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Good for a sticky, sticky, STICKY.
It would be great if you could add to this.
As for making money (pretty fast); After boarding or destroying an enemy (or friendly) ship dont forget to sell their "systems" seperate. (transfer command to it and empty all weapon-slots).
If you manage to find "The Spire" station, you can buy every "license" there wich will give you a steady monthly income. (cost;250.000credits per license/income around 1000-2000credits monthly)
I also found an officer-for-hire who also gives me 5500credits a month.
All this made sure i have a huge income, even without doin any missions at all. It seems also possible to get licenses for selling loot at better prices, this might also open options for buying in one station and selling it at another station for a profit (havent tried that out yet).
I hope this helps you abit, so we can have more video's like this!
@Menicus, what do you mean by 'transfer command' to be able to sell systems? :)
The way is sell my "pirated" ships is by transferring command to it via the "hangar/garage" option on planets or stations.
By doin this it lets you strip away the "systems" (heavy and light weapons) and sell those seperately or use them yourself.
By using transfer-command, you swap the ship you're using. This option only works when you store the "pirated" ship in your Garage/Hangar on a planet or station.
As for your 360degree-action, press V-key to go into turretview or press F-key to have your gunners "fire-at-will" (or use both).
Fire-at-will becomes pretty strong at higher levels and with upgraded systems. (The Brotherhood decloaking in their escape-pods is no threat at all anymore).
And once you get a ship with a hangar you will be able to have a fighter-squadron ready to defend your ship too, 360degree-combat will be fun^^
http://youtu.be/vEyaSgq4WHo
Did miss heavy-weapon use.