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"what? it's only got 20mm of front armor and rocks like a rocking chair when it stops? DON'T CARE, COLD WAR BIAS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!"
Not my faut if french engineers were ♥♥♥♥ comparate to russians or americans. It stays a post war tank.
There is nothing really OP about it being at the BR of 6.0. The gun on the F11 varriant can be compared to one of the T-34's at best. Shove a 75mm through the hull and its done for. Do that to the turret and the breech is either out or somebody is dead. The only real advantage they have is the small size and that's about it.
Ok, so why add a useless and post war tank ? I don't really see the interest someone can have for this thing. It wastes money for something you can have in a ww2 tank (t34 for example).
Just add variety ? Like WoT, "just for fun"... yes I see how is wot and how WT will become too...
Nearly all tanks have their uses, but it depends on if you are going to look at its advantages and dissadvantages and figure out how you should use it and what needs to be avoided while doing such. Post war machines do not make them suddenly deadly machines. An ASU-57 or Super Sherman are by no means amazing death machines imune to WWII tanks. The time it comes more into play is late Tier IV which many post war tanks can still be dealt with depending on what you are using and fighting.
That is implemented in the game as historical events... and every single one I have participated in has been more or less one-sided. That's why (or, one of the reasons) that is not the match making model Gaijin has adopted for all gameplay.
"Immersion" is a relative concept; a video game will never (Well, not in the next ten years, anyways) beat doing the same thing in real life... And "Ugly" is a personal opinion... A lot of people think some of the post-war designs are pretty nifty & awesome.
Both WoT and WT have/are fast paced, and both have many young players; I'm not sure why either of those are relevant to your complaint that the AMX is at a low BR.
Looking at the AMX, it has very thin armor, and as others have said, the way the suspension acts when accelerating/stopping, and after firing the gun makes it hard to use.
The gun is not special by any stretch. No HE filler means more two, three, and four shot kills than any of its 3.3 counterparts. Its shells don't have good penetration at angle (Any more than other nations), it does not have fast reload, and it's elevation/depression is abysmal.
So, besides the tank being newer than what you are using, what measurable advantage does it have over opposing 3.3 tanks that makes it unbearable?
Postwar tanks are fine against wartime tanks provided its balanced. Compare the M24 and the AMX-13 FL-11. The M24 has it beat in pretty much every regard. Better gun, better reverse, stabilizer, better turret, similar armour and speed.
By your logic the AMX-13 FL-11 should be 7.0 because it's postwar despite having the same or worse performance as a 3.3 tank.
BR spreading becomes noticeable terrible at 6.3+
I don't say 7.0, it would be very exagerated. But this tank has nothing to do here, knowing he can be beat by ww2 tanks easily. Just a useless add in my opinion. There are certainly more interesting ww2 tanks (not "paper tanks" plz) to do.
Does it really matter anyway? As I explained the M24 is better in every way to the AMX-13 (FL11) at the same BR, surely that's a good thing? The AMX-13 (FL11) isn't "paper" either. The AMX-13 was one of the most successful light tanks ever built.
Right, they missed 5 years of tank devlopment. So why are they against ww2 tanks while they shouldn't ? Dev sould have made only 1940 tanks and then post war tanks that can fight post war tanks. They didn't have to add absolutly post war tanks in ww2 battles just to add it and have some 4.0, 5.0 tanks.
It would have been nice too, just 1940 tanks and than post wae tanks way further in BR.