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That's why you aim for t44 turret or lower plate. Same with TIger 2 P.
No it's not the fastest tank at 6.3. (But it is usable, eapecially with mods. No it's not the most armoured (but it is trolley, and if paper tanks can survive at their BRs, so can you if you are smart). No it's gun isn't the best (but it's not bad). No its not the best tank at 6.3 (but it is usable enough to be worth it in a lineup)
Get gud. Have some salt. I can't use emoji salt on my phone for some reason, but I'll give you some later from my personal supply.
Maybe, but I would argue that with its trolley armour and decent pen, that it is on par with the IS2 1944.
You just can't use it. It isn't a throw it at the enemy brawl tank like the Tiger 2 P, and even that has a bad turret which I would say is worse than the T26-E1. You need to learn how to use it.
You cant make direct comparisons with 2 tanks at the same BR and automatically come to the conclusion that ones BR needs to be lowered.
They arent equal, but they are pretty comparible. Its closer to those at its BR then it would be if lowered. A 0.3 change in BR can be quite a lot.
Most the heavy tanks fall at 4.0, 4.7, 5.7, 6.3, 6.7 around that range, and for a good reason, so heavies are frequently seen on all nations at the same BRs. There are basically only a few TDs and Light vehicles at 6.0.
The tanks at 4.0/5.0/6.0 are there because they rarely face a full +1.0 BR spread well, and due to the lack of options at these BRs when they are fully uptiered they generally only face lights/TDs etc at max BR higher. They still face good heavies .7 above them and the occasional heavy with big weaknesses at 1.0 above(mainly the 6.0s facing 7.0) and the KV2B at 5.0 being faced by 4.0s(a little harder to kill).
By moving the t26 down to 6.0 they can now face those 5.0s that will struggle. Having that tank facing 5.0s just breaks multiple tanks games just for the sake of 1 tank. And thats the big issue with a fair few tanks that dont really have a good place.
Move 1 tank to make it perform better and you affect a whole bunch of tanks. That just doesnt make sense, creates an even less balanced game.
It also wont alter the regularity of battles against tigers, so to attempt to fix 1 tank with the comparison you gave it gets a result of the occasional potential steamroll game at the expense of multiple tanks, all while still facing the tiger 90% of the time which is apparently a problem for you.
Heavy tank doesnt always mean it can take a ton of hits either, look at the ARL at 4.0. It performs like a huge medium. It also cant be lower as a full downtier already it can run riot.
Due to BR compression/1.0 MM spread some tanks/aircraft just dont have a nice spot.
in arcade its not useless but harder to since everyone has a marker but in rb much better even if its slower you can bouch more shots because enemys don t always know where to shoot just learn to use it
its a very good tank if you know how to use it and thats pretty much with every tank in the game
you need to know at what they are good at and awful at
I don't see any reason to really play the super pershing much at all.
There are a lot of tanks that have no real reason to play it, having better options/BRs around that are more successful. Thats just the issue with this sort of BR compression. Some vehicles just arent worth the time.
You can still use them, and be successful, but its more of a challenge.
I have had good games with 7- 14 kills with both good and okay tanks, and bad games.
2/1 isn't very good so he clearly doesn't know how to use it. Its okay, but just because you can get a kill or 2 with a tank doesn't mean much. As I said, he needs to learn how to use.