War Thunder

War Thunder

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Mechanical_Lamb23 2017 年 6 月 5 日 下午 4:41
Can someone provide an arguement for planes in (realistic) tank battles?
Im one of those people who think that planes shouldnt be in (at least realistic) tank battles and believe that gaijin should make a Combined Arms mode for people to play both their ground, air, and eventually sea vehicles instead of dumping it into tanks.

People say its a dumb idea yet the extent of all arguements ive heard has been "because tanks got bombed by planes in WW2" or "this is meant to be a game of combined arms" which im aware of and is the reason for making a completely seperate mode.

So anyone who thinks that planes SHOULD be in tank mode, please provide me some reason they should be or a link to some statement by gaijin about the matter.

Thanks for reading
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正在显示第 1 - 13 条,共 13 条留言
=UPG= ๖ۣۜDalek 2017 年 6 月 5 日 下午 4:44 
To counter tanks who would otherwise camp on a hill 3 miles away all game, to clear capture areas, to rescure friendlies, give purpose to MAA, etc
最后由 =UPG= ๖ۣۜDalek 编辑于; 2017 年 6 月 5 日 下午 4:46
Slyke 2017 年 6 月 5 日 下午 4:53 
If there is to be a game mode for both tanks and planes, it has to be the only game mode for at least one of them (there wont be enough players to fill all the game modes otherwise, this game is already 6 in one which is stretching it kinda thin). And it can't be planes because for aerial combat they need larger maps too.

It also helps deal with some annoying tank "tactics"; somewhat mitigates the "ye gods that tank is OP >_< my gun doth nothinge" effect; makes battles less one-dimentional and focused on camping.
最后由 Slyke 编辑于; 2017 年 6 月 5 日 下午 4:54
=UPG= ๖ۣۜDalek 2017 年 6 月 5 日 下午 5:06 
引用自 Mirage
It's fine that they're there, it's just heavily stacked in the favor of planes where someone with 0 experience in tanks can dominate a game in a plane, and people who prefer tanks have no gamemode.
You mean somebody with more experience in a plane than in a tank will do better in a plane? What a shocking revelation!
Illusionyary 2017 年 6 月 5 日 下午 5:07 
I'm fine with aircraft in realistic and simulator, but they shouldn't be in arcade.
Mechanical_Lamb23 2017 年 6 月 5 日 下午 5:09 
引用自 Curst
If there is to be a game mode for both tanks and planes, it has to be the only game mode for at least one of them (there wont be enough players to fill all the game modes otherwise, this game is already 6 in one which is stretching it kinda thin). And it can't be planes because for aerial combat they need larger maps too.

It also helps deal with some annoying tank "tactics"; somewhat mitigates the "ye gods that tank is OP >_< my gun doth nothinge" effect; makes battles less one-dimentional and focused on camping.

The problem with the camping arguement, is i dont really see camping being changed much due to planes pressence. Even in games where theres maybe one or two planes in the air at all, everyone is relatively mobile or just as mobile as when their are planes present, maybe only a few times in my 2000 or so RB matches have i said "i really hope someone drops a bomb on that guy" probably only a couple of times. Just whenever i play, camping isnt much of an issue with map sizes being large enough to flank anything. Only times i can see "i hope they drop a bomb on that tank because theres nothing i can do about it" is if its a maus or something "impenetrable".

I defiantly understand the problem with too many modes as it splits the playerbase, but i doubt simulator battles take up too large of a portion of the player base (as if you ask me its a giant hassle to play it) but id like to see gaijin at least give a seperate combined arms mode a try, and if they say "nope doesnt work, causes MM problems" then id be at least somewhat satisfied
Mechanical_Lamb23 2017 年 6 月 5 日 下午 5:16 
引用自 Mirage
It's fine that they're there, it's just heavily stacked in the favor of planes where someone with 0 experience in tanks can dominate a game in a plane, and people who prefer tanks have no gamemode.

Thats something i agree with. My biggest problem with how planes work in realistic battles is its unfair to tank players in multiple ways.

1. It removes people in their tanks to capture objectives, an example is where my team had 4 people in planes and one guy in an AA. Or all the times the enemy team runs out of players in tanks, and all thats left are people flying around in planes.

2. It acts somewhat as a "hand of god" mechanic to tank players. Most of the time all planes make me feel is a constant paranoia a literally inescapable explosion is going to instantly end the game for me and theres nothing i can do about it. Realistically shooting down a plane in a tank is unlikely at best even if youre foucsing on the plane. Tanks have no adequite way of defending themselves. Youre basically a sitting duck, even more so if youre AA isnt a sharpshooter/able to even hit the plane BEFORE it drops its load, or your team doesnt have any planes in the air.

3. I feel that if youre going to play TANKS mode, you kill in youre tank, or you be killed by a tank. People in planes not only remove someone to cap objectives, but targets for other players. This goes back to 2, but i think both players should have an equal chance at killing one another, instead of a bomber diving down and dropping its load before anyone knows what happened and why their tank has burst into flames
最后由 Mechanical_Lamb23 编辑于; 2017 年 6 月 5 日 下午 5:23
R.A.T. Army *MST3K* 2017 年 6 月 5 日 下午 5:18 
I always saw it as an answer to campers. Since you can't see the names, it can be hard to find the last player. Air support is a way to locate them.

It also is a nice way to get rid of spawn campers.
最后由 R.A.T. Army *MST3K* 编辑于; 2017 年 6 月 5 日 下午 5:19
Slyke 2017 年 6 月 5 日 下午 5:25 
IMO the main reason is that having planes in all tank battles is the only way to have a working game mode with both of them present. It's probably also worth mentioning that having planes in tank battles gives purpose to both ground attack planes and mobile AAA. Everything else (supposed effect on campers, etc.) can be incidental for all we know.
cobalT 2017 年 6 月 5 日 下午 11:51 
Anti aircraft vehicles would kinda lose their purpose.
最后由 cobalT 编辑于; 2017 年 6 月 5 日 下午 11:51
Chaotic Harmony 2017 年 6 月 5 日 下午 11:56 
引用自 Mirage
引用自 R.A.T. Army *MST3K*
I always saw it as an answer to campers. Since you can't see the names, it can be hard to find the last player. Air support is a way to locate them.

It also is a nice way to get rid of spawn campers.

Planes being able to act as scout planes and having only small bombs to disable or inflict minor damage upon tanks would be plenty, you cannot justify a plane with 3000lbs+ of bombs +12 HVAR rockets as it's a counter to campers.

Kittens like to camp; small bombs won't crack em open.
Narf 2017 年 6 月 6 日 上午 12:43 
Planes in ground RB are alright, but their cost should be tweaked heavily.

It's not alright with me that someone can rush a cap point in the cheapest fast vehicle he has, punches out and respawns in a heavily armed plane with bombs and rockets. AG-weaponry should massively increase spawn costs, making spotter and air combat aviation rather cheap and heavy anti ground armament expensive.
Æthelwulf 2017 年 6 月 6 日 上午 1:45 
From a playability standpoint, planes completey ruin tank matches. All someone has to do is press a key to get a free plane, then they crash into you with no skill, resulting in a free kill for them.

That should only be possible for Japanese pilots.

Having said that, planes still hopelessly outmatch tanks and break the gameplay of tank-on-tank action.

Planes basically get free reign over the battlefield and can kill tanks on a whim, while tanks have virtually no chance of ever shooting a plane unless they are AA.

If you get a good Stuka pilot coming against you, well you can basically say GG cause he will kill you and your whole team and all of your respawns, easily. 1 500kg bomb can take out like 3 tanks if they are close enough together.
Vriz 2017 年 6 月 6 日 上午 1:53 
引用自 Æthelwulf
From a playability standpoint, planes completey ruin tank matches. All someone has to do is press a key to get a free plane, then they crash into you with no skill, resulting in a free kill for them.

That should only be possible for Japanese pilots.

Having said that, planes still hopelessly outmatch tanks and break the gameplay of tank-on-tank action.

Planes basically get free reign over the battlefield and can kill tanks on a whim, while tanks have virtually no chance of ever shooting a plane unless they are AA.

If you get a good Stuka pilot coming against you, well you can basically say GG cause he will kill you and your whole team and all of your respawns, easily. 1 500kg bomb can take out like 3 tanks if they are close enough together.
That's Arcade and even then, its limited.

Also don't bunch up on a cap point late in the game when planes are in play.

But back to OP:

Planes for me are a balancing feature to actually good tankers that decimate the other team. It's a way to clear the opposing force when they're overwhelming your team.

It IS overkill when your team is winning and especially so when abusing the system to get planes easily by spawning in a low SP vehicle and getting to the point.
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发帖日期: 2017 年 6 月 5 日 下午 4:41
回复数: 13