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Keep this setup. I use the same, pretty insane.
Thanks for the confirmation.
Also I would think that these traits would also be primo for fireball staff. Already got a HoD fireball staff and that trait applies to both attacks.
I also recommend taking Bloodlust over Regrowth, because when fighting hordes of slaverats you will basically kill each rat with one RMB hit + burn damage.\
Therefore I think the best trait combo would be Mastercrafted, Bloodlast and Stability.
I always use it with a sword with earth rune trait, charge or normal attack.
Best Traits for conflag:
1. Stability - will land in a strange spot when it will reduce more heat BUT full charge will go straight over overheating limit.
2. Regrowth or Bloodlust. In 1.5 they are at least equal (or bloodlust may be better with increace of killing potential)
Now you should settle with:
Diversion \ Berserking \ Channeling rune \ Mastercrafted \ hail of doom \ haste \ knockback
Diversion - huge AoE will make fallen allies safe-safe. But will work only when someone falls.
Knockback - 20% to push enemies extra far. May worth a slot with pushback reduction.
Hail of doom - 15% to make double normal attack. eh.
Mastercrafted - do you need extra AS on normal attack?
Berserking or haste - do you need extra AS on normal attack?
Channeling rune - you will save like 10-20 hp through the game. think yourself if it worth it.
oh you mean on the weapons? regrowth, stability, and probably haste.
I don't think it does.
However, in the current build killing hordes with consecutive light attacks is often more heat efficient so mastercrafted is still good. I'm not so sure about that in 1.5 anymore.
mastercrafted - also charges the AoE attack faster and lets you spam more AoE attacks in a shorter time. helps to kill ogre fast. ofc i dont charge AoE for killing ogre but i spam a lot of small ones at him.
channeling rune: i only vent when i'm in a really bad situation. and then im happy with any dmg prevented. So IF i vent i would take 15-25 dmg and with this trait it would be only 12-20 so im happy with it.
Till 1.4, regrowth > bloodlust. no discussion needed.
Diversion is very nice on conflag sometimes i use this together with knockback and bloodlust. Best to save grim carriers.
berserking/haste/Hod ... dont think make any sense on that staff.
Important side mark: I play always with earth rune trait on sword and i use that trait.
I tell only by my experience since i play a lot with mage and conflag. I dont know any specific numbers about the traits and staff.
Knockback is good too but sometimes you will push rats to your rear and it not so nice.