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Een vertaalprobleem melden
You understand that the "10 free repairs" don't actually repair your vehicle ingame right?
That's assuming that you've died and left the game.
Its an utterly useless way to suggest that its helping players and doesn't even apply to the context that people are arguing for.
Aka, get shot in the cannon barrel = become useless for the rest of the match, unless you can stagger to a point.
thats already proven they got alot money from even a single game why are you denying it ?
To this, Gaijin's tank engine I don't even think is good enough for this.
You can see on maps like Eastern Europe at huge ranges, (for example, if you take the western spawn and reverse back to the edge of the map) you often can't see the enemy tanks or they begin glitching out as they pop over the top and beneath the hills on the other side of the map.
Same goes for the Northern Hills of Maginot Line.
The engine needs revising so that it can actually support the spotting of enemy tanks without the rendering screwing up basically.
Gaijin.
Ahahhahhhahahha
Too bad it wasn’t years ago before War Thunder became really popular isn’t when I realized that War Thunder will never end up becoming what hoped to be. F***ing false advertising.
False advertising? not really.
They just dont tell you that actually getting that cool free abroomz will take you either 3 years of your life, your wallet or your soul.
“Simulator Battles” - where’s the simulator? Saying you have “Simulator Battles” and not having a f***ing Simulator is false advertising. Where is the “Simulator”?
WT never advertised itself to be a simulator.
And were RB battles ever better? "realistic battles" just means that the vehicles itself are realistic.
Simulator mode is just more realistic than RB. Pretty sure there isnt some overarching definition of what "simulator battles" should be. Like i already said WT never advertises itself as a simulator.
Not sure what you are asking for here. Lets keep it fair.
Thats a heap of ♥♥♥♥♥♥♥♥ so big that it simply can not be coincidental, but is a staright up lie.
Sega and Creative Assembly never went broke, quite the opposite. CA is published by Sega and currently has 3 teams developing 3 parallel products (Sagas, "main" TW line currently being China, and Warhammer which turned into its own very succesfull TW spinoff), and they also have a team developing TW Arena that is being COpublished by Wargaming and Sega presumably because Wargaming has both technologies and experience in making and maintaining games of such format as well as their patented match-maker technology. Rest of TW franchise belongs to CA/Sega. Having 4 teams working on 2 very large AAA projects, one of relatively medium scale (sagas), and one F2P can hardly fit a "going broke" description.
The scale of moronism of that claim you made about Buy2Play model being tried, not worked and abandoned or otherwise lead companies to guaranteed bancrupcy can only be rivaled by that statement in the stream that grind is the only point of the game.