War Thunder

War Thunder

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XecuteR Dec 13, 2017 @ 7:24am
The biggest flaw of this game is releasing patches every day...
The game is great. Nothing really compares and its the most played game in my list right now. But when you keep fixing bugs every second day, it gets a little annoying. Fix those little bugs through a single, bulk patch and see how well the user experience goes.
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Showing 1-15 of 24 comments
AttackerCat Dec 13, 2017 @ 7:30am 
There aren't patches every day. Usually there may be 1-2 a week, some weeks may have more, some less.

It's not like they're 3-5gb patches either, just 100-200mb, start the launcher to patch, go get a drink, or a snack, come back, and you're ready to game.
Waryth Dec 13, 2017 @ 7:49am 
Originally posted by !_Deus Vult _!:
But when you keep fixing bugs every second day, it gets a little annoying
It gets little annoying?

This is why they provided a helpful software to keep your War Thunder updated called "Gaijin Agent" and yet not everyone is using them the way it intends to do.
Horse Milk Dec 13, 2017 @ 9:01am 
Lol biggest flaw, good one
rolypoly Dec 13, 2017 @ 9:32am 
I agree with the author, constant patches are a pretty big nuisance on user experience. Especially if the game devs don't pay any attention to the patch sizes. It's not as if bandwidth grows on trees, a lot of people seem to to forget that.
Chaotic Harmony Dec 13, 2017 @ 10:06am 
Originally posted by Hot Butter:
I agree with the author, constant patches are a pretty big nuisance on user experience. Especially if the game devs don't pay any attention to the patch sizes. It's not as if bandwidth grows on trees, a lot of people seem to to forget that.
If you can't handle 100mb in a reasonable amount of time your ISP are crooks
rolypoly Dec 13, 2017 @ 10:22am 
Originally posted by Chaotic Harmony:
Originally posted by Hot Butter:
I agree with the author, constant patches are a pretty big nuisance on user experience. Especially if the game devs don't pay any attention to the patch sizes. It's not as if bandwidth grows on trees, a lot of people seem to to forget that.
If you can't handle 100mb in a reasonable amount of time your ISP are crooks

You misunderstood. It's not how fast I can download 100mb, but rather that there is a 100mb patch for "bugfixes" to begin with. Where the heck is all that going to? They aren't adding any assets, it's just code changes. Like I said, not everyone has unlimited internet. Bandwidth doesn't grow on trees.
Waryth Dec 13, 2017 @ 10:31am 
Originally posted by Hot Butter:
You misunderstood. It's not how fast I can download 100mb, but rather that there is a 100mb patch for "bugfixes" to begin with. Where the heck is all that going to? They aren't adding any assets, it's just code changes. Like I said, not everyone has unlimited internet. Bandwidth doesn't grow on trees.
Even if they're just going to compile all those bug fixes to a major update there's nothing going to change. You're still going to download those "100 MB patch" from a big update.

Your reason is all about slacking off that you're lazy to download and schedule all of it one at a time in fact as mentioned from my post above, War Thunder has its own software that'll do the update for you. If you have a data cap then its YOUR RESPONSIBILITY to handle things out instead of going for an unlimited data plan.

Unfortunately, you have no clue what you're having against for as the developers of this game are trying their best to fix those bugs, glitches and optimization every single major update just for it to run on low specs computer and here you are discouraging the developers from doing it.
rolypoly Dec 13, 2017 @ 10:54am 
Originally posted by Waryth:
Even if they're just going to compile all those bug fixes to a major update there's nothing going to change. You're still going to download those "100 MB patch" from a big update.

Your reason is all about slacking off that you're lazy to download and schedule all of it one at a time in fact as mentioned from my post above, War Thunder has its own software that'll do the update for you. If you have a data cap then its YOUR RESPONSIBILITY to handle things out instead of going for an unlimited data plan.

Unfortunately, you have no clue what you're having against for as the developers of this game are trying their best to fix those bugs, glitches and optimization every single major update just for it to run on low specs computer and here you are discouraging the developers from doing it.

What the hell are you going on about...
Waryth Dec 13, 2017 @ 10:56am 
Originally posted by Hot Butter:
What the hell are you going on about...
pretending you haven't read what I just posted eh?
Chaotic Harmony Dec 13, 2017 @ 10:59am 
Originally posted by Hot Butter:
Originally posted by Waryth:
Even if they're just going to compile all those bug fixes to a major update there's nothing going to change. You're still going to download those "100 MB patch" from a big update.

Your reason is all about slacking off that you're lazy to download and schedule all of it one at a time in fact as mentioned from my post above, War Thunder has its own software that'll do the update for you. If you have a data cap then its YOUR RESPONSIBILITY to handle things out instead of going for an unlimited data plan.

Unfortunately, you have no clue what you're having against for as the developers of this game are trying their best to fix those bugs, glitches and optimization every single major update just for it to run on low specs computer and here you are discouraging the developers from doing it.

What the hell are you going on about...
Translation- Gaijin is not responsible for your network situation; they do their best to ensure the server updates are reasonable (100mb for a micropatch compared to 5gb for AAA games) and if it's sending you past data caps then you have to manage it.
Paulotronator Dec 13, 2017 @ 2:20pm 
It's annoying, but it's useful too.
XecuteR Dec 14, 2017 @ 12:32am 
Originally posted by Paulotronator:
It's annoying, but it's useful too.

It is, but principles of software development require the developers to test their releases and fix their code in the testing phase itself and release it in bulk rather than releasing hot fixes randomly. Source - I'm a coder myself and we test the existing code before fixing everything once and for all rather executing the process with no approach at all.


Originally posted by Chaotic Harmony:
Originally posted by Hot Butter:
I agree with the author, constant patches are a pretty big nuisance on user experience. Especially if the game devs don't pay any attention to the patch sizes. It's not as if bandwidth grows on trees, a lot of people seem to to forget that.
If you can't handle 100mb in a reasonable amount of time your ISP are crooks

:) No problem with the time (takes nothing more than 5 mintes). But as I said, releasing random hot fixes every week damages user experience.
Last edited by XecuteR; Dec 14, 2017 @ 12:33am
fakemon64 Dec 14, 2017 @ 1:07am 
the only thing worse than an over-updated game is an under-updated one. At the end of the day you have to ask yourself "is this better or worse".
Last edited by fakemon64; Dec 14, 2017 @ 1:07am
uɐɐılʎʇs Dec 14, 2017 @ 1:33am 
Originally posted by !_Deus Vult _!:
Originally posted by Paulotronator:
It's annoying, but it's useful too.

It is, but principles of software development require the developers to test their releases and fix their code in the testing phase itself and release it in bulk rather than releasing hot fixes randomly. Source - I'm a coder myself and we test the existing code before fixing everything once and for all rather executing the process with no approach at all.


Originally posted by Chaotic Harmony:
If you can't handle 100mb in a reasonable amount of time your ISP are crooks

:) No problem with the time (takes nothing more than 5 mintes). But as I said, releasing random hot fixes every week damages user experience.

Oh, you are a coder. Well, i guess every software company that doesnt do things your way is wrong.

Bulk is one way, fixing issues as soon as they can is another.
In the bulk way people get to download everything in 1 big patch. The size will pretty much be the same as the smaller many, but just in 1 patch. Which can work for or against players. Maybe they just wanna jump on for a few moments after work, but now they cant because of a hour long patch and wont have time after.
The incremental way that person has a 10 or 5 minute patch and still gets to play. The other bonus, if there is a bug, we get it fixed sooner. Or in War thunders case, many bugs fixed sooner. Instead of waiting until they decide they have enough to release a bulk update of fixes.

I dont have the gaijin update agent trash either, so i have to wait til updates before play, not that it matters as i have free time enough to even wait for long patches(which are never too long).
But me personally, id rather have a bug fixed as soon as they have an answer for it.

Why wait and put up with bugs game after game when they already have a solution "they ruin the user experience'. Source - i play games.
Last edited by uɐɐılʎʇs; Dec 14, 2017 @ 1:34am
timdekeyser6 (Banned) Dec 14, 2017 @ 1:42am 
every day an update, and still this matchmaking and br system is worth sh*t. Not even that they can fix. bunch of moneygrabbing scum
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Date Posted: Dec 13, 2017 @ 7:24am
Posts: 24