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报告翻译问题
So how would the system even work? After you rearm at a point, wouldn’t you still have a tank full of ammo that you didn’t shoot off? Would the ‘free’ shells be the immediately used? Or should you have to cycle through your entire ammo rack through the shells that were not free?
I mean option 2 would be to have it where every Shell you bring in your tank at the beginning of the match was paid for. That would be a good idea, and the ones you rearm at the point would be free. Although the same question comes up if the paid gets shot first or the free.
But then this brings up when you die: now do you have to pay for every Shell in your tank that blew up?
One way around this would have all the shells cheaper, but then you get this question on how is this different from repair cost?
See what I mean by ‘how this would work’?