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Of course, as I said, the armament is very low velocity that needs to be fired at a close range for the best effect. From personal experience, 250m or less is ideal, 400m is where the damage potential seems to bleed off significantly. In headons, if a situation really comes down to that, it's pretty good at regular Tier 1 and early Tier 2 standoff range.
It does become essentially more useless as you go higher in the tree though, but that's because planes get better armored by then. The MG.151/20s are used more by this point though.
It should be noted, that in real life, was not really well liked as well simply because of the low velocity and slow firing. I recall reading somewhere the Croats hated the guns when they got C.202s, and I think even the allies commented on how the armament was really a letdown from the rest of the plane.
What they did to the Japanese planes though, agree, totally criminal. I don't exactly understand why they had to do that...
Meanwhile the ShKAZ is one heck of a weapon. Despite the rifle calibre, it has a very high Rate of Fire, and with full API-T belts has a chance of starting fires that's above average.
Also thought of another possibility. What mode are most people playing the Italians in? When I used to play Arcade more, i really struggled to even get anything damaged due to the buffed damage models.
Long after I started RB, i randomly did some reading on the Breda and how to use it, picked up some of the planes that used them, and had a blast, even more so after they buffed it! The key to using the Breda up to around BR3.7 is really rely on it on close range attacks. Past that, planes tend to have MG-151/20s and can easily rely with that, especially when they have the Mine round that makes it one of the most lethal and popular cannons that are aircraft mounted in the game!
I'm sorry, I still haven't got over the stress of them..