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as for them spawning right before you, that is known, but is an issue because the games engine can not keep up when your playing the game at max speed.
this is also an issue if your character is running at full speed with high athletics and sprint robotic legs. your character is running faster then the game can keep up with. so its akin to running the game at higher speeds.
having the game on a SSD reduces this issue as the SSD can keep up more then if the game is on a HDD.
Edit.
I get this same issue as I'm on a HDD and my character has the high athletics and speed legs. NPCs spawn right in front of me sometimes and by the time they fully loaded, I'm way past them already.
Persistent squads are spawned from some town or camp, they are stored in the save data when you leave the area. And with the exception of gate guards, generally whatever happens to them is saved (i.e. Kill a shopkeeper, and they will stay dead and will not be replaced).
Homeless squads are spawned in the wild around the player. These are completely random, based on a frequency and spawn pool for each region. When these leave the loaded area, they are deleted. And they are infinite, with some of them having world state conditions to control whether they can spawn.
Most squads you see in the wilderness are homeless squads. Though there are quite a few persistent ones out there too. The persistent ones can make it feel like you have some impact on the world, but it's not possible to completely wipe out a faction just by killing patrols.
As for things spawning on top of you. It's generally pretty rare in my experience, though it can happen. I'd wager your skimmer cases are not that though. Skimmers can burrow into the sand to ambush people walking through. They are not completely invisible though, keep an eye out for their heads popping up from the sand.
Probably an TES 4 Oblivion style civil war: mages uses AOE who hit guards who is now hostile to mage guild.
So shops was unmanned but has later reopened, now it might be shopkeepers getting released from jail.
Thanks for the reply. So in theory if i want the most persistent experience, i should turn down the squad frequency to its lowest number, as this will only change the homeless squad spawns, and not the persistent town squads.
Correct me if i'm wrong though
But you could turn up nests/camps, as those are sources of persistent squads.
I like homeless spawns in regards to the early stage as it allows for more situations where the newer player can potentially succeed. But now that im in the mid game, theyre more of a nuisance than anything. I feel like im part of the world stage which is challenging in an of itself (hostile with nearly everything). And the last thing i need is some random out of no where spawn to throw of my conquest
and here i thought that skimmer thing was just a glitch and them clipping through terrain