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It's due to the length of the rod, and the (usually) more powerful guns. APDS doesn't cause the spalling it really should, but it should cause less than APFSDS (though by a much smaller margin)
The length helps the penetrator deal with sloped armour (and as such means there's more energy after penetration/more energy to put into spall/shrapnel)
depends.
KE scales better with velocity than mass, WAY more so, with only half of the mass and the square of the velocity in fact, so you get a shell with far more KE if it is made faster, than if you made it heavier.
APDS should still fragment a lot more though. Even more so at angles, the core tends to start breaking up while penetrating from the asymmetrical stress and breaks apart when exiting from the built up stress.
https://steamcommunity.com/sharedfiles/filedetails/?id=1437588134
Ya, not something that's going to go in and do nothing at all like it does now.
I fully agree, thanks for the information and picture, hopefully something will actually get done about this (somehow doubt it, but hey)
Which is all well and good for making the penetration in the first place which I didn't deny, but once inside it lacks the diameter and mass to damage things not directly in the path. Too much pen and it will go clean through and not inflict it's full KE damage.
Yeah, but more kinetic energy means there's more energy to give to the plate/shrapnel, or fragments of the round if/when it breaks up.
Yes, it's worse for thin armour, but should be far better for thick armour, and the diameters (at least for early APFSDS) aren't actually that much different from what I've seen.