War Thunder

War Thunder

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Homing torpedoes were invented in 1943...
Just saying if you wanna be historically accurate and all...
Last edited by Ghost_Ship_Supreme; Apr 29, 2020 @ 8:41pm
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Showing 1-13 of 13 comments
Eftwyrd Apr 29, 2020 @ 8:44pm 
so were pigeon guided bombs, this doesnt make them remotely good or necisarily worth including
AttackerCat Apr 29, 2020 @ 9:58pm 
Yes... for subs
Which aren't in game

So being historically accurate it's still pretty straightforward.
Originally posted by AttackerCat:
Yes... for subs
Which aren't in game

So being historically accurate it's still pretty straightforward.
The post-war vessels have acoustic homing torpedoes.
Eftwyrd Apr 30, 2020 @ 1:47am 
Originally posted by redned:
Originally posted by Shovel Knight:
The post-war vessels have acoustic homing torpedoes.
do you think these will make ships any better cause I doubt it.
they sound like fire and forget which will just result in both sides spamming them out at start of match then firing main cannons at each other as they wait for the inevitable.
they were fire and forget but extremely temperamental about it, the german 'Falke' ran passive for 400m before it engaged its sensors and could only travel at 20 knots so as not to deafen itself, even worse the launch vessel had to stop its engines or the torpedo might just turn around... too slow to hit most warships and too dangerous to friendlies to fire in a fleet engagement, like i said in my first post, not very good
Last edited by Eftwyrd; Apr 30, 2020 @ 2:01am
Eftwyrd Apr 30, 2020 @ 2:21am 
Originally posted by redned:
Originally posted by Eftwyrd:
they were fire and forget but extremely temperamental about it, the german 'Falke' ran passive for 400m before it engaged its sensors and could only travel at 20 knots so as not to deafen itself, even worse the launch vessel had to stop its engines or the torpedo might just turn around... like i said in my first post, not very good
you think gaijin will implement the whole shutting off engine thing just to use. no since you would some how have to get your friendlies around you to turn off their engine.
no body will be engaging torps at 400m any way. like I said they will spam at start of match and wait fr the kill. even if it takes all match to travel across the map.
they don't need to be good but they sure will be annoying being hit by them on occasion.
it will be like getting hit by arty never really happens but when it does it's never a good experience.
you will notice IR missiles ingame track friendlies, its a hazard of any 'smart' weapon and i dont see these being an exception, noone is going to be spamming them at the start of the match if the only targets they will detect at that point would be the friendly fleet...
Last edited by Eftwyrd; Apr 30, 2020 @ 2:22am
Eftwyrd Apr 30, 2020 @ 2:48am 
Originally posted by redned:
Originally posted by Eftwyrd:
you will notice IR missiles ingame track friendlies, its a hazard of any 'smart' weapon and i dont see these being an exception, noone is going to be spamming them at the start of the match if the only targets they will detect at that point would be the friendly fleet...
you are forgetting torps already have no friendly fire. correct me if I'm wrong last time I played they didn't.
also I asked the question do you think gaijin will have it lock onto your own engine let alone a friendly.
if they added it they will wanna make it playable and having to go ahead of your team and keep your distance does not sound playable.
sure take "start of match" as literal as you want. as far as I'm concerned the start is not just spawning in.
ok to be clear

-these things range was only 7km so they are out of range for most large ship spawns anyway

-they were never meant to be used on warships in the first place and were far too slow to do so, instead being meant for firing at cargo ships. if people were to try and use them as you suggest at max range start of the match misses would be measured in kilometers

-IR missiles lock onto not just friendly engines but also environment heat like the sun, as this is a hazard in some form or other for every smart weapon ever designed and our only precedent ingame for a smart weapon includes it too i dont see why any fire and forget weapon wouldnt, as you stated in your own post the reason that would be a dumb idea...

so i will repeat what i said in my very first post, they were awful and not worth including in warthunder
Last edited by Eftwyrd; Apr 30, 2020 @ 2:52am
Originally posted by redned:
Originally posted by Shovel Knight:
The post-war vessels have acoustic homing torpedoes.
do you think these will make ships any better cause I doubt it.
they sound like fire and forget which will just result in both sides spamming them out at start of match then firing main cannons at each other as they wait for the inevitable.
All of them that I have seen, though I have only looked at the Japanese destroyer escorts, are ASW torpedoes which is why they have acoustic homing in order to target submarines. I don't think they're actually that effective at tracking surface craft and you still need to fire in the general area, it isn't like it'll be able to do a 180 back towards you.
Eftwyrd Apr 30, 2020 @ 3:11am 
Originally posted by Shovel Knight:
Originally posted by redned:
do you think these will make ships any better cause I doubt it.
they sound like fire and forget which will just result in both sides spamming them out at start of match then firing main cannons at each other as they wait for the inevitable.
All of them that I have seen, though I have only looked at the Japanese destroyer escorts, are ASW torpedoes which is why they have acoustic homing in order to target submarines. I don't think they're actually that effective at tracking surface craft and you still need to fire in the general area, it isn't like it'll be able to do a 180 back towards you.
just to contradict both your points german acoustic torpedoes were for use against merchant shipping and both U-972 and U-377 were believed to have been sunk by their own torpedoes which resulted in the previously mentioned order by german high command for submarines to go silent after launch
Last edited by Eftwyrd; Apr 30, 2020 @ 3:18am
Originally posted by Eftwyrd:
Originally posted by Shovel Knight:
All of them that I have seen, though I have only looked at the Japanese destroyer escorts, are ASW torpedoes which is why they have acoustic homing in order to target submarines. I don't think they're actually that effective at tracking surface craft and you still need to fire in the general area, it isn't like it'll be able to do a 180 back towards you.
just to contradict both your points german acoustic torpedoes were for use against merchant shipping and both U-972 and U-377 are believed to have been sunk by their own torpedoes which resulted in the previously mentioned order for submarines to go silent after launch
"There is much speculation surrounding the loss of the U-972, it is reported that she sank by one of her own circling T5 torpedoes. But now it is believed she was sunk by Allied warships." - English Wikipedia, German submarine U-972[en.wikipedia.org]

"The Kriegsmarine had received at least two partially corrupted unsigned coded emergency messages around the time of the U-boat's disappearance, leading to a theory that U-377 had been sunk by one of its own Zaunkoenig T-5 acoustic torpedoes. This explanation has been generally accepted post-war. However, an attack by the British destroyer HMS Wanderer and frigate HMS Glenarm at 49°39′N 20°10′WCoordinates: 49°39′N 20°10′W, on 17 January took place two days and about 220 nautical miles (410 km; 250 mi) from U-377's last known position (where she would have been, had she been on course and sailing at the most economical speed, as ordered) and recent research suggests that this was the U-boat's fate." English Wikipedia, German submarine U-377[en.wikipedia.org]

Neither of the attacks had been confirmed to be by their own torpedoes and while the Wikipedia page for the U-972 doesn't go much into detail about that, the U-377 page does bring up a probable attack by two British warships that may have sunk it. However, I do need to retract my claim that they would not be effective against surface vessels as I haven't looked at the German homing torpedoes until now. Their effectiveness would be arguably more difficult to counter in postwar torpedoes that have twice the speed of them while being just as potent if not more in some cases. So the implementation of noise makers would have to come along with them so people launching a wave of torpedoes towards spawns or chokepoints isn't made more worse. Also because of that Gaijin would not add it, as they haven't added basic things like internal bulkheads so bombs aren't overpowered, make AP bombs actually useful now that there are ships, allow some non-functional weaponry to function (i.e. Chikugo's ASW torpedo launcher), and allow ships to launch planes for spotting.
Last edited by The Wiggly Armed Man; Apr 30, 2020 @ 3:28am
Eftwyrd Apr 30, 2020 @ 3:34am 
Originally posted by Shovel Knight:
Originally posted by Eftwyrd:
just to contradict both your points german acoustic torpedoes were for use against merchant shipping and both U-972 and U-377 are believed to have been sunk by their own torpedoes which resulted in the previously mentioned order for submarines to go silent after launch
-snip-
Neither of the attacks had been confirmed to be by their own torpedoes and while the Wikipedia page for the U-972 doesn't go much into detail about that, the U-377 page does bring up a probable attack by two British warships that may have sunk it. However, I do need to retract my claim that they would not be effective against surface vessels as I haven't looked at the German homing torpedoes until now. Their effectiveness would be arguably more difficult to counter in postwar torpedoes that have twice the speed of them while being just as potent if not more in some cases. So the implementation of noise makers would have to come along with them so people launching a wave of torpedoes towards spawns or chokepoints isn't made more worse. Also because of that Gaijin would not add it, as they haven't added basic things like internal bulkheads so bombs are overpowered, make AP bombs actually useful now that there are ships, allow some non-functional weaponry to function (i.e. Chikugo's ASW torpedo launcher), and allow ships to launch planes for spotting.
just to point out the obvious, whether the two uboats were sunk by their own torpedoes or not that belief was considered realistic enough not only for german high command to react but also for it to have held up for years later with only a possible contact by allied ships providing any kind of evidence against, not any disbelief that the torpedo could actually do so
Originally posted by Eftwyrd:
just to point out the obvious, whether the two uboats were sunk by their own torpedoes or not that belief was considered realistic enough not only for german high command to react but also for it to have held up for years later with only a possible contact by allied ships providing any kind of evidence against, not any disbelief that the torpedo could actually do so
Well while they wouldn't be able to do as radical of a 180 as I envisioned, they could circle back. However, the German homing torpedoes would be pretty terrible in War Thunder since there aren't really any cargo ships they can attack, most destroyers and cruisers could just outrun them. On the other side, postwar homing torpedoes wouldn't have this issue as I already mentioned.
Leo Apr 30, 2020 @ 3:51am 
Why not acoustic torpedoes for planes that originally had them, like the beaufighter?
Eftwyrd Apr 30, 2020 @ 4:05am 
Originally posted by Cadia Stands:
Why not acoustic torpedoes for planes that originally had them, like the beaufighter?
you refering to the FIDO? if so then it could only travel at 12 knots and was designed for a circular search pattern at 150ft depth until it found a sub and it would revert to the search pattern if it came above 40ft specifically to prevent it attacking surface targets. notably uboats could actually outrun it if they surfaced... dont get me wrong im not actually against it if/when subs are added but its pretty lackluster
Last edited by Eftwyrd; Apr 30, 2020 @ 4:07am
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Date Posted: Apr 29, 2020 @ 8:41pm
Posts: 13