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Please put up some evidence regarding about it (Statistics, Blueprint, Historical Documents and etc..) so that War Thunder will do something about it.
Biased opinion is NOT tolerated.
The military only had two types early war, heavy infantry tanks or speedy ones
Sure cromwells and crusaders have little armour but the crusader does a good job bouncing the shots and mediums do a good job bouncing, especially tanks like the valentine.
Here's my question to you, are you new to GF?
When they made it to the game for first time they were great,killing or wounding their enemies so good with their stock AP ammunition but it was a Gaijin tactic on close beta.When everyone can research British tank tree,they nerfed them,i think thats why they suffering,you have to get first shot to enemy and it has to be a good shot. (killing enemy gunner or disabling the gunner etc..)
Please put up some evidence regarding about it (Statistics, Blueprint, Historical Documents and etc..) so that War Thunder will do something about it.
Biased opinion is NOT tolerated'.' this coming from a web lel , I think hes saying its op beacause they fire fast asf lol
Are you saying this tank got a lot of kill counts during World War II but its bad in the game?
When in fact the game entirely modelled those vehicles based on their performance straight from the blueprint and statistic data.
So what am I saying about?
Its simple, you just deal with it.
A lot of people are complaining about the T-34s with those slope armor even discussing some legend about the russian bias. Although the T-34s were purposely designed and engineered that way. It goes the same for the rest of the nations.
Propaganda is different from the reality, It also applies in this game.
Depends, other than the HEATFS nothing about the type 62 is accurate
People complaining about it when there's no evidence to prove that its inaccurate.
So what makes it inaccurate anyway?
Please include sources and references
Realistically, solid shot is good at keeping high penetration, muzzle velocity, and (if you have a good war industry) less prone to breaking on impact. If all you need is a single penetration or injured/crew member to cause a full bail, solid shot is a great choice. The only time the British found a need to fill it with HE filler was HE shells.
But, War Thunder is not realistic in that sence and results in you picking crew off 1-2 at a time, often with deadly results if you don't hit the gunner first.
Where to find this info? On the actual forum if you're so inclined to learn more and ask gaijin to change it.
Sorry but I can't take you seriously with that profile. This game is not real life you know? Hell it's not even a simulator. Many things from real tank warfare don't apply to WT.
Solid shot desperately needs a buff, you often won't even kill a tank from the side with regular ap.
The fragments should bounce around in the tank more. Also Maybe solid shot should behave more like HESH in the way that it won't damage modules a lot but devastates the crew.
What.
"There's no such thing as underpowered in this game" Then what is the BR system for? Can't be for... BALANCING can it!?!? So that vehicles don't face things that are significantly more POWERFUL than they are? Never! Since everything has the same level of "power" in this game!
People are saying it's WAY too hard to use British tanks compared to other tanks of their tiers, not that the statistics are wrong, that the way the game works is significantly different to real life (especially with spalling, which is almost compete BS in this, or hitting an ammo rack with a 17pdr shell and it somehow not exploding (as in, a direct hit))
Things may be designed and engineered a certain way, but that isn't what people are complaining about, they are complaining about tanks being significantly better or worse than their counterparts at their tier, so they need to be moved in the tiers etc. to compensate for them outperforming things at their tier.
In reality, T-34s with the F34 gun would be facing Tigers. This is not total realism, it's aproximate realism, there is a huge difference and you'd do well to learn that.
The fact you can score a direct hit on ammo racks and not detonate them is extremely annoying, especially when they also eat the shell, and spalling doesn't pass through people (even though it absolutely did IRL) along with the shell bouncing inside the tank.
Not really, the British vehicles are significantly worse than their same-tier counterparts, they don't have HE filler, require way more shots to kill someone, and for some reason are extremely innacurate for one of the more accurate guns of the war