War Thunder

War Thunder

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Jeff Jun 4, 2019 @ 5:59am
Biplanes are overpowered.
So i've been playing on Tier 1 planes and if you are not a biplane, you have 0% chance of survival against other biplanes. I tried avoiding any fights with other biplanes but i just cant escape them. If im getting shot by a biplane and if its behind me and if im not a biplane, i know im dead because i just cant out-manuever them.
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Showing 1-14 of 14 comments
GG_Gamer XD Jun 4, 2019 @ 6:01am 
try to climb to higher altitudes and boom and zoom.
Jeff Jun 4, 2019 @ 6:02am 
Alright, thanks for the advice, will try it for sure.
SuperbPledget Jun 4, 2019 @ 6:18am 
If you can't out manouver them, out run them. If you can't do that, do some cancer rolls and other dodge manouvers and buy time for your teammates to get there. If you don't see your teammates coming try to make them overshoot (doesn't really apply to biplanes but it's very useful later on) and/or engage in scissor fights
Illusionyary Jun 4, 2019 @ 6:22am 
Dogfighting is not all about turning. Generally monoplanes will have superior speed to biplanes, and you will be able to outrun them.

What are you flying exactly?
Ouroboros Jun 4, 2019 @ 6:41am 
If you're not in a biplane, you can usually outrun them. I'll agree those Russian biplanes are a little clubby sometimes though.
Jeff Jun 4, 2019 @ 6:51am 
Originally posted by Illusionyary:
Dogfighting is not all about turning. Generally monoplanes will have superior speed to biplanes, and you will be able to outrun them.

What are you flying exactly?
German He 112 V-5
Sobolewski Jun 4, 2019 @ 6:57am 
Originally posted by CephalonJeff:
Originally posted by Illusionyary:
Dogfighting is not all about turning. Generally monoplanes will have superior speed to biplanes, and you will be able to outrun them.

What are you flying exactly?
German He 112 V-5
It's an all-rounder plane. You can out-turn mostly any monoplane but japanese ones, russian I-16s and british Spitfires, and outrun mostly any biplane as long as you're already fast (400 kph and above) when you engage them and don't turn or climb, instead running away in a straight line and only turning back to re-engage once you're some 2 or 3 kilometers away.

Your biggest problem is lackluster armament. Use controled, accurate bursts from your two MGs and don't fire for too long at a time, lest they jam and you have to return to the airfield. Be patient and repeat your passes on biplanes until they're dead or severely crippled.
Jeff Jun 4, 2019 @ 8:24am 
Originally posted by Sobolewski:
Originally posted by CephalonJeff:
German He 112 V-5
It's an all-rounder plane. You can out-turn mostly any monoplane but japanese ones, russian I-16s and british Spitfires, and outrun mostly any biplane as long as you're already fast (400 kph and above) when you engage them and don't turn or climb, instead running away in a straight line and only turning back to re-engage once you're some 2 or 3 kilometers away.

Your biggest problem is lackluster armament. Use controled, accurate bursts from your two MGs and don't fire for too long at a time, lest they jam and you have to return to the airfield. Be patient and repeat your passes on biplanes until they're dead or severely crippled.
Got it, thanks!
The moment i was starting to get shot i immediatly turn back to get the bi-planes (or any planes) in front of me instead of running away.
Jeff Jun 4, 2019 @ 8:39am 
One more question;
Which bullets should i choose?
-Default
-Universal
-Tracers
-Stealth
ulzgoroth Jun 4, 2019 @ 9:01am 
Usually whichever has the most incendiaries.
[TFA]Wolf Jun 4, 2019 @ 10:04am 
Rule number 1: No monoplane can outturn a Biplane!
(A friend learned that the hard way, back in IL-2/Pacific Fighters, when he thought nothing could outturn a Zero and Turnfought me in a Gloster Gladiator! :D )

Rule Number 2: Don't try a high angle zoom climb! They have more lift, and a much lower stall speed, so they can follow rather well. Try a shallow high speed climb instead.
Which leads to...

Rule Number 3: If you fight energy, look for enough vertical spacing so that they can't just zoom climb and threaten you. Have enough speed in a merge or re-engage to go vertical again

Rule 4: Don't make them able to gain the angle on you, even in the vertical, for example in a half loop/Immelmann, if you see one of them gaining in such a maneuver and you are not past the pure vertical (90 degrees) yet, half roll and turn it into a split S.

Rule 5: Remember that turning out of plane (his plane of maneuvering) is your friend, and if you're 90 degrees of his plane of movement, you can cut inside him by simply rolling and then pulling up.

Rule 6: Rule 5 works best if you can deflection shoot.......a small tipp for that, the closer you are to him the easier it gets.

Rule Number 7: Scissor not only work in the horizontal but in the vertical as well.....the so called rolling scissors.

Rule Number 8: Also you can gain an advantage in a Scissors by having the higher rolling rate, roll pull slightly but keep the speed up roll again.
In IL-2 it used to work very well with the 190 against the Spit.

Now I'M an old IL-2 Player, so most of that applies to Sim Battles and maybe Realistic Battles, most of that won't work in Arcade.


As for the He-112 my favourite is the A-0 Version.......the 20mm cannon is just massive.

Back in the day when it had just received the FM-Buff and the Beaufighter was still the Brokenfighter I killed one with it...in Sim Battles, which then was called FRB or Full Realism Battles.

The B-0 Version is not bad, but the nose-mounted 20mm on the A-0 is easier to aim.

The Hurricane Mk I/Late is also an often overlooked Rank I fighter....and I've killed 109s in Sim Battles with it.
Roll rate is sluggish turn is pretty damn good, the firepower decent-ish, same guns as the Spit but more closely put together which means more effective shot placement.
It's also very dureable.

Pity that the C.202 Folgore is not avaiable in the german tree anymore........but that sucker is a good one for Rank one, bleedingly fast, the only problem being, a bit typcial for Italian Planes....the guns.

Also in my experience, mostly in IL-2 early italian fighters are pretty bad, with the exception of the Macchi C 200 and Reggiane Re. 2000, those are decent.......but G.50s?
Please I dominated them in the Hurri......even in the vertical and the Hurri is known to be bad in the vertical.

The Moranes the MS405 and 406 might be worth a shot as well, IRL and in most sims outclassed massively by the 109.....if it's kept away from the Emil 109s it could do well here.

If you have no problem flying a Bi-plane....the Gloster Gladiators might also be a good choice. Ok, given that I flew it a lot in IL-2, both on and offline in campaigns for the Finns and the RAF in Malta, North Africa and Greece, I do have a soft spot for it. ;)
Last edited by [TFA]Wolf; Jun 4, 2019 @ 10:09am
Happyguy22 Jun 4, 2019 @ 10:11am 
Originally posted by Sobolewski:
Originally posted by CephalonJeff:
German He 112 V-5
It's an all-rounder plane. You can out-turn mostly any monoplane but japanese ones, russian I-16s and british Spitfires, and outrun mostly any biplane as long as you're already fast (400 kph and above) when you engage them and don't turn or climb, instead running away in a straight line and only turning back to re-engage once you're some 2 or 3 kilometers away.

Your biggest problem is lackluster armament. Use controled, accurate bursts from your two MGs and don't fire for too long at a time, lest they jam and you have to return to the airfield. Be patient and repeat your passes on biplanes until they're dead or severely crippled.
Not Spitfires. Perhaps Hurricanes which you see at that tier.

Only at low speeds do Spitfires become easy to out turn, but that's for most aircraft.
Scheneighnay Jun 4, 2019 @ 1:12pm 
Originally posted by Illusionyary:
Dogfighting is not all about turning. Generally monoplanes will have superior speed to biplanes, and you will be able to outrun them.

What are you flying exactly?
Yeah, nobody knows that though.

That's why I have a 2.7 RE 2001 CN in 3.7 ground battles and win so many dogfights with it. Outmaneuvers everything easily, then detonates them with minengeschoss.
Illusionyary Jun 5, 2019 @ 5:47am 
Originally posted by Scheneighnay:
Originally posted by Illusionyary:
Dogfighting is not all about turning. Generally monoplanes will have superior speed to biplanes, and you will be able to outrun them.

What are you flying exactly?
Yeah, nobody knows that though.

That's why I have a 2.7 RE 2001 CN in 3.7 ground battles and win so many dogfights with it. Outmaneuvers everything easily, then detonates them with minengeschoss.
I've noticed that too in ground battles, the A6Ms excel because your average pilot just turns.
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Date Posted: Jun 4, 2019 @ 5:59am
Posts: 14