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I remember reading a guide saying that they were under performing.
Link to a picture with different ammo types used in WW2 planes including the german 13mm and the us 50. cal: http://www.quarryhs.co.uk/BoB.htm
in order they would be from left to right, the .303 British (7.7x56R), .5 inch Vickers (12.7x81), .50 Browning (12.7x99), 20mm Hispano (20x110), 7.92mm v-Munition (7.92x57), 20mm MG-FFM (20x80RB), 15mm MG 151 (15x96), 20mm MG 151/20 (20x82), 13mm MG 131 (13x64B)
plus they basically have about 1.2 grams of TNT(feel free to correct me if i'm wrong), and sometimes having less TNT than a firecracker won't get you to far and just for reference the firecrackers i used to play with during holidays have about 3 grams of explosives in them(they were the big kind), please don't call the FBI on me :"(
No no, that is clear obviously. Later model .50 are better in every way. But compared to early .50, they still dont perform similar, or even close despite having similar ballistics. Muzzle velocity being a difference of 120 and double the barrel length... Still, this is missing the point of the MG13 HE ammo, which was to help destroy surface area control, which it really doesn't do in the game... And it performs just like a regular 7.92 for the AP ammo. Also, PETN is not the same as TNT, it is more powerful. It should at the very least, perform close to an early .50... but it performs like a regular caliber.
1.3 PETN should be about 2.5 grams of TNT.
As I remember, the MG131 was supposed to mimic the MG151's trajectory, so you didn't have the classic problem of trying to hit with cannons OR hit with machine guns.
Case diameters of the MG131 were 13x64B (iirc).
Case diameters of the M2 were 12.7x99.
Bullet weight and velocity of MG131 was ~550 gr @ 750m/s.
Bullet weight and velocity of M2 was ~710 gr @ 900 m/s.
That .50 is moving like a freight train and it'll hit like one too. If the physical bullet HE component isn't modeled correctly, the MG131 isn't gonna compare to an M2.