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If you can find a spot to lift the front of your tank up so your sloping is a bit more than it is on level ground, you can bounce shots all day. The gun is great on it too.
If AB is anything like RB you'll be uptiered all day in the Tiger I. 6.7 tanks can pen the Tiger I pretty easily even when angled. Whereas the 6.3 will likely get you into 6.7 games all the time.
Depends on your playstyle really. If you're a sniper who likes to sit back and support your team, take the Jagdpanther. If you prefer to be more mobile and brawl then the Tiger I is the way to go.
The Jagdpanther is the more difficult to use, as you're dead if you can't keep your enemy to the front. You'll have no turret so need to turn the whole tank to fire.
some general advice. if you want to grind teir 5 you want a teir 4 talisman or premium as the tiger I in teir 3 will recieve a massive penalty to researching teir 5. between the avalable vehicles in that case i would advise the premium jagdpanther over the tiger IIs talisman if only because of the bonus SL income aswell. none of them are in a particularly good matchup right now though as additions and changes in the latest updates completly screwed over germany's teir 4
Surely you're not serious.
all this is completely lost on the porche tiger however because of the angling on those 80mm cornner plates so a properly postioned tiger H1 or E is always going to be tougher
That's true for most german vehicles, but angling is THE way to play with the tiger H1 and E. At long ranges you will soak up a lot of enemy fire.