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Pretty much this, and since half of the factions in the game heavily rely on sabot, AP, and other forms of AP shells I much prefer not to see them nerf again like they did when britain was released.
Right side lower turret is where you should shoot it. The lower exterior half of the oscillating turret is only 30mm with the lower turret portion behind that just another 30mm but has the gunner and commander behind it.
Every time same story, if something actually kills you then it must be OP and needs to be nerfed, that stupid logic has already ruined lot of this game.
The hilarious thing is, this used to never be a problem back when RB maps used to be full sized where distance plus armor would save you everytime. The biggest issue is that tanks like the ferdi which werent designed for football field sized combat and getting thrown in said combat. The maps are literally unbalanced. If you want to properly balance the game then Tier 1-2 should be small AB like maps in RB and Tier 3+ should be full sized RB maps like good old days. Boom done, most vehicles are balanced.