War Thunder

War Thunder

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Zailplane 7 AGO 2019 a las 12:49 a. m.
Keep planes in ground battles
The only people that want to remove them from ground battles are those who didn't care to grind for planes. They keep saying UUHH PlAnES aRE UnfAIR aNd OP... With the arguments that ground battles should only be for ground vehicles, CAS is way too good, and that some nations even have better CAS than others which is true. But better CAS doesn't mean better planes, so if the enemy team just shoot them down with their own planes it's no big problem. Not to mention that when you're carrying bigger and bigger loads you become increasingly easier to shoot down.

Planes should be in ground battles because the bring variety to the game and is perfectly balanced because both teams have access to them. Planes are also quite interesting in ground battles because it's not the same planes that you would have used in air battles. Taking a 3.0 turnfighter to 5.0 ground battles is extremely handy sometimes or even just a good 5.0 fighter to farm CAS. My point is, CAS is not even near OP but the lack of knowledge is making it seem like it.

EDIT: Thank you for debating here instead of on the post named "Remove airplanes from ground battles."
Última edición por Zailplane; 7 AGO 2019 a las 11:28 a. m.
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Mostrando 46-59 de 59 comentarios
Happyguy22 7 AGO 2019 a las 12:47 p. m. 
bumpn't.

yeah, keep erm.
Mods 7 AGO 2019 a las 12:58 p. m. 
As Someone who plays both planes and Tanks
Absolutely not, CAS in Tank RB Is the peak lowest skill required way of getting kills in the gamemode, and it ruins it for those that actually worked their way through the tank tree.
Tirit 7 AGO 2019 a las 1:24 p. m. 
Havent got to heli's yet, but so far i dont mind planes in the air :) It gives the SPAA something to do :) Still i get why some may dislike planes bombing ground targets, but its war and the enemy can allways find a way to mess up your day... Wish you all a great day ^^
Scheneighnay 7 AGO 2019 a las 2:14 p. m. 
Publicado originalmente por Fish:
Agreed but planes and helicopters should be more of a reward for doing well and not let a brainless ♥♥♥♥♥ rush cap in a reserve tank and proceed to J out just to get an air vehicle. That needs to be fixed.
That goes both ways.

The harder it is to get CAS, the harder it is to get fighters that can easily stop the CAS.
Then if you made fighters significantly cheaper to spawn in than CAS is, CAS would fall back to where they are in air battles where they can't accomplish anything.
Haegler 7 AGO 2019 a las 2:31 p. m. 
CAS in Ground RB should be handled like in Ground AB. You gather points and unlock either a fighter, an attacker or a bomber. Then the game gives you a random one in the BR appropriate pool of aircraft with a random loadout and long ass bomb fuses.

Solves all problems. Aircraft are still there and still a threat but they are not as terrifying anymore as they used to be.
Mods 7 AGO 2019 a las 2:59 p. m. 
Publicado originalmente por Haegler:
CAS in Ground RB should be handled like in Ground AB. You gather points and unlock either a fighter, an attacker or a bomber. Then the game gives you a random one in the BR appropriate pool of aircraft with a random loadout and long ass bomb fuses.

Solves all problems. Aircraft are still there and still a threat but they are not as terrifying anymore as they used to be.
that would actually be somewhat nice, as long as they limited it to Attackers and fighters only, Bombers dont belong in Tank RB At all.
Scheneighnay 7 AGO 2019 a las 3:03 p. m. 
Publicado originalmente por Haegler:
CAS in Ground RB should be handled like in Ground AB. You gather points and unlock either a fighter, an attacker or a bomber. Then the game gives you a random one in the BR appropriate pool of aircraft with a random loadout and long ass bomb fuses.

Solves all problems. Aircraft are still there and still a threat but they are not as terrifying anymore as they used to be.
I prefer using my own plane to some generic mislabeled garbage.

Too many "attack aircraft" that are useless in attack aircraft roles and fighters that have no place in a ground battle.
Haegler 7 AGO 2019 a las 3:31 p. m. 
Publicado originalmente por Scheneighnay:
Publicado originalmente por Haegler:
CAS in Ground RB should be handled like in Ground AB. You gather points and unlock either a fighter, an attacker or a bomber. Then the game gives you a random one in the BR appropriate pool of aircraft with a random loadout and long ass bomb fuses.

Solves all problems. Aircraft are still there and still a threat but they are not as terrifying anymore as they used to be.
I prefer using my own plane to some generic mislabeled garbage.

Too many "attack aircraft" that are useless in attack aircraft roles and fighters that have no place in a ground battle.
And here I thought the standard argument to combat CAS was to hop into a fighter and shoot down the CAS...

Publicado originalmente por Fish:
Publicado originalmente por Haegler:
CAS in Ground RB should be handled like in Ground AB. You gather points and unlock either a fighter, an attacker or a bomber. Then the game gives you a random one in the BR appropriate pool of aircraft with a random loadout and long ass bomb fuses.

Solves all problems. Aircraft are still there and still a threat but they are not as terrifying anymore as they used to be.
No thank you. If i work hard in a match i want my own attacker or fighter. Not some random stock aircraft with Air target belts alongside crappy bombs and rockets. Giving it a 10s delay on the bombs makes it even more useless. Imagine haing the IL-2 with 4x 100kg bombs and a 10s delay. Unless you're bombing a T95 you won't kill anything.
People do it in AB. Quite successfully at times.

Besides, I'm sure working "hard" will not be a thing if they'd change it to that.
-NODER-_Novastorm_ 7 AGO 2019 a las 3:35 p. m. 
Yes, yes i love them:)
Haegler 7 AGO 2019 a las 3:51 p. m. 
Publicado originalmente por Fish:
Publicado originalmente por Haegler:

People do it in AB. Quite successfully at times.

Besides, I'm sure working "hard" will not be a thing if they'd change it to that.
Listen buddy... people in AB have no awearness at all, all you do is drop a bomb behind a stationary tank at it'll be a kill. As for "working hard to get CAS lmao" i'm not that guy who rushes a cap and J out. I do actually need 4kills in higher tiers to get and CAS that or 2 kills and a cap. As you said "successful at times" there is no point of playing a plane if you can't do your job corectly.
People in AB are quite aware. That's why tanks like the M18, the Italian racecars or the Ru-251 suck in it. That's why the vast majority of AB aircraft come out with no kill at all.

Well, in AB you do also get a few more difficult factors that contribute to the "successful at times". Such as fighters spawning in alongside you and usually about 1 km or less behind you or on your sides. There's also usually AA and AA MGs or Tank guns firing at you with accuracy far higher than that of the RB players who usually can't spot the aircraft in the first place and second would rather not fire since the vast majority of RB players can't aim at aircraft and would risk revealing their position to the aircraft as well as other tanks.

Basically you'd have to deal with less opposition than in AB which should contribute to a perhaps higher success rate than in AB. High enough. The goal of the RB Ground Forces game shouldn't be to collect enough kills to jump into a plane.

Planes in my opinion should generally only exist to take care of campers or heavily armoured foes. Not strafing the weak non-radar AA or stuff like that.
Scheneighnay 7 AGO 2019 a las 4:12 p. m. 
Publicado originalmente por Haegler:
Publicado originalmente por Scheneighnay:
I prefer using my own plane to some generic mislabeled garbage.

Too many "attack aircraft" that are useless in attack aircraft roles and fighters that have no place in a ground battle.
And here I thought the standard argument to combat CAS was to hop into a fighter and shoot down the CAS...
You're misunderstanding.

I'm saying some fighters have a place and some don't. Something like a MiG-3 or the majority of P-38s, for example, have no place.

Italy has a dedicated strike fighter line that's more effective than the higher-BR fighter line as well.

Agility and firepower >>>>> speed and climb rate in ground battles
un.Casual 7 AGO 2019 a las 4:18 p. m. 
If planes were in ground battles the maus would probably be op
Scheneighnay 7 AGO 2019 a las 4:25 p. m. 
Publicado originalmente por un.Casual:
If planes were in ground battles the maus would probably be op
doesn't the Maus just get one-shotted by ATGMs anyway?
un.Casual 7 AGO 2019 a las 4:57 p. m. 
Publicado originalmente por Scheneighnay:
Publicado originalmente por un.Casual:
If planes were in ground battles the maus would probably be op
doesn't the Maus just get one-shotted by ATGMs anyway?
It usually gets bombs before it can enter combat
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Publicado el: 7 AGO 2019 a las 12:49 a. m.
Mensajes: 59