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this is intended behavior from the game.
Wear armor, their blade cause bleeding and will seriously wound unarmored character
It is ok to miss tax payment , your relationship with uc won't be worsen and they will send a cycle of tax collector and punishment squad
Yeah, intended behavior? Go shove it. You can literally not play this game and just make a base and naturally grind your guys up to be capable of defending themselves, because these nonsensical stacks of super high stat raiders are spammed against your base. You think this is a good design decision?
Holy Nation patrols won't even attack these stupid OP ninjas.
You're not intended to be able to set up a base early on. That is the point of the raids in the first place, to force you out if you're not ready.
That said, the Black Dragon Ninjas raid IS a bug. Their AI breaks and they get stuck, never leaving. There are intentionally occupying raids, but that's not one of them. They're supposed to steal your food then leave.
Ahh this is exactly what i had. I ended up hiring mercenaries and taking the base back with a lot of force/death.
Thanks for the reply.
also when you get more experienced in the game, making bases early becomes a option as you have learned how to deal with them. and you have learned when to run instead of trying to defend a base that you are hopelessly outclassed on.
Ah, yes. I totally want to sit down and spend thirty hours of my valuable time leveling up... what? Twenty characters to be combat capable? And then I finally make a shack?
Your raids - intended to get people to not make bases early - don't work. You just run away from your base and all they take is some food. They left all of my valuables untouched.
But play the game as you should to gain some skill, i.e, let your guys try to fight, and they get stuck in a ransacking loop and your guys die because they never leave and you can never get up and heal your team. Lol
buy buildings in town instead, its a great way to avoid base raids and it gives you a chance to build up and get better. this is why you can buy buildings in towns.
There are Holy Farms in the valley that I've never seen get raided. Why can't the player do the same? Maybe a finished game like this should have a feature where when you have good reputation with the local nation's patrols, you can go and talk to them and get them to follow you? That way, when bandits do attack, you can try to hold out within your walls while a runner goes and brings help?
Oh, I guess this feature is unnecessary! Since you can go full jank and just lure groups of enemies into wildlife or patrols... but that's so situational.
Holy Nation patrols are not mercenaries. they patrol the land to protect it. this is why you can go someplace else and hire mercenaries for yourself.
Thats complete bullsh. This game is supposed to be an open world game, isn't it?
What you say is, a new player is forced to grind to buy a house, just to continue grinding for days and days of playing the game until he is able to do anything else. Raids to make it difficult are perfectly fine - but then at least make them realistic and give the player the possibility to circumvent or defend against them! Or sit them out instead of being forced to wait till eternity!
No raid takes for eternity, especially not when the raiders don't do anything else but walking around. Wtf guys?
Everything you're complaining about is already in game.
It's an Open World game. Which you apparently don't know what that means. Open World does NOT mean the game lets you do anything you want as a complete newbie. If you do not know what you're doing, you absolutely will get wrecked by going to places or doing things you simply don't the experience yet for how to properly do them.
That's why there's usually a recommended way of doing things for newbies since it lets you more easily digest the various lessons of the game, and then once you know what you're doing you can break that mold as much as you want since the game is wide open and you now have the necessary knowledge to do what you want to do.
You can base build immediately in a new start if you absolutely want to, and thrive.
(I purposefully don't even use the Base-Building starts for base-building because I think they're TOO EASY (I just grab whichever solo start puts me closest to where I plan to build my base) they do almost everything for you in terms of the initial set-up. The only thing left is the actual execution).
But that's also why they're listed as Easy/Hard. If you have no idea what you're doing, they are extremely hard and annoying. If you do, they are ridiculously easy.
Sure, if you like grinding as main content of the first hours in-game. Since there is not much more content besides grinding, fighting and building a base it is stupid to make the latter that hard with unlogical and artificial measures.
I am complaining about the way raiding is implemented - not that the beginning, or base-building is hard.
They want to force us to start a base later in the game, but don't give us the gameplay content to do so in an appropriate way, e.g. by quests, joining a faction, fighting tournaments, apply to an army or recruit NPCs faster etc. etc.
there are areas on the map where you wont get any raids, but they tend to be in areas where the NPC's tend to be, at a higher level as well.
You can buy buildings in town as a safe alternative to avoid raids. this way was meant for the player to be able to have a base of operations early on in the game. so you have time to train up and become stronger so you can deal with base raids later on in the game.
Also there are ways to avoid raids. you run from your base when one comes in. there is no rule where you have to defend your base.
but building a base was never meant for the early part of the game. its more of a mid game thing.
but for me personally, i do build a base early on, i find a place that has a town that will defend me. then during a raid. i will either try and fight off the raid. or ill run to the town and have them help me as the raiders chase behind me. course this is not a guaranteed way, as the town I'm running to might be friends with the ones raiding me.
But i already know the price i pay for building early.
also this game is not like others, The Dev never intended to have quests. this is his vision of a game he wanted to play. and he intended it to Not be like other games, so it will not have the normal things your used to.
Also there are limitations to the games engine. like it has as much content as it can handle and then some.
This is why Kenshi 2 is being made.
Made on a modern game engine instead of one the Dev made himself.