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-Know the map
-Do not rush the CP but rather disrupt enemy reinf.
- Don't insist if you can't kill someone, keep hitting and running
- Don't get shot
*Don't play light tanks
The M18 has a great gun... and can penetrate a lot of things from the front using standard APCBC ammo. Some of the harder to play lights are the ones with low penetration, low velocity, or both.
Those units are typically blessed with great speed and you can buzz around the map creating headaches for the other team. Use to scout locations for the big guns on the team.... and try to avoid fire while doing so.
You usually can't challenge dedicated snipers, you really have to rely on mobility ^^
No gun depression... no armor... no speed, LONG reload, and low velocity shells. Every now and then when your shot should one-hit kill you can get unlucky and it takes 2-3 shots for a kill, even with a 12cm cannon.
Hide, peek-a-boom, relocate. Live by these words.
1) Flank, Don’t try to head on KV’s, IS’s, and Tigers.
2)APHE type shells are almost always a must, as with any tank, if you feel you are very good at flanking, APCR is very good for faster firing guns as you can quickly kill crew members with extreme accuracy.
3) Remember that you have almost no armor sometimes and can be killed easily. If your first shot doesn’t kill it you know that you can’t kill the enemy tanks, know where to aim for certain modules, aim for the gunner, cannon breech, or horizontal turret drive first then try to kill its mobility such as the tracks, driver, engine, or transmission.
Note: I mainly play as Germany and most of my light tank knowledge comes from America Tier 1 and 2. Germany really has no light tanks but the Panzer III J1, L, and M may as well be a light tank. Remember that tanks do very if you get used to doing one thing with one tank, be wary with a different tank as it may have a more powerful gun or less powerful gun or a better engine.
Hope this helps!