War Thunder

War Thunder

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onebullet95 Jan 11, 2017 @ 10:06am
Ta 154 a1
Is too low for its real BR. 4.0 really? It should be at least 4.7-5. Cmon 30mm mk 108 and 20mm and a lot of ammo? And what about the turn rate, it said is 23 seconds but it feels like a bf 109 and even better and 600 kmh. In my opinion its ot OP but its like the yak 3P , very undertiered!!!
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Frobro Swagginz Jan 11, 2017 @ 11:29am 
It's very unmanoeuverable, and seeing as this game doesn't actually have real nightfighting and a player will pretty much always encounter more agile single engine day fighters, this I assume is why it is where it is. The plane was never designed to encounter spitfires, mustangs, zeroes, yaks, any day fighters peiod, and thus (like almost all nightfighters) performs poorly against them.
Havish Jan 11, 2017 @ 11:50am 
It is undertiered. The Ta 154 can take a massive beating while vapourizing anything unfortunate enough to end up in front of it, which happens alot considering how fast it turns. It's also very, very fast wierdly enough.
TheGreatCicero Jan 11, 2017 @ 11:54am 
Why do you people refuse to use common sense... It's essentially a glorofied Me410, how do you approach those, head-on...? For equivalency's sake, you have a P-51 Mustang, with Quad hispanos at 3.7 along with other planes with more than enough cannons yet they're lower. Rather than broad out call it "undertiered" see if you can approach the problem differently. The Heavy Fighters manouver well at high speed, however, when you begin bleeding speed in a turn, a regular fighter has the utmost advantage, specifically agility and power to weight ratio.

For further information, the "turn rate" on the time card is the turn rate using RUDDER only, meaning it's not a banking turn, it's a level flight turning with RUDDER, not ELEVATOR.

Biggest weakness of the Ta 154-A1 is that it cannot keep it's speed in turns, it has a difficult time climbing above 3.3km altitude due to the heavy weight. Simply blaring out it's "undertiered" without referencing any necessary information, is absurd. It's like saying, let's downtier the Fw190A4 because it cannot turnfight with it's enemies effectively, well tally-hoe you're engaging in the fight incorrectly or made yourself in a bad position. You're playing against players, not bots, people learn to get better (or so I hope...)

TL:DR, just don't head on the damn thing, always starve it out of energy, or make it overshoot (it has a preatty bad roll-rate.) All in all, it's assuming you're talking about RB, now for AB, the more guns the better, there's literly no balancing factor in AB between high tiers and low tiers, as even the meager P51 Quad-Hispano mustang can easily defeat FW190 D12 in headons.
Last edited by TheGreatCicero; Jan 11, 2017 @ 12:07pm
Frobro Swagginz Jan 11, 2017 @ 11:58am 
Originally posted by TheGreatCicero:
Why do you people to refuse to use common sense... It's essentially a glorofied Me410, how do you approach those, head-on.. ?
No you don't. You make sure to get out of its way and get on its tail, where it can pretty easily be destroyed by a more nimble plane (as the Moskito has no defensive armament unlike most aircraft of its kind, also it being made of wood means it can't really take a whole lot of damage).
Last edited by Frobro Swagginz; Jan 11, 2017 @ 11:59am
onebullet95 Jan 11, 2017 @ 1:12pm 
They are not the best fighters at all but they can defeat any other planes in just one hit, in the other hand u have the p 51 mustang which in my opinion is the best rank 3 american fighter (even better than the p47 d 25/28) with its 20mm hispanos and they can be destroyed very easy by them, and that plane was designed for night attack and to destroy bombers so why do they performe so well against other fighters.

Thats why i say they are overtiered but not OP
PS: the Ta 154 spam is real xD
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Date Posted: Jan 11, 2017 @ 10:06am
Posts: 5