War Thunder

War Thunder

Преглед на статистиките:
we need f-22 and f-35 to counter radar
BR 10.0 because the only f-35 variant worth talking about doesn't even have a gun (bravo variant) and they both have limited payload if doing stealth
Първоначално публикувано от B.D.Godde:
Първоначално публикувано от Masterofworlds22:
Първоначално публикувано от theGoddes:
each aircraft using it would have a different internal capacity
but the F-35 doesn't do what you want it to do, so it would be useless as you proposed counter

instead, we need aircraft with missiles that track RADAR, which we are very near ATM
lockheed says the capacity for the gunpod on the f-35 bravo is 220.

hmm, anti-rad missiles, sounds interesting, but what makes you think that the f-35 wouldn't be able to be an effective counter to radar? you said earlier that we can't implement EA because that would mean implementing ALL of it, which I understand, because the f-35 is very strong when it comes to that, but whats stopping it from using its own characteristics to deflect radar away? the whole purpose of its design is to either absorb or confuse radar signals, which I think could be implemented fairly well into the game with radar locks not being strong, and needs to be close to even detect it in the first place.
but it is a ridiculous fix that ruins the immersion of the game
you have considered what I have offered
and that is what gaijin is most likely to implement
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I want to believe that you aren't serious but I think you are..
ok slow the hell down man youre talking 21st century jets
1.
F-35 has the world's most powerful jet engine to date (aside from Russian space rocket engines)
2.
F-35 has highly advanced AIM-9s and AIM-12s(I think) that can take out aircraft further away than the current largest map size in-game
3.
F-35 has incredible stealth and reaches mach 2, making it at a speed stand point only the fastest and fastest accelerating aircraft to be in game (if gaijin would be crazy enough to listen to this joke post)
4.
F-35 has electronic autocannon with more than enough rounds to decimate enemies without its missiles (also anti-ground capable)
5.
F-35 has advanced countermeasures, meaning you will literally have only your guns to combat this jet
6.
can carry as much ordinance as an A-10 Thunderbolt II (a lot)

1B
F-22 is one of the world's best air superiority fighters
8 missiles compared to F-35's six, so way more than any aircraft in-game

2B
2 engines with combined thrust barely exceeding the F-35, making it a little bit faster and definitely faster acceleration

3B
same weapons options as F-35 (aside from bombs), making it more deadly as it has more of them

4B
stealth like F-35, a lot of other features I already described

Lol, hoping this is a joke thread, but here is some clear evidence why we are not quite ready for modern jet fighters (with a lot of classified information essential to gameplay mechanics)
Последно редактиран от B.D.Godde; 17 септ. 2019 в 5:19
Първоначално публикувано от theGoddes:

Lol, hoping this is a joke thread, but here is some clear evidence why we are not quite ready for modern jet fighters (with a lot of classified information essential to gameplay mechanics)
im still waiting for the f14 and its wings but that would be a few years for what im guessing so a modern jet will be a hell of a long time from now
Последно редактиран от Depression_pills; 17 септ. 2019 в 5:29
the F-35B, which is the version i'm proposing be implemented, does not have an integrated gun and would need a gunpod like the f-4c, albeit a lot more limited ammo wise (220 rounds), and at a much faster fire rate. If trying to be stealthy, it can't use any external payloads, like the gun pod, greatly minimizing it's CAS potential, forcing frequent resupply runs. it doesn't need to have the most advanced weapons, just like the f-4c doesn't. it just needs to be able to go in and out w/o radar insta-killing it. it IS a STOVL aircraft, but I don't expect gaijin to add the STOVL capability any time soon.

As for the f-22, it too can't have external payloads if it expects to be stealth, though it does have an integrated gunpod.

basically, both jets are balanced because it's either stealthy with enough of a payload for maybe 1 hit, or it's a normal jet with a big payload like the f-4c. the F-35 is fielded in most of the nations in some manner so it would not be a problem for it to be cross-nation, with the only nation not having it being russia I believe. f-22 on the other hand is USA only
Последно редактиран от Masterofgaming22; 17 септ. 2019 в 5:32
Първоначално публикувано от Masterofworlds22:
the F-35B, which is the version i'm proposing be implemented, does not have an integrated gun and would need a gunpod like the f-4c, albeit a lot more limited ammo wise (220 rounds), and at a much faster fire rate. If trying to be stealthy, it can't use any external payloads, like the gun pod, greatly minimizing it's CAS potential, forcing frequent resupply runs. it doesn't need to have the most advanced weapons, just like the f-4c doesn't. it just needs to be able to go in and out w/o radar insta-killing it. it IS a STOVL aircraft, but I don't expect gaijin to add the STOVL capability any time soon.

As for the f-22, it too can't have external payloads if it expects to be stealth, though it does have an integrated gunpod.

basically, both jets are balanced because it's either stealthy with enough of a payload for maybe 1 hit, or it's a normal jet with a big payload like the f-4c. the F-35 is fielded in most of the nations in some manner so it would not be a problem for it to be cross-nation, with the only nation not having it being russia I believe. f-22 on the other hand is USA only
you haven't played jets ingame have you?

weapons and payload is a very small amount of jet fighting
Първоначално публикувано от czartrak:
>we just got Mach 2
>Suggests F-35
f35 can only go mach 1.6
f22 is another machine in itself but necessary to counter migs and radar
Последно редактиран от Masterofgaming22; 17 септ. 2019 в 20:12


Първоначално публикувано от theGoddes:
you haven't played jets ingame have you?

weapons and payload is a very small amount of jet fighting
im not worried about weapons. small maps will balance the speed issue. the jets will balance radar.
So we're just getting to what, 1960's jets and the suggestion is to add jets that are (more or less) still in development?

Whatever happened to electronic countermeasures? Anti-radiation missiles?
Първоначално публикувано от Blitzkrieg Wulf:
So we're just getting to what, 1960's jets and the suggestion is to add jets that are (more or less) still in development?

Whatever happened to electronic countermeasures? Anti-radiation missiles?
as its currently implemented, jets do not know when they are being tracked by radar or not, making it pointless to have a countermeasure when you dont even know youre about to die. by not being able to be tracked by radar at all, you dont have to worry about the issue. when the weapon bays open up, they could have the jets blip on radar, so that way the anti airs can have a chance to detect them.
Първоначално публикувано от Masterofworlds22:
Първоначално публикувано от Blitzkrieg Wulf:
So we're just getting to what, 1960's jets and the suggestion is to add jets that are (more or less) still in development?

Whatever happened to electronic countermeasures? Anti-radiation missiles?
as its currently implemented, jets do not know when they are being tracked by radar or not, making it pointless to have a countermeasure when you dont even know youre about to die. by not being able to be tracked by radar at all, you dont have to worry about the issue. when the weapon bays open up, they could have the jets blip on radar, so that way the anti airs can have a chance to detect them.

You really mean to tell me you intend on asking for the developers to add a plane 60 years newer than what we currently have, for one single nation, just to combat SPAA (Without looking at other implications of its addition), rather than just asking for something that's even remotely in the same era?


Well, I wish you luck in getting 2020+ US jets in 1.93 for countering radar SPAA. You'll need all you can get.
How about just flares to counter those out of sight missles?
Първоначално публикувано от Masterofworlds22:
pointless to have a countermeasure when you dont even know youre about to die
You mean, aside from the huge "ROCKET IS BEING LAUNCHED" warning that pops up on your screen whenever someone fires an AA missile?
Последно редактиран от DasaKamov; 17 септ. 2019 в 21:44
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Дата на публикуване: 17 септ. 2019 в 4:19
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