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This does however result in the T-72 spreading its spare ammo around more then the T-64's. Most of it sitting at about waist height of the crew to the rear of the vehicle with a few in the fuel tanks and most charges in the rear fuel tank (though a few in the open).
Along with starting off with the better 3OF26 HE round, the T-72 offers better overall survivability over the T-64A in terms of turret protection, ammo storage, while offering the same ammo options (well, minus the weaker 3OF19 HE), similar mobility, the same reload speed. Some smaller extras also include a 12.7mm NSVT on top and smoke grenade launchers.
In the end, having the T-72A and T-64A are a nice mix, but I'd sugest the T-64A first as it then leads to the T-64B with improved armor as well as the BV mod and finaly the far faster T-80 with both having superior ammo choices.
Ie, it’s a BR compression issue.
T-64B has more armour than the T-64A and T-72A while being a little faster, it can fire ATGMs and gets ERA
T-80 is a faster T-64B with very little frontal armour, Gets ERA and gets ATGMs.
Basically if you must get one of them first, go with the T-64 route, if you get the T-72 you would still have to grind the T-64A and then the T-64B, and the T-64A with HE is a beast if you dont brawl.
T-64A<T-72A<T-64B/V<T-80B