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No, but i wonder how they do Ingame, very balanced. ....
There are autoloaders in the game already and have been for ages (AA guns), doesn't really impact the game that much.
This can easily be ballanced by a long reload once empty or going further and making it similar to a repair where you can't move the vehicle to simulate them getting out to refill the autoloader. Not to mention that there will still probably be a roughly 5 seconds before shots while the autoloader rams a new shell into the breech.
You don't know what ammo it will get (that pen value might very well be for a solid shot, and we all know how that sucks), you don't know the BR of the thing, you don't know how well the gun might work (might very well be 30-60s of reload with immobility, since a crew member had to get out of the tank to reload).
Yet you already whine about how OP it is. You know what, follow through on that "I'm out". Good riddance.
Not saying that these are OP-Tanks, how you come up with that?