Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
What really gets me is the sheer mass of the asteroids. The fields are both super dense and enormous. Compare the fields to the size of the planets. There must have been superplanets a hundred times the size of the terrestrial planets that smashed into one another to make those fields. Yet not one rock gets sucked into a wormhole or a rift, or even makes planetfall or a sundive - in either sun. You'd think the blue neutron star would have annihilated everything way before the start of the game. The system should just be the neutron star and a sphere of utter destruction surrounding it. Miraculous proof that God exists.
They do respawn in the way Twelvefield said. When you leave the area and come back, the asteroids are also back. Same works for nebula gas pockets.