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Also the Panther can survive front hull shots due to the sloped armor and has an excellent gun.
Personally, I take the Panther A over the Tiger 2(H), which is down the line some time later. The tiger 2 is large slow target in RB, but has a good gun and frontal hull armor to make up for it.
Care to elaborate?
The tiger 2 is worth it though.
It also gets tracks covering its lower glacis, which actually ends up being the difference between being penned down there or not.
You'll end up in higher matches though. GG if you have to fight T-44-100s.
You can use Tiger E with Panther A and G but 6.0 is not as good bracket when it comes to game balance as 5.7 or 6.7, it's not too horrible though.
The thing with Panther A is that the improvements it gets over Panther D are useful in brawls / cities (faster reload, better acceleration, 5x faster turret turning), but not very important at long range... now good luck brawling in Panther I, which moves with 4km/h in reverse and is very easy to disable at short range. Panther A however is in a weird BR and in RB you will always be uptiered. Plus, you have to unlock only Tiger E in order to have access to Tiger II (which is a lot better than the Panther I and in RB will end up in the same matches), but you have to unlock 3 very similar tanks in order to unlock Panther II.
The Tiger H1 isn't trash.The Tiger E is though,considering how it's a rehash with literally no changes at all and an extra 0.3 BR which means it can face stuff way above it's pay grade.
only differnce of the tank is that it is faster.
IMO not worth it but you do get another spawn in a pretty good tank.
I recommend you to get a full team 5.7, with it grind for 6.7 then with 6.7 grind the 2 leos and TAGMS