War Thunder

War Thunder

Zobacz statystyki:
Helicopters Are The Most Complicated Vehicles And Here's Why!
So earlier today, a new devblog was released for the announcement of French helicopters!
People are still complaining like always "oh what about X, Y, Z nations as well, you forgot them too, etc..."
But that's not what I'm here to talk about.
Helicopters, in my opinion, are the most complicated vehicles of War Thunder, because they are the least balanced in the game.
Although they are a minority compared to other vehicles, they are still somewhat of an annoyance in ground RB, but they are the most vulnerable as well. Capable of destroying MBTs from long range, they are not capable of holding their own very well. Even in the first 5 minutes of a match, helicopters like the AH-1G won't last because of commander MGs and radar guided SPAAs, meaning it's a one way ticket rushing in.
And even in late part of the match, they can meet jets that goes 2-4x their speed, which can even take them out with ease, as a result, they're not really equal in anything else besides other helicopters in terms of holding it's ground.

I've seen other people saying we should add SAMs to the game, but the only reason I see for that, is to counter supersonic jets. Helicopters will officially be useless in ground RB because they rely on staying at a far distance to safely target ground vehicles with ATGMs, so SAMs would just counter that as well.
The only thing I see that would allow helicopters to defend themselves from SAMs is IR flares, but the effectiveness is anyone's guess. Unless things don't get any flares, they're completely going to be screwed over and there will be no point of playing them, we already have people spawning in SPAAs ready to kill these choppers, it's only going to be a slaughter fest.

To be fair, I like helicopters in ground RB, but I don't think it should be one of the only modes, like arcade. Helicopters are not something you can easily grind out, they're like the most unbalanced vehicles in the game I've seen, and they're also most likely the most difficult vehicles to play as well, in my opinion.

I understand that there is Helicopters Arcade mode, only for helicopters, but I think it's not good enough. The matches are extremely long, even longer than Air RB, and lasts for hours.
Helicopters should have there own game mode if the players decide to play them.
We do know that you need rank 5 of ground or air vehicles to use helicopters. This kind of leads me to believe that they want helicopters to be used in ground RB, but I feel like it needs something more, something dedicated to helicopters.

I think if Gaijin can maybe add some more game modes for helicopters, it will be more balanced in terms of gameplay/game mode wise. This is the only vehicle in game that doesn't have their own dedicated game modes, other than the helicopters mode in event tab, which is only arcade. I'm not sure what they were thinking of how they were going to add this kind of content towards gameplay, but I do believe these vehicles are being heavily overlooked, and it needs to be looked into considering they are now adding a new tech tree of helicopters for France.

Tell me what you guys think, and correct me if anything I said was inaccurate!
Ostatnio edytowany przez: Omega Sirius; 27 lutego 2019 o 12:22
< >
Wyświetlanie 1-15 z 18 komentarzy
Fsxlover2 27 lutego 2019 o 13:16 
Should be a cap for helicopters, so that every match, each team can only spawn x amount of helis
Omega Sirius 27 lutego 2019 o 13:35 
Początkowo opublikowane przez Fsxlover2:
Should be a cap for helicopters, so that every match, each team can only spawn x amount of helis
But that's part of the problem though. Then it would make it difficult to play helicopters, because most people play helicopters in ground RB. How can you play a vehicle if it has limitations in playability? How do you bring ships into ground RB, you don't because they have their own dedicated game modes balanced enough and long enough in matches to play and finish matches.

The problem is much bigger than that, ground RB is pretty much one of the few places you can play helicopters, and arcade helicopters in the events tab have insanely long matches, which are hours long, and even so, you can join matches that already started for dozens of minutes.
And I'm seeing helis getting slaughtered in RB because they think they're flying an A-10 and they're gonna wreck the entire team.
If you don't have ATGMs unlocked for your chopper, you're not going to have a fun time in ground because the only way of getting tank kills is by flying close with your rockets and stay still to get accurate hits on vehicles.
People wonder why players are bringing choppers first thing in the match, and it's all because they don't have proper game modes to play them in, and the only way to grind them to bring them in ground RB.

kamikazi21358 27 lutego 2019 o 13:38 
When they first announced helicopters, I assumed SAMs would have been added as well.

I actually gave my prediction on what they would have been like (pre-knowing that they have unrealisticly insane missiles):
Helicopters would be a slow-ish attacker with more small caliber machine gun reisistance (in the armoured ones) and better mobility, while being low altitude. However due to SPAA, AA HMGs, SAMs, etc, helicopters would be a case of ‘very weak, but if ignored, with the firepower to annihilate a team’.


I don’t think SAMs will make helicopters useless. I think it’ll actually force them to play realistically. You can’t just camp at 4km above everyone, with total impunity.

I think instead, it’ll force them to lay low by the tree line. When they fire, they dip up and fire, and stay where they can dip below the tree line and hills, etc. Stay near to the ground and play realistically, instead of derping around at 5km with impunity.

I know that staying low to the ground is totally possible: that’s how I played it on the dev server, because that’s what I thought it would be like. It limits POV, and takes more skill, but I mean no vehicle should be skillless... I think it won’t ruin helicopter gameplay, I think it will make it better.
Omega Sirius 27 lutego 2019 o 13:58 
Początkowo opublikowane przez kamikazi21358:
When they first announced helicopters, I assumed SAMs would have been added as well.

I actually gave my prediction on what they would have been like (pre-knowing that they have unrealisticly insane missiles):
Helicopters would be a slow-ish attacker with more small caliber machine gun reisistance (in the armoured ones) and better mobility, while being low altitude. However due to SPAA, AA HMGs, SAMs, etc, helicopters would be a case of ‘very weak, but if ignored, with the firepower to annihilate a team’.


I don’t think SAMs will make helicopters useless. I think it’ll actually force them to play realistically. You can’t just camp at 4km above everyone, with total impunity.

I think instead, it’ll force them to lay low by the tree line. When they fire, they dip up and fire, and stay where they can dip below the tree line and hills, etc. Stay near to the ground and play realistically, instead of derping around at 5km with impunity.

I know that staying low to the ground is totally possible: that’s how I played it on the dev server, because that’s what I thought it would be like. It limits POV, and takes more skill, but I mean no vehicle should be skillless... I think it won’t ruin helicopter gameplay, I think it will make it better.
But that's why you see some players stay far back. They're too vulnerable to be near ground vehicles. They can even fire ATGMs at you from the ground and you're dead, and you don't want them to get in range with their MGs.
The only reason people are spawning in helis first is because they don't have ATGMs, and they're trying to grind the mods. There is no proper way of playing them because there isn't any proper game modes for it.
It's the only vehicles in game with no dedicated game mode.
Początkowo opublikowane przez Omega Sirius:
Początkowo opublikowane przez kamikazi21358:
When they first announced helicopters, I assumed SAMs would have been added as well.

I actually gave my prediction on what they would have been like (pre-knowing that they have unrealisticly insane missiles):
Helicopters would be a slow-ish attacker with more small caliber machine gun reisistance (in the armoured ones) and better mobility, while being low altitude. However due to SPAA, AA HMGs, SAMs, etc, helicopters would be a case of ‘very weak, but if ignored, with the firepower to annihilate a team’.


I don’t think SAMs will make helicopters useless. I think it’ll actually force them to play realistically. You can’t just camp at 4km above everyone, with total impunity.

I think instead, it’ll force them to lay low by the tree line. When they fire, they dip up and fire, and stay where they can dip below the tree line and hills, etc. Stay near to the ground and play realistically, instead of derping around at 5km with impunity.

I know that staying low to the ground is totally possible: that’s how I played it on the dev server, because that’s what I thought it would be like. It limits POV, and takes more skill, but I mean no vehicle should be skillless... I think it won’t ruin helicopter gameplay, I think it will make it better.
But that's why you see some players stay far back. They're too vulnerable to be near ground vehicles. They can even fire ATGMs at you from the ground and you're dead, and you don't want them to get in range with their MGs.
The only reason people are spawning in helis first is because they don't have ATGMs, and they're trying to grind the mods. There is no proper way of playing them because there isn't any proper game modes for it.
It's the only vehicles in game with no dedicated game mode.

The point is this ♥♥♥♥♥♥♥♥ "look at me i can camp 7km away and rofl-stomp your whole ♥♥♥♥♥♥♥ team with ATGMs" would not be happening as much if they had realistic ATGM ranges.

None of the helicopter ATGMs (except hellfire missiles) have a range over 4km. Not a single one. None of them should be capable of sitting at the current meta 6-7km just raining death on your team.

You try to tell mouse users to go ♥♥♥♥♥♥♥ fly a jet and kill the bastard helicopter in SB thats just killed 12 tanks in a row with complete immunity and see how successful the Jet is... more than likely the Helicopter will kill the jet with its overpowered 25G capable AAMs.

It does have a dedicated game mode as well, its called the Events tab - helicopter battles.
You can easily grind an entire helicopter tech tree and all the modules in like a week of playing in there.
Ostatnio edytowany przez: 🐙RampagingSquid🐙; 27 lutego 2019 o 14:04
kamikazi21358 27 lutego 2019 o 14:07 
Początkowo opublikowane przez RampagingSquid:
It does have a dedicated game mode as well, its called the Events tab - helicopter battles.
You can easily grind an entire helicopter tech tree and all the modules in like a week of playing in there.
I think he means no proper as in ‘no actually good’ helicopter modes. Helicopter RB was the biggest f*** you ever to enter this game, I get angry just thinking of it. Literally a 5 year old could design a better gamemode. The complete and utter s*** this gamemode amounts to cannot be described with words.
Omega Sirius 27 lutego 2019 o 14:24 
Początkowo opublikowane przez RampagingSquid:
Początkowo opublikowane przez Omega Sirius:
But that's why you see some players stay far back. They're too vulnerable to be near ground vehicles. They can even fire ATGMs at you from the ground and you're dead, and you don't want them to get in range with their MGs.
The only reason people are spawning in helis first is because they don't have ATGMs, and they're trying to grind the mods. There is no proper way of playing them because there isn't any proper game modes for it.
It's the only vehicles in game with no dedicated game mode.

The point is this ♥♥♥♥♥♥♥♥ "look at me i can camp 7km away and rofl-stomp your whole ♥♥♥♥♥♥♥ team with ATGMs" would not be happening as much if they had realistic ATGM ranges.

None of the helicopter ATGMs (except hellfire missiles) have a range over 4km. Not a single one. None of them should be capable of sitting at the current meta 6-7km just raining death on your team.

You try to tell mouse users to go ♥♥♥♥♥♥♥ fly a jet and kill the bastard helicopter in SB thats just killed 12 tanks in a row with complete immunity and see how successful the Jet is... more than likely the Helicopter will kill the jet with its overpowered 25G capable AAMs.

It does have a dedicated game mode as well, its called the Events tab - helicopter battles.
You can easily grind an entire helicopter tech tree and all the modules in like a week of playing in there.
Seriously? Have you played the mode in the events tab? I have, and it's not easy to get into in the beginning, it's literally a custom battle that is ranked but only for helicopters. That's how it is.
You have to wait in que to get in a match, you have to wait for people to leave so you can join, and the worst part is they're hours long! And I wasn't exaggerating when I said it's a ranked custom battle, that's what it basically is.
There's no proper game mode to play helicopters in, they're the most broken vehicles in game and everyone knows it, whether they like helicopters or don't.

Helicopters are borderline unplayable right now, that's being reasonable as can be.

Don't forget that not everybody in this game plays tanks. You can play helicopters by having rank 5 planes, and use helicopters without even touching a single tank.
So if they don't have tanks, how else can you play with them? Well you can't probably play ground RB right, since you have virtually nothing, so basically you can playing 10.0 without even owning any 9.0 tank or higher. So all that's left is that stupid ♥♥♥♥♥♥♥ events tab mode for helicopters which I don't see any point playing, because it doesn't feel like an actual rank game mode. So basically, there's nothing to actually PROPERLY to play helicopters with in total.
Proof that we need an actual, real dedicated game mode for helicopters!

And don't forget, you can't just get on WT, and say "oh I'm gonna play helicopter SB today, lets go!." SB is not even consistent, so again, that's no dedicated game mode.
Ostatnio edytowany przez: Omega Sirius; 27 lutego 2019 o 14:27
Omega Sirius 27 lutego 2019 o 14:28 
Początkowo opublikowane przez kamikazi21358:
Początkowo opublikowane przez RampagingSquid:
It does have a dedicated game mode as well, its called the Events tab - helicopter battles.
You can easily grind an entire helicopter tech tree and all the modules in like a week of playing in there.
I think he means no proper as in ‘no actually good’ helicopter modes. Helicopter RB was the biggest f*** you ever to enter this game, I get angry just thinking of it. Literally a 5 year old could design a better gamemode. The complete and utter s*** this gamemode amounts to cannot be described with words.
I've never seen heli RB before, unless you mean the ground RB. Closest thing I've seen was the helicopters event tab, which is absolute ♥♥♥♥.
With the amount of RP to grind helis with, and seeing that Gaijin said they're going to add even more helis for current heli nations, it's just even more critical.

Edit: Oh I forgot they had Heli RB, I don't know why they took it out, that was actually kind of fun, better than what we have now for sure.
Ostatnio edytowany przez: Omega Sirius; 27 lutego 2019 o 14:30
kamikazi21358 27 lutego 2019 o 14:29 
There is no helicopter SB. Actually that is what PO’d me the most. On top of the terrible modes, you can’t even take a f***ing helicopter into Air SB.
Początkowo opublikowane przez Omega Sirius:
Początkowo opublikowane przez kamikazi21358:
I think he means no proper as in ‘no actually good’ helicopter modes. Helicopter RB was the biggest f*** you ever to enter this game, I get angry just thinking of it. Literally a 5 year old could design a better gamemode. The complete and utter s*** this gamemode amounts to cannot be described with words.
I've never seen heli RB before, unless you mean the ground RB. Closest thing I've seen was the helicopters event tab, which is absolute ♥♥♥♥.
With the amount of RP to grind helis with, and seeing that Gaijin said they're going to add even more helis for current heli nations, it's just even more critical.

Helicopters used to have both AB and RB modes, then they changed it for an EC-like approach.

Tbh the EC gamemode for Helicopters i didnt find that bad, its a pretty easy grind if you just avoid players and spam bases and ground targets
Omega Sirius 27 lutego 2019 o 14:31 
Początkowo opublikowane przez RampagingSquid:
Początkowo opublikowane przez Omega Sirius:
I've never seen heli RB before, unless you mean the ground RB. Closest thing I've seen was the helicopters event tab, which is absolute ♥♥♥♥.
With the amount of RP to grind helis with, and seeing that Gaijin said they're going to add even more helis for current heli nations, it's just even more critical.

Helicopters used to have both AB and RB modes, then they changed it for an EC-like approach.

Tbh the EC gamemode for Helicopters i didnt find that bad, its a pretty easy grind if you just avoid players and spam bases and ground targets
Yeah they did, I just now remembered that when they first came out, but I haven't seen RB mode in forever for it, all I've seen is the ♥♥♥♥♥♥ AB mode, which is just terrible.
Omega Sirius 27 lutego 2019 o 14:33 
Początkowo opublikowane przez kamikazi21358:
There is no helicopter SB. Actually that is what PO’d me the most. On top of the terrible modes, you can’t even take a f***ing helicopter into Air SB.
I could of sworn they had SB mode for helis long ago when it first came out, but I guess I was wrong, or they just took it out of the game lmfao.
Początkowo opublikowane przez Omega Sirius:
Początkowo opublikowane przez RampagingSquid:

Helicopters used to have both AB and RB modes, then they changed it for an EC-like approach.

Tbh the EC gamemode for Helicopters i didnt find that bad, its a pretty easy grind if you just avoid players and spam bases and ground targets
Yeah they did, I just now remembered that when they first came out, but I haven't seen RB mode in forever for it, all I've seen is the ♥♥♥♥♥♥ AB mode, which is just terrible.

tell you whats worse, playing SB tanks and the enemy team having a cancer-viper which can wipe your entire team from 7km out cos nobody plays jets and SPAA cant reach that far.

And even if your team pulls a heli or jet to go kill it the Viper just wanks all over them with overpowered AAMs
Ostatnio edytowany przez: 🐙RampagingSquid🐙; 27 lutego 2019 o 14:39
Silent 28 lutego 2019 o 0:18 
From the helicopter dev blog comments:

Player: Great, another helicopter that'll kill me from 10 km away while I can do nothing about it. Thanks gaijin, very cool.

CokeSpray (moderator): Not how it's gonna work in the next update. There will be more news on this soon, so keep an eye out on that.

I wonder what they plan on changing.
Omega Sirius 28 lutego 2019 o 12:28 
Początkowo opublikowane przez Silent:
From the helicopter dev blog comments:

Player: Great, another helicopter that'll kill me from 10 km away while I can do nothing about it. Thanks gaijin, very cool.

CokeSpray (moderator): Not how it's gonna work in the next update. There will be more news on this soon, so keep an eye out on that.

I wonder what they plan on changing.
Like a lot, helicopters are the most unbalanced vehicles in the game and everyone can agree on that. Adding more game modes will solve this.
< >
Wyświetlanie 1-15 z 18 komentarzy
Na stronę: 1530 50

Data napisania: 27 lutego 2019 o 12:19
Posty: 18