War Thunder

War Thunder

View Stats:
AMX-50 100mm AP Overperforming?
I have an issue with this tank. My ferdi with 200mm in most parts of the front, gets destroyed by this thing. My dual 100mm plates are desomated, so is my driver/machine gunner. But WHY does this SHELL go straight through my engine cover plate, through the engine itself, through the second engine heat plate, and kills every single one of the crews in the gun compartment? And that thing, whenever you shoot the hull with APHE, absorbs it all and only the driver/machine gunner die.
< >
Showing 1-15 of 18 comments
Hypersonic Steel Jan 7, 2018 @ 11:23am 
this thing can't possibly be potent enough to go straight through a german monster with just 229mms of penetration.
200MM of armor being shot by a shell that can pen up to 229MM of armor. I think the math there alone explains why it can kill you. Also take into account that the ferdi hardly has any sloping, so.....
Last edited by Solaire of Astora; Jan 7, 2018 @ 1:16pm
Hypersonic Steel Jan 7, 2018 @ 1:28pm 
I AM NOT STUPID I KNOW IT GOES THROUGH 200MMS OF ARMOUR BUT WHY CAN IT ALSO GO THROUGH THE INSIDE ARMOUR PLATES AS WELL? THOSE ARE QUITE A BIT OF ARMOUR AS WELL!
Hypersonic Steel Jan 7, 2018 @ 1:31pm 
Doesn't the engine count as armour? It is pure steel. The 100mm shell fragments into pieces as a post pen effect of punching through the 200mm front plate, but are those fragments potent enough to punch through one heat shield steel plate, then through two steel engines, then another steel plate surrounding the engine before the gun compartment? I THINK NOT. By the end of the Ferdi, when the fragments reached the back plate of the Ferdi, 90% of the fragments made it through, killing every single component in my tank!
Last edited by Hypersonic Steel; Jan 7, 2018 @ 1:33pm
Kay Jan 7, 2018 @ 2:15pm 
AP was specifically buffed to go through engines, it's working as intended
Originally posted by Ki'agh:
AP was specifically buffed to go through engines, it's working as intended

Pretty much this, and since half of the factions in the game heavily rely on sabot, AP, and other forms of AP shells I much prefer not to see them nerf again like they did when britain was released.
I would say your best bet is to change your playstyle but I don't really even agree with that saying since most maps do not do justice to tank destroyers. Many maps are too small for RB and tank destroyers and if we were playing on full sized RB maps like RB used to then I could understand this complaint.
Last edited by Solaire of Astora; Jan 7, 2018 @ 2:43pm
Hypersonic Steel Jan 7, 2018 @ 3:07pm 
yea from 1-2 kilometers the ferdi is impossible to kill with anything under 250mm pen without apds or heatfs, this happened in stalingrad on the A point area around the train tracks and the AMX 50 poked out, I had shot his hull, but there is an invisible superarmour plate behind the driver, there was absolutely NO DAMAGE to the turret compartment, he shot me like 3 secs later after finally spotting me. I was triggered.
Honestly the best thing you can do is try and get gaijin to put the old school big maps back into RB and leave the AB like maps in AB like it used to be. With this it will allow tank destroyers to fully take advantage their roles without being knocked out due to close quarters combat.
Katokevin Jan 7, 2018 @ 3:27pm 
Originally posted by PanzerSquadFTW:
yea from 1-2 kilometers the ferdi is impossible to kill with anything under 250mm pen without apds or heatfs, this happened in stalingrad on the A point area around the train tracks and the AMX 50 poked out, I had shot his hull, but there is an invisible superarmour plate behind the driver, there was absolutely NO DAMAGE to the turret compartment, he shot me like 3 secs later after finally spotting me. I was triggered.
At 1000m, 100mm Obus de rupture has 201mm against flat armor, enough to go through your hull. Front hull wise, the AMX-50 is quite well protected, especially for the turret crew. First off, it essentially has the same front as a Panther D - F (80mm at a 55 degree slope). After that, you have a turret crew sitting very high up with a MASSIVE breech (as it includes the bottom portion autoloader) to absorbe fragments.

Right side lower turret is where you should shoot it. The lower exterior half of the oscillating turret is only 30mm with the lower turret portion behind that just another 30mm but has the gunner and commander behind it.
Hypersonic Steel Jan 7, 2018 @ 3:38pm 
Originally posted by Katokevin:
Originally posted by PanzerSquadFTW:
yea from 1-2 kilometers the ferdi is impossible to kill with anything under 250mm pen without apds or heatfs, this happened in stalingrad on the A point area around the train tracks and the AMX 50 poked out, I had shot his hull, but there is an invisible superarmour plate behind the driver, there was absolutely NO DAMAGE to the turret compartment, he shot me like 3 secs later after finally spotting me. I was triggered.
At 1000m, 100mm Obus de rupture has 201mm against flat armor, enough to go through your hull. Front hull wise, the AMX-50 is quite well protected, especially for the turret crew. First off, it essentially has the same front as a Panther D - F (80mm at a 55 degree slope). After that, you have a turret crew sitting very high up with a MASSIVE breech (as it includes the bottom portion autoloader) to absorbe fragments.

Right side lower turret is where you should shoot it. The lower exterior half of the oscillating turret is only 30mm with the lower turret portion behind that just another 30mm but has the gunner and commander behind it.
At 1kms out I can easily angle, even a slight 1 degree left or right will render that 100mm shell useless. I know that the AMX 50 has a different turret which is like the Kugelblitz, but it still should go straight through that because 80mm angled in that way is no more than 150mms, which means that the aphe still should have at least some kinetic energy to go through that internet turret shield. I am pretty sure I hit the 60mm front-side plate which is 80mm at the angle which I hit it at. So still BS.
Last edited by Hypersonic Steel; Jan 7, 2018 @ 3:39pm
Katokevin Jan 7, 2018 @ 3:45pm 
Originally posted by PanzerSquadFTW:
Originally posted by Katokevin:
At 1000m, 100mm Obus de rupture has 201mm against flat armor, enough to go through your hull. Front hull wise, the AMX-50 is quite well protected, especially for the turret crew. First off, it essentially has the same front as a Panther D - F (80mm at a 55 degree slope). After that, you have a turret crew sitting very high up with a MASSIVE breech (as it includes the bottom portion autoloader) to absorbe fragments.

Right side lower turret is where you should shoot it. The lower exterior half of the oscillating turret is only 30mm with the lower turret portion behind that just another 30mm but has the gunner and commander behind it.
At 1kms out I can easily angle, even a slight 1 degree left or right will render that 100mm shell useless. I know that the AMX 50 has a different turret which is like the Kugelblitz, but it still should go straight through that because 80mm angled in that way is no more than 150mms, which means that the aphe still should have at least some kinetic energy to go through that internet turret shield.
Angle and you expose your weakest part to an autoloading 100mm gun. The turret is what you want to shoot at. With that 55 degree slope, you are in quite the bouncy range, especially when close to 100mm thick. Think of the AMX-50 as a T-54, try not to bother with the hull, and insted, go for the turret. If there is 1 thing I have learned from the 40t, it's that anything that goes through the turret is almost always going to knock out the breech at the minium due to it's massive size, and the AMX-50 uses the exact same turret and gun system.
Hypersonic Steel Jan 7, 2018 @ 6:17pm 
well we went off track in this discussion. I will definitely shoot at the turret next time around, but my main claim/reason why I am disturbed is because that 100mm obus de rupture couldn't have possible punched through 3 steel plates that have 50cm-100cm spacing between each plate without problem, and that most of the shrapnel from the initial pen through the double 100s actually made it through the engine heat-wall/shield which in most occasions blocks aphe shrapneling from my russian 100s or 122s.
Rumpelcrutchskin Jan 8, 2018 @ 12:39am 
And somehow you dont complain when british 20pdr tanks shoot through your Ferdi with APDS anywhere they want.
Every time same story, if something actually kills you then it must be OP and needs to be nerfed, that stupid logic has already ruined lot of this game.
Last edited by Rumpelcrutchskin; Jan 8, 2018 @ 12:42am
Originally posted by Rumpelcrutchskin:
And somehow you dont complain when british 20pdr tanks shoot through your Ferdi with APDS anywhere they want.
Every time same story, if something actually kills you then it must be OP and needs to be nerfed, that stupid logic has already ruined lot of this game.

The hilarious thing is, this used to never be a problem back when RB maps used to be full sized where distance plus armor would save you everytime. The biggest issue is that tanks like the ferdi which werent designed for football field sized combat and getting thrown in said combat. The maps are literally unbalanced. If you want to properly balance the game then Tier 1-2 should be small AB like maps in RB and Tier 3+ should be full sized RB maps like good old days. Boom done, most vehicles are balanced.
< >
Showing 1-15 of 18 comments
Per page: 1530 50

Date Posted: Jan 7, 2018 @ 11:20am
Posts: 18