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This should thoroughly depress you. lol
So basically, per crew member in each tank it'd be 1,000GE.
That does depress me yes lol.
I'd say you probably need 50,000 crew points for a tank crew, about 30K for a plane crew.
I -do not know- if those numbers are accurate, but I am willing to bet they are close.
Per the guide:
About 34k for planes.
About 71k for tanks.
Party on. lol
Eww. So I guess that's 2K per crew per plane slot, and about 4K per crew per tank slot...
Or only 3K if you wait for half off deals :3
That's actually not such a bad deal, come to think of it, and how worthwhile it is to have good crews.
Edit: Not to mention it's less since it's not important to have absolutely everything bought out.
You just have to tailor each slot for the unit to be used, not everything(for planes). Unless you just want to.
Eh, only have 5 crew slots for each nation, but I'm thinking that if I bought 4 more (not cheap... sadly), I could do a 3/3/3 split for planes/tanks/ships.
At that rate it would still be a hefty sum of GE to pay for crews, but not nearly as much as maxing each crew out.
-pilot's full G-tolerance
-pilot's full Stamina
-pilot's full Vitality
-Full land-skills
For Anything that flies and has gunners:
-Full-Gunners
-Full Land-skills
-Full pilot-vitality
For tanks, just prioritize
-full gunner skills
-Full driving skills
-Full leadership
-full reload
-full vitality on 4 crew [radio man is less of a worry imo]
The detection skills do come in handy, but less than those above.
Total: 36692 skill points.