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If the gun is too weak in relation to the armor, it'll be too hard to balance like the maus
200mm armor max and the thing is HUGE.
Thy made some attempts, but they had too many problems, which are common to german heavy tanks, and thats the engine and the transmition. and the tank never had a turret
Games like WoT got it, but its mostly a troll tank, no much gameplay there
It has 150 mm thick armour, not 200 mm.
Nevertheless, Gaijin said that they do (of course) remain open to implementing that (and any other) tank should the documentations with enough data resurface somehow. It won't be the first time either, that's how we have Ho-Ri. That doesn't change the fact that it's most likely a horrible fit for this game.
*The reality of the situation is that they'll probably never be on par when it comes to ground vehicles. It can't be helped, not without populating their tech tree with clones, which is not the answer.
And while I agree that Japan, among other nations, needs more vehicles, the problem with those is that they are mostly prototypes. And, as many prototype vehicles show us, they may be extremely bad, or extremely good.
And even if Gaijin decides to add only the O-I, who tells us that it won't be a tank alone in the middle of the tree? Or even worse, a premium. Or even worse, an exclusive tank from a "Battlefield Engineer" kind of event. Or even worse, a season exclusive from World War mode or a sh*tty tournament. I think it would be positive to investigate Japanese tanks to be able to propose an entire line of tanks with the sole purpose of justifiying the existence of the O-I in the tech tree.
The O-I is a completely different beast, we have at the very least the 105mm gun from the Ho-Ri to work with but, what if it had an even bigger gun, or a new type of 105?
If you were to add a line exclusively with Japanese heavy tanks you could work with this diferences and try to make a "World of Tanks like" line for these vehicles.
But there's a problem if we add this vehicle. While prototypes are nothing new to the game, Gaijin has been "special" in how they add them. Meaning that prototypes are used more to fill spots within tech trees to offer a way to compete in certain times where the nation had no effective vehicles. Japan is able to compete without heavy tanks with it's current tree, and what many people could see as a "blatant adition of prototypes into the game", it would excuse the addition of more and more ludicrous prototypes into the game, and thus the game would become more "World of Tanks like".
Would it be fun to add the O-I? Absolubtely but, it's needed? Not really. Would it create an excuse to add a lot of grind filler into the game? Absolubtely yes.
It wouldn't end up at the same BR at the Maus but much lower.
Edit: It would also get only 7.33~ hp/t.
From what I can see, which is completely open to speculation, it would be very slow but, very deadly if implemented in certain ways and, it would probably be an 8.0 tank just because of it's armour alone.
- One 150 mm Type 96 howitzer in the main turret
- Two 47 mm Type 1 cannons each in separate turrets on the front of the hull
- Two 7.7 mm Type 97 tank machine guns in a dual turret atop the transmission in the rear
This is supported by Mai_Waffentrager as you can see in the suggestion[forum.warthunder.com] for it. In that same suggestion you can also find the blueprints I'm talking about.Edit: The only design that existed was the 150 ton design, the 120 ton never did, and it only had 150 mm of armour which was to be composed of two 75 mm plates.