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Though I have heard a bunch of older people play
its true......
problem is not the game.. its the world..... egoism and money
"here i come" and then comes long long time nothing
Your first two issues are situational and team mates choose to help if is safe to do so and if you're upside down than that is on you... learn to drive. Your rants take time to respond and your teammates may be busy with opponents. The battle is not just about you and the sticky mess you find yourself in.
Yes it does but some seem to be bent on solo achievements. Winning as a team is more rewarding than those carried by just a couple players.
As long as it's safe, I quite often watch others try to help somebody who has flipped. Problem is, a lot don't actually know where to attach to actually flip a tank which often causes them to give up quite fast. As before, I will help a flipped friendly when possible as it often only takes a few seconds to do so.
Your third point is highly situational. If the enemy knows he just killed your gunner and somebody wants to pop out to help you, he is going to become the priority target. If I am 100% sure he just fire, has a bit of a longer reload, and is alone, then sure, I'll lend a hand. Though if I have any doubts, sorry, not worth getting myself killed.
Fourth, again, it depends. If somebody marks, sure I'll take note. If it's far off, not much use to me. If it's very close, then I'll take strong note of it. However, the map does not provide a huge amount of detail on a lot of maps and it can be easy to not be able to directly locate the tank you may be marking out.
As pointed out, it is still a F2P game. A game with a heavy grind and potentially quite expensive repair costs. Because of that, many are more concerned with kills and/or caps for a win to get the most XP and SL and things like helping repairs offer minimal rewards and the others offer nothing.
okay, boomer
RB and ground SB need a redesign in general.