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Although this game cannot adjust the difficulty level, you can improve your level or get key items by completing side quests. In this case, you can win the BOSS more easily.
Also, if one approach or method isn't working, don't just try the same thing over and over again. I had that same issue with some bosses and had to change things up. Spark respec is free for a very good reason.
Also, if you can specify what boss you are stuck on, that can help people give you advice.
Not really, good thing is you can respec anything anytime, but killing global world enemies and not bosses is just really not worth to me, unless you like farming 12 hours, I personnally don't, I don't mind farming a little but global enemies really give almost nothing
There's some weird choices in there.
Like I see no reason to even have a stamina bar in the first place, aside from wanting to be a Souls like. Which is weird, because they kept denying it would be a souls like.
I see also no reason to not be able to cancel any attack into dodge, nor not to have attacks do more damage or go straight into a critical or a free heavy hit after a perfect dodge.
A lot of the ways enemies can hit you also feel nonsensical, like that Wandering Wight and his weird free AoE damages.
Now I will however say that while I love Dark Souls 1-3 (not 2) and Sekiro, I never cared for any Souls-like not made by FromSoftware and not helmed by Miyazaki.
Wukong for all its gaping frustrating flaws is the only one I ever did like.
But yeah, I admit game design might be the only game's flaw there
well, in China, some people choose to use the modifier because this game is too difficult,limited use reduces the difficulty of the game.
It will not reduce your sense of game experience. Fortunately, this is a stand-alone game that won't affect others.