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回報翻譯問題
I must be the only person that thinks the 2H/Diesel Tiger steam-rolls when played competently, and can even punch above it's weight more often than not.
Probably alone in thinking that the Panther II was the bully on the block at 6.7, too.
Just my $0.02.
Panther 2 does more than well at its current BR. You have to play like an idiot to not get a kill, or die at the start of a match.
Same with both the 2H and Diesel Tiger. They steam roll and completely dominate 6.7.
Furthering that, all the Panthers are pretty decent where they are.
My opinion, at least.
Think we just need more time is all :3
You need to take in to consideration that the Panther II is now 7.0 because the tank was absolutely clubbing at 6.7 with it being the best all rounded tank for the BR in the game. It was hard to penetrate with any gun unless you fired HEAT, HEATFS, or APDS(British guns only as far as I know) so that you could pen the hull or firing any HE filled shell you had to stop and aim for the turret meanwhile the tank's 88mm could pen almost anywhere on any vehicle within its BR bracket. The tank was one of the fastest(both in acceleration and top speed), one of the better armored, has arguably the best gun in the 6.7 bracket(which at the time included the Is-2 mod 44 with the post war APCBC and the M46 without HEATFS), and great reverse to get out of a bad situation. That is why the Panther II is 7.0 and the only reason the Panther D is 5.7 is because of the awful turret traverse it has while the rest have the same great gun, only improved, with a much better turret traverse and better armor in the case of the Panther G while the Panther F has the same turret as the Panther II just fitted with the 75mm gun.
Panther 2 is only good with it's decent mobility, it's not even that fast frankly, T-44-100 outperforms Panther 2 is so many categories, while it's also 7.0
Lets just compare the two:
T-44-100:
Pro -
* Decently armored,
* Amazing 100mm,
* Ok speed,
* Low profile,
Cons -
* Slow
* Reload Speed
* Lack of zoom
* Pennable by aircraft when straffed
* Easier to pen than Panther-2 for most guns and shells
* Good shell costs 300SL to fire, and is a T2 unlock.
* Can't pen stuff at 8.0, reliably at least, stock.
* Prone to fires and 1 shots
- - - -
Panther 2:
Pro -
* Insane speed
* Insane acceleration
* Massively damaging 88
* Better shells stock than 44-100
* 88 APCR isn't rubber either, if you for some reason have a lack of brain cells and fire it
* Rangefinder upgrade
* Insanely good armor layout, practically a 2H with everything better other than slightly worse armor.
* Actually has smoke grenades, unlike the tanks on the rear of the 44-100
* Muzzle velocity is consistent, very hard to miss-aim at any range
* Insanely good zoom, an ACTUAL zoom for the gunsight, not just a slightly zoomed in picture.
* Can frontally pen, outrun everything and compete with everything at 8.0
Cons -
* Large size.
* Somewhat bad turret traverse.
Panther II has reload, reverse speed and actual gun depression over the T-44-100. T-44-100 only does so well is because it's own nations have vehicles that heavily support it at that BR range like the super balanced Obj 906 and the IS-3/IS-6 at 7.3
Before the Panther II was at 6.7, it used to be at 7.0 when it was just the US. GER and RU tanks ingame. The Panther II still fights T-54s anyway, nothing legitimately changed even when the T-54 1947 used to be at 7.3.
All the uptier did was save the 5.7 allied tanks from the Tiger II / Panther II spam.
It may seem so at first glance but even the 0.3 BR increase can get you uptiered lot more then before.
4.3 gets uptiered less then 4.7
5.3 gets uptiered lot less then 5.7.
6.3 gets uptiered lot less then 6.7.
6.7 gets uptiered less then 7.0.
everything from 8.0 or higher gets uptiered into 9.0.
6.7 and 7.0 is a magical black hole where both are equally able to get uptiered into 7.3 / 7.7 games and it has been that way for the last 4 years of Ground Forces. 3000+ hrs of Ground Forces, all 6 nations up to Tier 5. You're trying to debate something that I've grinded through whats basically War Thunder Hell 6 times over.
There's virtually no difference between 6.7 and 7.0 when getting uptiered to 7.3 or 7.7 games. It ain't even debatable. It's still the most populated (not popular) BR spread in the game.
With 7.0 the bottom line goes into 6.0 that not that many people play compared to 5.7, that's why you have more chance of going up.
Bottom line all I know really is that I was doing much better with Panther II when it was 6.7 then with current 7.0.