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Whoa, whoa, whoa. If I wanted bad audio quality, I'd watch an average Youtube commentary. No VO is better than bad VO.
Actually, You only need to voice over the alphabet a couple of times and then derive computer modified accents, I have seen this working before if you are familiar with any of the X-Universe games specifically X3Reunion and above you will notice that the voice acting is actual digitized by the computer. The technology behind it is not new its basically the same techniques windows have used for years to get computers to read aloud. Essentially you first voice over the entire alphabet letter by letter and then turn the voice over into an array which basically says ok for the text "a" lookup the array and check which variable id that matches that letter to be spoken is then speak it with sound. I know this is a terrible explanation as I have not dabbled in it much myself but that is the jist of how it works.
You end up with a voice over array indexed into engine readable text so when the engine reads text it is able to read aloud by looking at the array and seeing which voiced over letter matches that text. The trick with it though is to get it to play back smoothly and understand words and nouns.
This is when you are better of using a third-party Speech Synthesizer in your engine.
And crap no more cards to drop...