Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
SOLUTION:
Once you started your game as a torso, you dont need the torso mod anymore so save your game, exit the game, uninstall the torso mod, when in the menu, you will click on import game, select the game. Now, you want to uncheck research then import your game. Check in your building menu, everything should be back to normal. :)
THANK YOU!!!!!!!!!!! I knew it had to be torsomod. I wasn't finding a solution anywhere so this was super helpful. Thanks again
(Didn't check the mod in FCS)
You don't even need to unsub the mod, import with techresearch is enough.
As in any new start that gets made must get the default tech manually added.
any ideas as to what I just did?
Then your science toon must spend time there researching it.