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Official Ka-50 Update Thread
Anyone who dislikes the Ka-50 and thinks it needs fixing, or likes the Ka-50 but thinks its completely unfair, please comment here, make your voices heard!

Feel free to talk about the Ka-50 Helicopter addition here.


~ The Ka-50 is here, and its as OP as you'd ever have imagined.

Now as an act of good sportsmanship, make a truce with all players on the opposing teams that are using FlakPanzers, ADATS and other Missile SPAA's in an attempt to combat this cancerous menace!

I've personally been making truces with enemy SPAA's these last few and games and we've been taking the fight to the heresy that is Pay to Win!

All who have integrity will support this noble cause. :)



Edit: Changed title - Ka-50 Day of Reckoning has Arrived, to - Official Ka-50 Update Thread.
Added subtitle.
Naposledy upravil Doctor Eggman; 2. lis. 2019 v 3.57
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Zobrazeno 115 z 77 komentářů
So you're making a "truce" with enemy AA to get them to team-kill their own helicopters? Why would anyone do that? Boy, I sure do love my SL penalty, plus possibly being auto-kicked from the game, plus the fact that I lose out on rewards by preventing my own team from winning the game.

Nevermind the fact that no one's going to say "I got TK'd for no reason other than I have a premium helicopter; guess I'll stop playing now" and Gaijin will never say, "Oh, I suppose it's OUR fault player's are getting TK'd in their premium helicopter."
DasaKamov původně napsal:
So you're making a "truce" with enemy AA to get them to team-kill their own helicopters? Why would anyone do that? Boy, I sure do love my SL penalty, plus possibly being auto-kicked from the game, plus the fact that I lose out on rewards by preventing my own team from winning the game.

Nevermind the fact that no one's going to say "I got TK'd for no reason other than I have a premium helicopter; guess I'll stop playing now" and Gaijin will never say, "Oh, I suppose it's OUR fault player's are getting TK'd in their premium helicopter."

No. I'm playing on Russia's team and making a truce with enemy SPAA silly. Letting them shoot down all the Ka-50's that completely ruin the top tier games and ruin any semblance of balance.

That way, I don't get any penalty, and by removing the Ka-50's from the equation the last remaining tankers can enjoy an actual fair experience.
Naposledy upravil Doctor Eggman; 29. říj. 2019 v 6.27
Vlad.Quattro původně napsal:
Lonely Heart původně napsal:

No. I'm playing on Russia's team and making a truce with enemy SPAA silly. Letting them shoot down all the Ka-50's that completely ruin the top tier games and ruin any semblance of balance.

That way, I don't get any penalty, and by removing the Ka-50's from the equation the last remaining tankers can enjoy an actual fair experience.
How long is the Ka-50 in this game?

I'm just trying to find out what gives you confidence for such statements.

I've already played around 10 games with it on our team, and against it on the opposing team.
The only thing that can take it down is ADATS and aircraft. The moment the game starts, a group of these can start ground pounding with impunity. All you have to do is press F to lock onto an enemy tank, and it'll autoguide itself. (In gunner view or cockpit view)

You can also do this to enemy helis to pretty much delete any heli incoming out of a2a missile range.

I've been on the opposing end, and played with them, and they've practically stomped without any kind of penalty; people are still noobs at using these things. (I've killed 1-2 because the pilot didn't know what he was doing) Once people get experience top tier will be 100% ruined.

The buff to hellfires was a nice addition, but its practically meaningless when any allied heli gets swatted out the sky by a missile they don't see coming, or cannot dodge.

The only downside these helis have is pretty much meaningless (lack of thermal) when you can just spam F in the general area of a tank and get a lock-on, that will track the tank almost indefinitely (unless he hides behind cover).


Also, its pretty easy for it to kill jets in head-ons as the prox fuse that was seen in the dev server wasn't really changed all that much, so it can plausibly dispatch even vehicles that cost 3x its own spawn cost. (However the tracking system doesn't work as flawlessly vs jets, and you do have to control it yourself when the missile gets close to the target)
Naposledy upravil Doctor Eggman; 29. říj. 2019 v 6.55
JASON BOURNE (Zabanován) 29. říj. 2019 v 7.27 
Lonely Heart původně napsal:
Vlad.Quattro původně napsal:
How long is the Ka-50 in this game?

I'm just trying to find out what gives you confidence for such statements.

I've already played around 10 games with it on our team, and against it on the opposing team.
The only thing that can take it down is ADATS and aircraft. The moment the game starts, a group of these can start ground pounding with impunity. All you have to do is press F to lock onto an enemy tank, and it'll autoguide itself. (In gunner view or cockpit view)

You can also do this to enemy helis to pretty much delete any heli incoming out of a2a missile range.

I've been on the opposing end, and played with them, and they've practically stomped without any kind of penalty; people are still noobs at using these things. (I've killed 1-2 because the pilot didn't know what he was doing) Once people get experience top tier will be 100% ruined.

The buff to hellfires was a nice addition, but its practically meaningless when any allied heli gets swatted out the sky by a missile they don't see coming, or cannot dodge.

The only downside these helis have is pretty much meaningless (lack of thermal) when you can just spam F in the general area of a tank and get a lock-on, that will track the tank almost indefinitely (unless he hides behind cover).


Also, its pretty easy for it to kill jets in head-ons as the prox fuse that was seen in the dev server wasn't really changed all that much, so it can plausibly dispatch even vehicles that cost 3x its own spawn cost. (However the tracking system doesn't work as flawlessly vs jets, and you do have to control it yourself when the missile gets close to the target)
You have no clue how much fun im having rekting peasants, first with h-34 and now with this, what a blast im having lol
Jackson Mcdonald původně napsal:
Lonely Heart původně napsal:

I've already played around 10 games with it on our team, and against it on the opposing team.
The only thing that can take it down is ADATS and aircraft. The moment the game starts, a group of these can start ground pounding with impunity. All you have to do is press F to lock onto an enemy tank, and it'll autoguide itself. (In gunner view or cockpit view)

You can also do this to enemy helis to pretty much delete any heli incoming out of a2a missile range.

I've been on the opposing end, and played with them, and they've practically stomped without any kind of penalty; people are still noobs at using these things. (I've killed 1-2 because the pilot didn't know what he was doing) Once people get experience top tier will be 100% ruined.

The buff to hellfires was a nice addition, but its practically meaningless when any allied heli gets swatted out the sky by a missile they don't see coming, or cannot dodge.

The only downside these helis have is pretty much meaningless (lack of thermal) when you can just spam F in the general area of a tank and get a lock-on, that will track the tank almost indefinitely (unless he hides behind cover).


Also, its pretty easy for it to kill jets in head-ons as the prox fuse that was seen in the dev server wasn't really changed all that much, so it can plausibly dispatch even vehicles that cost 3x its own spawn cost. (However the tracking system doesn't work as flawlessly vs jets, and you do have to control it yourself when the missile gets close to the target)
You have no clue how much fun im having rekting peasants, first with h-34 and now with this, what a blast im having lol

Least you're not defending the thing like some others I've seen. People call it the "Air XM-1" but I don't really think that's a fair name... more like air-ADATS, except its better than the ADATS because aiming isn't necessary. lol
JASON BOURNE (Zabanován) 29. říj. 2019 v 7.39 
Lonely Heart původně napsal:
Jackson Mcdonald původně napsal:
You have no clue how much fun im having rekting peasants, first with h-34 and now with this, what a blast im having lol

Least you're not defending the thing like some others I've seen. People call it the "Air XM-1" but I don't really think that's a fair name... more like air-ADATS, except its better than the ADATS because aiming isn't necessary. lol
It is pretty cool to get p2w options to rekt peasants easy. would pay again 10/10 ign.
Vlad.Quattro původně napsal:
Lonely Heart původně napsal:

I've already played around 10 games with it on our team, and against it on the opposing team.
The only thing that can take it down is ADATS and aircraft. The moment the game starts, a group of these can start ground pounding with impunity. All you have to do is press F to lock onto an enemy tank, and it'll autoguide itself. (In gunner view or cockpit view)

You can also do this to enemy helis to pretty much delete any heli incoming out of a2a missile range.

I've been on the opposing end, and played with them, and they've practically stomped without any kind of penalty; people are still noobs at using these things. (I've killed 1-2 because the pilot didn't know what he was doing) Once people get experience top tier will be 100% ruined.

The buff to hellfires was a nice addition, but its practically meaningless when any allied heli gets swatted out the sky by a missile they don't see coming, or cannot dodge.

The only downside these helis have is pretty much meaningless (lack of thermal) when you can just spam F in the general area of a tank and get a lock-on, that will track the tank almost indefinitely (unless he hides behind cover).


Also, its pretty easy for it to kill jets in head-ons as the prox fuse that was seen in the dev server wasn't really changed all that much, so it can plausibly dispatch even vehicles that cost 3x its own spawn cost. (However the tracking system doesn't work as flawlessly vs jets, and you do have to control it yourself when the missile gets close to the target)
I appreciate the fact you're talking from your experience, but I don't think that one helicopter would ruin whole game experience. Even if it was a rule, it would be nerfed soon..

I've been thinking about getting the Kamov, but it wasn't clear when the update will be on nor helicopter's BR.

I tell you one reason why I'm not usually believing posts as your first one - I've been 'sold' to the IS-6 talks about how OP, invincible and bla-bla-bla it is, but after acquiring it, I was very sad and angry about what I just spent my money on.. It was (a bit) better after I got used to it, but this is not right - vehicle should perform well to its strenghts without adapting to it.

Yeah, and I can understand that. I'm not pro-any nation. (I don't stay with one country for long) I think Germany gets the better selection of vehicles, tier to tier, but its not -usually- enough to be gamebreaking.

I've never believed the Russian Bias nonsense. Russia is strong but far from invincible. The IS-6 was only a "legend" because of its mantlet being bugged for years (similar issue to the Panzer 4 H and the way it would swallow shells) and it was eventually fixed, after that it became a decent (but hardly godly) medium / heavy tank.

But trust me on this one, the Ka-50 is another kettle of fish. I've never seen anything quite so unbalanced introduced to War Thunder. When you've got a team of 5 of these, 7-8km away, with 12 missiles each, (totalling 60) completely wiping the enemy team and all you can hear is the ATGM hitsound... its honestly the most unfair thing to witness.

Plus, a single Ka-50 can shoot down an entire squad of helis. 5-8 helis? Ka-50 will kill them all singlehandedly. All you need is semi-decent eyesight (the zoom helps), the F key, and a hill to hide behind / stay low.
Cheddar Biscuits (Zabanován) 29. říj. 2019 v 8.54 
Jackson Mcdonald původně napsal:
Lonely Heart původně napsal:

Least you're not defending the thing like some others I've seen. People call it the "Air XM-1" but I don't really think that's a fair name... more like air-ADATS, except its better than the ADATS because aiming isn't necessary. lol
It is pretty cool to get p2w options to rekt peasants easy. would pay again 10/10 ign.
Lmao no skill heli kids
Vlad.Quattro původně napsal:
Lonely Heart původně napsal:

Yeah, and I can understand that. I'm not pro-any nation. (I don't stay with one country for long) I think Germany gets the better selection of vehicles, tier to tier, but its not -usually- enough to be gamebreaking.

I've never believed the Russian Bias nonsense. Russia is strong but far from invincible. The IS-6 was only a "legend" because of its mantlet being bugged for years (similar issue to the Panzer 4 H and the way it would swallow shells) and it was eventually fixed, after that it became a decent (but hardly godly) medium / heavy tank.

But trust me on this one, the Ka-50 is another kettle of fish. I've never seen anything quite so unbalanced introduced to War Thunder. When you've got a team of 5 of these, 7-8km away, with 12 missiles each, (totalling 60) completely wiping the enemy team and all you can hear is the ATGM hitsound... its honestly the most unfair thing to witness.

Plus, a single Ka-50 can shoot down an entire squad of helis. 5-8 helis? Ka-50 will kill them all singlehandedly. All you need is semi-decent eyesight (the zoom helps), the F key, and a hill to hide behind / stay low.
I get your point. I'd never think that a helicopter would be so effective in a typical War Thunder battle. It's a 'brand new' one after all.. This could actually be a reason why it seems to be OP - it's new.

I've been having some interest in helis to be honest, but after testing the Mi-24 I have no idea why is everyone complaining about one issue over and over again - it can shoot anyone (on the ground) from a huge distance. I guess it is an issue - I've been experiencing this in high-tier tanks like the Type 90 or T-72, but I can't see how's that possible from a helicopter's point of view. I can't see that far actually flying it..

I'd be probably getting the Mi-24 anyway due to the fact it's my personal favourite heli and I've been sitting a lot of times in it (in real life).

To give you some context of how broken the vehicle is, I'll give you a set of steps to help you realise just how monstrous it is. Bear in mind that almost all other helicopter missiles in the game have around 3-5km range at most and require manual aiming.



1: Take it out for a test flight.
Select the Vikhr's missiles x12 loadout and the 40 rockets. Take notice of how far away the tanks are on the left.

2: Motion your helicopter right, and head to a reasonable combat distance (for the Ka-50 anyway, at least 8km), turn around to face the tanks.

3: Press V once, (if flying from 3rd person). This will bring you into the gunner view. Place your aim somewhere near the enemy tanks. (Zoom in if you have to) Now press F. This will lock you onto the target (as well as gyro-stabilise your aim), from this point on, you can Press V to enter the cockpit if you wish (the target will remain locked in the cockpit), if you proceed to virtual cockpit (the view that isn't inside the vehicle) or 3rd person, the lock will be lost until you enter gunner view or cockpit view again.

4: After locking onto the vehicle, press spacebar. The vehicle can now be forgotten about. So long as you keep the enemy tank in the heli "HUD" inside the cockpit view, the missile will hit with perfect accuracy. You can freely fly the helicopter around whilst doing this.

5: This system works with almost perfect accuracy against enemy helicopters, and at the maximum range of the missile they wont even see it coming as the missile stops rendering after around 8km, so they'll die instantly from their screen.

They wouldn't be able to dodge the tracking system anyway since flares don't work against this, the missiles also have airburst, so even if it flies nearby they're likely to die.

6: after a little practice, you find you can use the tracker to "assist" you following the Mig 17 around in the test drive, if you use this correctly you can combine the assistance and guide it manually at the point just before hitting the plane, the missiles have airburst so you don't have to hit him exactly.


If you've followed this through, you will be given some basic context as to why this heli is so abusable. For one thing, it can fight at ranges where even SAM's become ineffective as they're much more difficult to hit with, but for the 2nd thing... the heli can move around and evade any sams, keeping a lock onto any SAM vehicle that targets it, whilst the ADATS or other SAM carrier will have to sit still and manually track.

Its proper game-breaking. :/



And the Ka-50 completely outperforms the premium Mi24 in every way you can imagine, sorry to say. I love the Hind, but its like comparing a Mini Cooper to the Challenger 2. Its on a whole different level.
Naposledy upravil Doctor Eggman; 29. říj. 2019 v 9.03
https://www.youtube.com/watch?v=H9rDuFTJrlw

This is so sad... but helis in 1.93 folks!
Læms 29. říj. 2019 v 10.16 
lol if you think Ka-50 is good then try playing ADATS or any other missile SPAA
;1694969361105492410 původně napsal:
lol if you think Ka-50 is good then try playing ADATS or any other missile SPAA

lul, don't talk trash. I was quite capable of dealing with SAM SPAA units in my G-Lynx, before the hellfire update, and with TOW atgms.

The Ka-50 is way beyond that, by a significant margin. But let me guess, you want to defend your newly purchased club machine because you couldn't play other helis before this update? That's fine. :)
lol i saw 7 ka50 in my last game and i hate it so f*** much.
Call of Gaijibbles : Wallet Warfare - Ruble Shark Edition is out now, featuring the Kamov Ka-50! Get yours for only $200 and enjoy about a month of uninterrupted clubbing until we nerf it or add something else even more powercreeped for the opposing side!
Vlad.Quattro původně napsal:
Lonely Heart původně napsal:
*snip*
Thanks for such a volume of information! I'll definitely try that soon.

You're making me feel a bit sad, because I had an option to get the Ka-50 for a lower price than a standard Hind Pack (because I already have T-55AM-1). Anyway, the reason for my interest regarding the Mil helicopter is the fact I've met it lot of times IRL and I want to have it.

I know the Kamov is probably better in terms of firepower, and it should generally be better purely 'battle' helicopter, but I couldn't find out its BR and I didn't know when the 1.93 would be out, and therefore I hesitated to get it.

I already have ground vehicles at the Mi-24's BR, so I can easily create a nice lineup. I wasn't sure I'd be able to do so with the Ka-50.

No problem mate :)
After re-reading what I wrote, I hope I didn't seem patronizing (it wasn't intended); its just from where you was speaking it sounded like you don't play them often. :P
But as I've introduced irl mates to heli gameplay details can help out a lot. :D

I personally enjoy the heli-addition to ground battles, having several hundred battles in them and usually perform pretty decently... and as far as I've seen / witnessed, helis have not been -that- overpowered, except before SAM SPAA's were added and they had no counters.

Heli's haven't always been this P2W though: (contrary to popular belief)
The G-Lynx was pretty balanced when it was added last patch (albeit annoying to face in enduring confrontation if you use a heli that didn't have a2a missiles), but its shortish ranged AGM's, inaccurate hellfires (longer ranged AGM's) and lack of armor were its major weakness. In other words, it took a reasonable amount of skill to play; lest you get deleted by an OTOMATIC or SAM. A good player could work wonders with it though, which is where most of the complaints come from.

And I love the Hind, mainly because of Metal Gear Solid (silly reason to like it, ik); and all the references to it. xD
Naposledy upravil Doctor Eggman; 29. říj. 2019 v 12.20
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