War Thunder

War Thunder

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bmp-2 is trash, how is it 8.3
its the slowest ifv with a top speed of only 65 kmph, and the second lowest hp/t ratio only .3 above the begleitboi, which has 2 more crew, 2 more atgms, better penetration with filler (albeit a slower slewing rate), a higher top speed and thermals! THERMALS! AT THE SAME BR! Yes the bradly shoots slower, but it has the same pen, 4 more degrees depression,14.5 degrees faster turret slewing rate, 3 times the amount of atgms, holds two atgms at a time, has a higher hp/t ratio by 3.8 and THERMALS! and its .3 br's LOWER. the warrior has 30mm better pen, a slower fire rate and no stabilizer but it has twice as many atgms, 10 kmph faster top speed, 2.7 higher hp/t ratio, 5 degrees more depression 14.5 dg faster turret slewing rate, it also has THERMALS, at .3 BR LOWER. in fact the only ifv withought thermas is the bmp-2, which is a MAJOR DISADVANTAGE. its only major advantage is its fire rate against helicopters, but the 30mm he still takes 3 or more direct hits to kill!
Viimeisin muokkaaja on MurkyShallows; 2.3.2020 klo 12.41
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Näytetään 76-90 / 102 kommentista
MurkyShallows lähetti viestin:
un.Casual lähetti viestin:
Yes I know that, you flank at close range and attack them with the 30mm ( which most tanks can be destroyed by it)anything you can't kill with your cannon shoot an atgm at it.

Also atgms can be reloaded at capture points

this would be a viable strategy if you were actually faster than the enemy mbts, but you will always find yourself outmanuevered by leapord a1a1s or xm1s or just leopard 1s. not to mention the ttk with the 30mm is way longer than any of the mbts cannons, so you will often find yourself dying by a tank you flanked because he could hear you or just has a fast enough turret slewing rate and even though you critical hit the mbt 3 or 4 times, it still kills you in one blow
It will always be teamed with one of them.

The leopard seried may be faster but are vulnerable to the 30mm cannon at mid range, and the Abrams is rare in the fact that it's a full uptier and that it is a premium.

If you flank an enemy you should be aiming to disable the turret immediately to stop them attacking you back.
un.Casual lähetti viestin:
MurkyShallows lähetti viestin:

this would be a viable strategy if you were actually faster than the enemy mbts, but you will always find yourself outmanuevered by leapord a1a1s or xm1s or just leopard 1s. not to mention the ttk with the 30mm is way longer than any of the mbts cannons, so you will often find yourself dying by a tank you flanked because he could hear you or just has a fast enough turret slewing rate and even though you critical hit the mbt 3 or 4 times, it still kills you in one blow
It will always be teamed with one of them.

The leopard seried may be faster but are vulnerable to the 30mm cannon at mid range

only the sides, the only vunerable spot on the front is an rng nightmere. in order to pen it frontely you need sustained fire

https://cdn.discordapp.com/attachments/316696458734862338/687760088278368347/unknown.png
in this screenshot from 500 meters it took 36 semi auto shots to kill just the gunner of a stationary leo 1
with a fire rate 550 shots/m that translates to just under 4 seconds to kill one crew...
i continued this experiment and killed another 6 gunners (waiting 15s for the replenish, then restarting) and recording how many shots it took per gunner
on average penetrating the gunner of a stationary leo 1 took 30.8 shots at 500 meters or 3.36 seconds of sustained fire per kill (three times the leo 1 crew were only injured by the penetration, after being struck by the apds directly into the forehead)

now imagine you turn a corner in your bmp-2 and see a leo 1 on the move at 500 meters, you need on average 3.36+ seconds to kill his gunner before he stops and kills you. or just looks at you in the a1a1's case.

the fundemental problem with autocannons is that they are fundementaly inconsistent, unlike a regular cannon, having incredibly long ttk's comparitively

and xm1's are incredibly common. in fact theres so many people that play the xm-1 and also 10.3 that it breaks the balance of the br system (or used too, still kind of does). let me explain the way the br system is supposed to work, half your battles should consist of facing harder enemies and half facing easier enemies. but br 10.3 cant be up br'd, and always faces easier targets, a clear advantage every single battle. this causes way more people to play 10.3 than 10.0, 9.7, or 9.3. this causes all of those br's to be sucked up to 10.3, because the 10.3's need players. then the xm1 players at 9.0 could suck up all the 8.0's, without facing 9.3+. then the 7.7s sucked up all the 6.7s. but by 6.3 the effect has kind of diminished.

TL;DR
a.) xm-1s used to be in almost every single game for an 8.3 but now its still above 50% after the br increase

b.) gaijin fix your br system for breaking certain br's. nobody likes being only up br'd. its not fun.
Viimeisin muokkaaja on MurkyShallows; 12.3.2020 klo 14.06
Errr its generally 2-4 rounds into the turret to kill the crew at max but most of us just rake them
I would compare this to the bradleys and warriors gun as both fire significantly slower and the bradely cant come to a stop and fire atgm's to boot
Ichigo lähetti viestin:
Errr its generally 2-4 rounds into the turret to kill the crew at max but most of us just rake them
I would compare this to the bradleys and warriors gun as both fire significantly slower and the bradely cant come to a stop and fire atgm's to boot
https://youtu.be/cRKsvy5imJU
what a blatant lie
Viimeisin muokkaaja on MurkyShallows; 12.3.2020 klo 15.50
Ill get home sometime and upload something for you to see, big lesson is frontally your gun will cut through no issue for a leo 1 even at like 500m or at any feasible range on the side.
Ive also been using the bmp and bradley basically since they were added, they have both had an odd nerf with gun penetration and the bradley has has successive nerfs to bring it in line with the other ifv's
Ichigo lähetti viestin:
Ill get home sometime and upload something for you to see, big lesson is frontally your gun will cut through no issue for a leo 1 even at like 500m or at any feasible range on the side.
Ive also been using the bmp and bradley basically since they were added, they have both had an odd nerf with gun penetration and the bradley has has successive nerfs to bring it in line with the other ifv's

i was clearly talking about frontal armor
"only the sides, the only vunerable spot on the front is an rng nightmere. in order to pen it frontely you need sustained fire..." and good luck getting any side shots against more mobile vehicles with more consistant firepower and armor. if you do, its luck on your side that the target wasnt a good player

if the bradley didnt have thermals id call them equal, but it does which puts it and the warrior ahead of it. thermals gives such a huge advantage.
Viimeisin muokkaaja on MurkyShallows; 12.3.2020 klo 16.58
Bradley cant penetrate any russian tank side on that has more than 80mm of armour at point blank atm, the gun also is heavily glitched and wont show penetrating hits against many targets, if not actually penetrating at all, atgm launcher is dubiously of use as its designed to fight from defensive positions and the tank itself is slower than nearly all speedy mbt's
Ik u havent driven the other light vehicles but overall they are weaker in cqb and in general not combat focused like the bmp
Would also like to note the bmp has better stock rounds than every ifv bar the type 89 and the bagel, upgraded the type 89 is roughly the best performing ifv and the incoming cv 90 will completely redefine peoples need for such vehicles
Sobolewski lähetti viestin:
Meanwhile the M551 Sheridan sits silently at 8.3 with only a stabilizer as any real advantage over the BMP-1 with the P upgrade package sitting at 7.3. Poor dude can't even swim, can't one-two punch with a cannon and a missile at once, is slower, and just as vulnerable to HMGs but whitout the trolly front angles. Whatever little penetration it has over the BMP-1 really doesn't matter much ay 8.3. And let's not forget the reload time over 14s.

That's what I'd call an overtiered tank.
it can fire the missle while moving at top speed, same with the MBT 70/XM803/KPZ 70, not to mention the HEAT rounds are reliable.
And the caliber of the gun, its more nasty then people think
Sla the $$$ maker lähetti viestin:
Sobolewski lähetti viestin:
Meanwhile the M551 Sheridan sits silently at 8.3 with only a stabilizer as any real advantage over the BMP-1 with the P upgrade package sitting at 7.3. Poor dude can't even swim, can't one-two punch with a cannon and a missile at once, is slower, and just as vulnerable to HMGs but whitout the trolly front angles. Whatever little penetration it has over the BMP-1 really doesn't matter much ay 8.3. And let's not forget the reload time over 14s.

That's what I'd call an overtiered tank.
it can fire the missle while moving at top speed, same with the MBT 70/XM803/KPZ 70, not to mention the HEAT rounds are reliable.
It takes twice or more the time to reload compared to a BMP-1, it cannot burst someone down with a shot-missile combo, non-fin stabilized HEAT is already completely inadequate by 8.3 when combat has become more long-ranged and ERA is starting to show up frequently, so the 80mm extra pen doesn't really matter much... Also let's remember the BMP-1's mouse-guided missile pens more.

Whatever little it has in favor of itself really doesn't justify being 1.0 above the BMP-1.
Ichigo lähetti viestin:
Bradley cant penetrate any russian tank side on that has more than 80mm of armour at point blank atm, the gun also is heavily glitched and wont show penetrating hits against many targets, if not actually penetrating at all, atgm launcher is dubiously of use as its designed to fight from defensive positions and the tank itself is slower than nearly all speedy mbt's
Ik u havent driven the other light vehicles but overall they are weaker in cqb and in general not combat focused like the bmp

first off the bradley will face germany every single game, only sometimes the russians. second off the russians have slow heavier tanks than the other nations. third off the bmp-2's has the same bug, fourth off it has 3 times more atgms and can hold two at a time. fifth off its much much faster than the bmp-2, having a much higher p/w ratio. sixth off, it has THERMALS. see through the map THERMALS.
Sobolewski lähetti viestin:
Sla the $$$ maker lähetti viestin:
it can fire the missle while moving at top speed, same with the MBT 70/XM803/KPZ 70, not to mention the HEAT rounds are reliable.
It takes twice or more the time to reload compared to a BMP-1, it cannot burst someone down with a shot-missile combo, non-fin stabilized HEAT is already completely inadequate by 8.3 when combat has become more long-ranged and ERA is starting to show up frequently, so the 80mm extra pen doesn't really matter much... Also let's remember the BMP-1's mouse-guided missile pens more.

Whatever little it has in favor of itself really doesn't justify being 1.0 above the BMP-1.
i completely agree.
MurkyShallows lähetti viestin:
Ichigo lähetti viestin:
Bradley cant penetrate any russian tank side on that has more than 80mm of armour at point blank atm, the gun also is heavily glitched and wont show penetrating hits against many targets, if not actually penetrating at all, atgm launcher is dubiously of use as its designed to fight from defensive positions and the tank itself is slower than nearly all speedy mbt's
Ik u havent driven the other light vehicles but overall they are weaker in cqb and in general not combat focused like the bmp

first off the bradley will face germany every single game, only sometimes the russians. second off the russians have slow heavier tanks than the other nations. third off the bmp-2's has the same bug, fourth off it has 3 times more atgms and can hold two at a time. fifth off its much much faster than the bmp-2, having a much higher p/w ratio. sixth off, it has THERMALS. see through the map THERMALS.
Ok soo from the start
1. Most common factions is US/UK vs GER/RU as they are the most popular nations
2. Understandable you dont know they are speed limited like the brits but thats ok, not slow just a limited max speed
3. Bmp-2 does not currently have a bugged gun thats really just poor aim/poor understanding of the hitcam
The bradleys gun will often simply not cause any damage to the rears or sides of tanks unless they are very thin, any target over 30mm or soo thick can literally bounce the bradleys gun due to some odd bug it currently has, in testing even a pz-2 was able to simply deflect the belts frontally
4. The atgm launcher as stated before cannot be deployed while moving and will take 12 seconds to deploy under 10km/h and will automatically move to travel position over it, this includes even slight movement over that and makes reacting with an atgm or getting them ready to spam at people that cannot be frontally or side on penetrated by the main gun very hard, 12 seconds is a very long time in wt and especially long in close quarters, the type 89 can fire its on the move too i think while also having 2 launchers
5. Ofc its faster, the bradley and warrior are both generally faster but are still not nearly fast enough
6. Suck ♥♥♥♥, nobody's fault bar russias that they didnt push for thermals and its a common theme you will find in all later tier russian vehicles
7. Adaptation, you will often find your vehicle is going to have someone who is faster, better armoured, better armed and generally more well rounded than you
It also gets harder with the later bmp versions too, 906 has no atgm, a low pen gun :noire: (wait for it) and is slower with a slower turret to boot, the bmp 3 has barrel launched atgm's that take ages to fire and the coax 30mm is a pain, the other one has a 100mm with mediocre apfsds and none of them are that fast to boot
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