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The fact that you can't choose which customization you actually want to buy is just pure scam.
Yeah. I think this was a huge miss. I like being able to choose my mythics when I complete the pass, but every other aspect of it is really disappointing and highkey greedy. Which may not be the fault of the actual team but of the C-suite. It would have been better if they couldn't be purchased at all, because I have a hard time believing these will sell well. It's a real shame because since Bobby left, it's felt like the team has made some pro-consumer changes, like adding coins to the pass, making all heroes free unlocks, doing trials for new modes and heroes, ditching weekly challenges, and a lot of other stuff that I've generally liked, but this feels like a step back in a lot of ways.
Yes. I know. I acknowledged this. But if this option exists and there isn't backlash, more companies will get ideas and hey, y know what, maybe we should charge $30 for legendary skins instead of $20. Some developers want to start charging $100 for the base price of games. We as consumers need to stop these goalposts from being pushed. Obviously the intention is to buy the battle pass as I said, but the fact that they value a single maxed skin at the price of a AAA game is pure insanity, even if it's optional. Just because it's just optional doesn't mean it's okay.
But battle pass level skips have been a thing since the battle pass was created, and they're expensive in every game. This is truly pushing the boundaries of skin pricing for the worst. Again, right now it may be mythics or just be an Overwatch thing but if we normalize this then other people get ideas, and suddenly every skin in every game is $40. Games were $60 until one publisher decided to put a game up for $70, and now that's the standard. It's the principle of asking for $70 for a skin.
If this is what You are worried about, then i have news: Valorant has already done a similar thing.
yes,force me to play your game in order to unlock skins by paying and not because i like playing it. Maybe you skipped the part when publishers started to hire behavior analyst in order to make people get addicted to FOMO and other bs
I think you have a bigger problem if you:
1. Feel obligated to own skins for a game you don't like
2. Are so easily influenced, especially knowing the shady marketing practices that exist. That's like saying you're going to rob a store because they tempted you buy putting stuff you like but can't afford in a display window, but it's really their fault for tempting you.
I don't understand why you felt the need to comment this. I'm not exactly making a fuss about it, I'm respectfully voicing constructive criticism and concerns. Obviously I recognize that the company wants money and will probably not go back on this, and I don't care that much either way.
Forgot about that. Valorant is even worse. I've always hated that.