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SLI is two or more GPU's regardless of how it is acheived. Same for Crossfire from AMD. With dual GPU cards they just use an internal SLI/CF bridge between the GPU's instead of an external one.
Though dual GPU cards are a bit more rare now days than a few years ago... This card dates from the start of the Dual GPU era, I think the second dual GPU card nVidia made, vehind the 9800 GX2...
There was something about how instead of having a different GPU in each card for the generation, each card will have the same GPU, but different numbers of it per card.
Not sure how true it is.
The 295 is infact the only example of a single add in card cromprised of two full GPU PCB boards sandwidched together.
It is quite litterly two graphics cards in one package with the PCB's sandwiched ontop of each other.
His card is basically as you said; two GPU's with a internal SLI connector. Next generation will be MCM (supposedly) where multiple GPU's are wired with an interface (Infinity Fabric) and placed on an interposer to act and appear as a single GPU to the applications and computer.
Honestly, WT is the only game I have had issues with so far using it. Even more modern titles like GTA-5 and The Forrest run without issue and have proper SLI usage...
Only game giving me issues is WT, and since the game has supported SLI since the most recent driver for the card I see little reason it wouldn't work correctly.
When I enable SLI, I get 1/3-1/2 the framerate I get with a single card. 14 FPS is not acceptable
running 2 660TI's one card gets me around 60 fps.. I figured going sli would net me at least 60 without overloading the single gpu