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The reload on my shermans hangs around 7.0 seconds (actually, 3/4 have a sub 7 second reload). The Panther has around a 9.0 second reload and the T-34-85(D5T) has a 10 second reload (the non D5T T-34-85 has a slightly faster reload). This gives the sherman a better ability to take a followup shot, especially if you knock out their gunner, or you miss which gives you some extra time to reload before they figure out your location. The reload difference is rather significant.
The shermans AP is highly effective against the T-34-85 because the tank is rather cramped, so its quite easy to knock the crew out in the first shot through the front, and the AP round has plenty of pen to do it. Not nearly as effective against the panther, however, due to the panthers very strong upper hull and broken troll turret.
The STAB is rather handy as it stops the tank from rocking as you come to a stop, This is also rather significant because the panther and the t-34-85 would have to stop to get a clean shot off, and by the time they do that, youll already be aimed and have fired, even if you stop a little later.
When it comes to overall stats, the panther will always be the superior vehicle up until a sherman gets in close. The T-34-85 v sherman is a toss up, it really depends on who shoots first and the context of the fight. If the Sherman has raised round around him, odds are he will win due ot the T-34-85s low hull design and lack of gun depression. Meanwhile any other circumstance where the T-34-85 fires first, id give to the T-34-85
Shermans are very player dependent vehciles since they have some small advantages which need to be exploited to turn it from an average tank into a good one.
Woop-de-doo whole 10mm of more pen with non-capped AP round.
Better pen is better pen and it one shots T-34s no problem so yes its an advantage
I like to think of the American Tree in both Air and Ground as a specialist tree. They're easy to get in, but you really need to sink time in to get the maximum output they're capable of.