don't give a F... with the map, then R3 can backstab them all.
Hull Broke it then...but at a 6.0 BR
I saw R3s doing just fine on 6.7 and i got killed by one in my Type 61 today, i think 5.7 is the right spot for that thing.
btw this game is historically inspired. not historically accurate.
they won't.