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And that one in particular was speed up, not slowed down... is this hard?
No, acceleration in RB is quite accurate to IRL performance. You got to remember that the main determinant to is acceleration is is Horsepower per ton (HP/t). Cars around then could get 200-300 HP/t, while the average tank got about 20 hp/t.
False. Very false. Try to do that in a Tiger (or most German heavy tanks and TDs) and it litteraly will burst into flames. You can do that in more modern tanks with Turbine engines, but not WWII and post-war era tanks with Radial or V engines.
And tracks aren't magic devices that let vehicles go rediculous speeds off-road. They were good off-road due to their vastly lower ground pressures than tires, which let them not sink into the ground. Tracks still met a lot of resistance when moving, vastly more so than tires, because of the massive surface area of the tracks.
Well, tracks still sink in. We're dealing with several tons of metal with all of that weight pushing down on a relatively small surface area, after all. Tracks just sank in less and was more ideal for navigating differences in terrain than wheels were. It's the whole reason they started using them to begin with. Tracked vehicles could bridge a trench, but a wheeled vehicle would get stuck.
Many of the wheeled vehicles that can drive very quickly off-road in the game was barely capable, if at all, of driving off-road in the first place and were mostly restricted to road travel.
The greyhound for example is quite fast off-road in the game, but is infamous for having poor off-road performance irl, even though it was an excellent scout vehicle as long as it was able to stay on the road.
...said no tanker in the history of real-world warfare, ever.
its basic physics.. a vehical canno tgo faster on a rough surface with more friction points
Don't pretend the way War Thunder currently is with tanks is realistic.
They nerfed the ♥♥♥♥ out of maneuverability because of the M18 Hellcat. Know your War Thunder Ground Forces history.
It has nothing to do with realism, don't defend it based off of realism, it has everything to do with players complaining about maneuverability in tank destroyers, i.e., a class of vehicles doing literally what it was supposed to do, DESIGNED to do.
I love being able to tell who has played this game for a long time enough time to see GF evolve. Spoiler: no one in this thread.