War Thunder

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Radar lead indicator change?
I have not seen anything in the forums regarding this but it seems like the radar acts differently now? I have watched the videos of phly in the t-2 and the lead indicators for radar gun do not behave like mine. I am not a noobie in warthunder, i have quite a few hours and i understand how the mechanics works and for the life of me I can not get the radar to be as consisistent as his and many others doing videos on the T-2. Its a shame because I grinded hard for the T2 and its pretty hard to use without the indicator for the gun, i feel like thats its cool ability is the rapid fire gun with the radar. I tried instead using it as a fast ground attack in tank RB but oh boy the plane does not like to pull up at all and it is really bad at ground support not to mention the aa spam. Everyone one in their videos seems to aquire the lock seamlessly but no matter how i replicate thier situation in game its rare that i get one and when i do its all over the place....
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Showing 1-4 of 4 comments
ulzgoroth Jul 20, 2019 @ 9:29pm 
I don't have the T2, but last I played I found airborne targeting radar pretty effective in AB and somewhat effective in RB in my F3D-1

In AB, it's usually not a problem to lock on. Occasionally takes a couple tries, but it seldom becomes a problem. The range on it (for the F3D-1) is short enough that it has a narrow range of use before you get the usual AB lead indicator pop up too, and occasionally the radar will produce glitchy results. Still, I've gotten some nice radar-directed shots in.

In RB, radar is significantly less reliable because if you're pointing your nose anywhere near the ground you get ground clutter noise washing out the signal. At low altitudes the radar may be non-functional in level flight! Which is especially problematic if you're a heavy early jet fighter that would like to attack from above rather than horizontally. On the other hand RB makes the search and targeting functions both rather more helpful.
Arigato Macchiato Jul 20, 2019 @ 10:36pm 
Originally posted by ulzgoroth:
I don't have the T2, but last I played I found airborne targeting radar pretty effective in AB and somewhat effective in RB in my F3D-1

In AB, it's usually not a problem to lock on. Occasionally takes a couple tries, but it seldom becomes a problem. The range on it (for the F3D-1) is short enough that it has a narrow range of use before you get the usual AB lead indicator pop up too, and occasionally the radar will produce glitchy results. Still, I've gotten some nice radar-directed shots in.

In RB, radar is significantly less reliable because if you're pointing your nose anywhere near the ground you get ground clutter noise washing out the signal. At low altitudes the radar may be non-functional in level flight! Which is especially problematic if you're a heavy early jet fighter that would like to attack from above rather than horizontally. On the other hand RB makes the search and targeting functions both rather more helpful.
You know that makes a lot of sense. Although the radar seems glitchy still in air battle it seems noticable worse in ground battle considering how close I am to the ground. It sucks because I like the combined arms gameplay and I like how air target names are not above thier head in ground battle but I guess I'll just have to shelf the T2 when it comes to ground stuff cuz it sucks at it. I wish the japense line had something like the FJ or whatever the Americans have.
AIRSOFT907 Apr 24, 2020 @ 4:11pm 
I watched a phly vid on the f6f-5n and ive tried to recreate the circumstances, i have all the radar buttons bound and i can track targets with radar but no matter what the circumstances it will not show a lead. Yall think they changed it?
Arigato Macchiato Apr 26, 2020 @ 9:07pm 
Originally posted by AIRSOFT907:
I watched a phly vid on the f6f-5n and ive tried to recreate the circumstances, i have all the radar buttons bound and i can track targets with radar but no matter what the circumstances it will not show a lead. Yall think they changed it?
yea with each patch it seems to changeslithgtly, but overall the higher you are in elevation the more accurate and responsive it seems to be at least in this patch as of this date.
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Showing 1-4 of 4 comments
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Date Posted: Jul 20, 2019 @ 6:18pm
Posts: 4