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Ingame mods are if i am correct paid in the way that they work for gaijin
1) One aspect is how long you've played the game. We look for people who have been with the game for a long time (Year+, obviously the longer the better, but not the person who joined yesterday, played twenty five minutes and decided they wanted to be a mod).
2) Relatively good standing with Gaijin/the other mods. Both is important. If you're a step away from a perma-ban/have a lengthy ban history, we will likely decline any application. If you've been on the forums constantly making bait threads to incite arguments and to push our & other players buttons, even though it isn't against the rules, I would personally (And it should be noted, I don't make any final decisions) not wish to have them on the moderation team.
I will be open with you guys. I was no perfect forum user before I joined up. I said some pretty nasty things to other people and I was a huge thorn in Gaijin's side with some of the snide remarks I made. I went to Scarper on the official forums and asked if I could be a mod, and to cut that lengthy story down, I was eventually accepted as a "Community Helper". That continued from mid 2013 to late 2015, with a few odd jobs in between (Like rebuilding the suggestions forum from the ground up with Smin, so that users could again make suggestions/requests to the developers), and then TheShaolinMonk eventually made the offer to me, after watching me for who knows how long. TL;DR, took three years to turn my bad reputation around just to be trusted in a moderating position.
3) If the moderation team needs people. Usually we need to be in need of people before we start looking, and often the first question to us is, "Do you know anyone who would be a good fit?". Sometimes yes, sometimes no.
If I notice someone has been doing really good work on the forum, whether it is helping others with issues they have, flagging comments appropriately (comments that actually infringe upon the rules), writing guides, etc, I will mention their name and see what others think about them.
A good interim step, if you are truly interested, is to become a CH. I'm not promising that it will guarantee anything, but diligent work is noticed, and if seniors think you are a good fit for their branch (Steam Mod, Forum Mod, Game Master, Live Mod, Tech Mod, whole 9 yards), they could ask you if you wished to join them.
Just my $0.02. Hope that's what you're looking for.
Thank you for being open and sharing your experience about it, not only this is helpful for applying to War Thunder but also in other communities.
I just hope many people can learn from your experience towards professionalism.
Wolfman doesn't like me, LeChance doesn't care, the rest i dont see as much so its pretty OK i guess.
Guess im not gonna be a mod any time soon heh
Lol I'm perma chat banned
There are so many things that are considered... The longer the history is, the harder it is to answer for, but it doesn't make the task impossible.
I can't speak for the GM's, but it wouldn't shock me at all if they had the highest incoming flow-rate of reports for any particular moderation group (You know, where one comment might get flagged once or twice here, but in-game an entire team might report someone repeatedly for their actions, thinking that more reports will get the problem handled faster).
In my experience, the GM's have always been pretty busy, even when I reach out to them for assistance. I'm not sure that it's a matter of "not caring" or "Not liking" you (or others, for that matter), but simply that they're very, very busy between real life and WT, so the time they can spend in casual talk with the player base is less. Steam is a bit unique, things are pretty compact here, things are handled quickly, and I/we always have spare time to talk with people.
I never pick apart someone's English (Or, at least, I try not to, because I am sure that they speak their native language better than I ever will), and being bilingual can be a big help.
On the official forum there are lots of subsections for languages, news articles and devblogs and subtitles for videos all need translations, etc.