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My two cents, for whatever it's worth:
There is a rangefinding ability for some (all?) tanks, I think it is typically bound to "u" by default.
There is a crew skill for your gunner for rangefinding, and it makes your shots more accurate.
There are typically two modules on each tank for accuracy.
Without the crew training and module unlocks, you can be shooting at an enemies exact range, and straddle targets all day in AB. For RB it's less exaggerated, but there is still a huge difference between high level crew + modules unlocked, versus mediocre crew + standard tank.
If you have the above (Reasonably good crew + modules), my first comment is that each map has typical benchmark engagement ranges. For maps like poland in the city, about 200 meters was usual, but on maps like Kursk it wasn't unusual for me to make a first shot at 1500m.
My second comment would be that there will be times where a SWAG is the best thing you can do, and the only thing that really helps in those scenarios is to have practice with your vehicle and be able to say, "Eh, that oughta be about right".
I don't think anyone, myself included, started RB as being a good player. We all flailed our arms and struggled a bit until we figured things out, and I know that I still find myself learning new things all the time. I haven't played tanks for two or so months, and I probably need to re-teach myself a lot of things, particularly with all these smoke shells.
Best way to me: parctice and memory. Spend a bit of time in the test range for whatever gun you are using. If I know what tanks I am going to go out with, I hit the test range with those vehicles for about 10-15 minutes before I head into battle, just to make sure my aim with said weapon and ammo is good.
When you are firing at very long ranges and you have a decent idea of your gun and ammo, get your rough range you think it will be, fire, and watch where it lands. Once you know how you need to adjust (lower, higher, to the side a bit), you need to remember that small adjustments are what need to be made. Just a few milimeters of the sight up or down can be the difference between hitting the targer, or flying way under or over.
Now, there is also sight distance control. This takes some practice though. What this can do is adjust the elivation of the barrel without using your mouse.
http://steamcommunity.com/sharedfiles/filedetails/?id=943135683
So, you could leave your mouse alone and set the sights which will adjust the barrel for you (so, I have mine set so if I hold X my barrel and sight go up and holding Z brings it back down. Neat feature with lots of options to play around with, but it takes some skill to use.
Just to start off, I would simply sugest practice. Take advantage of the test range and get general ideas of where your shots will land at what ranges. I would say spend 10-15 minutes there each day or whenever if possible to just start getting used to your gun. Then, move on and play with rangefinding via the key you can set.
http://steamcommunity.com/sharedfiles/filedetails/?id=518651366
A good way to rangefind is also to know the distance between 2 points (I.E on Kursk the hill to hill engament is 1.6km)