Kenshi
Tiny Settlement
Ok what the hell, How the devs gonna kill this place? Been a long while since I been here but I really liked this lil in the middle of nowhere place. Sad face :-(
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Showing 1-15 of 21 comments
Shidan Mar 29, 2017 @ 5:44pm 
Was always supposed to be dead. You never questioned why all the buildings were destroyed?
Papasaurus Rex Mar 29, 2017 @ 6:06pm 
they were not destroyed in my early games, I used to go in and trade there often, HN used to patrol it also
Papasaurus Rex Mar 29, 2017 @ 6:07pm 
I mean back when the bottom and top section had not been added yet.
Tommygun Mar 29, 2017 @ 6:10pm 
Yes, I remember when they where whole. I can't recall if there where any shops or a bar?
Papasaurus Rex Mar 29, 2017 @ 6:13pm 
Was 2 shops no bar I don't think, mechanical and weapons or armor I forget for sure, I think armor got blue prints there before.
Shidan Mar 29, 2017 @ 6:32pm 
They were ruined buildings though. Inhabited, but ruined. It was always supposed to be a destroyed village in a warzone. But it accidentally had population.
Papasaurus Rex Mar 29, 2017 @ 6:37pm 
The I was bugged, cause the buildings were not runined at all, they were fully loaded shops with a roof and doors that were locked at dark/closing time
Shidan Mar 29, 2017 @ 6:40pm 
That's interesting. I went there many times myself to find them ruined with rubble all around. Shopkeepers were standing in the building pretending to run a store and everything.

Regardless though. As sad as it may be, this was laways the plan. :(
Papasaurus Rex Mar 29, 2017 @ 6:58pm 
Ok, to bad I enjoyed that place, til I upset the HN and then was unable to use it.

Also I have noticed I can gain rep with Traders guild just buy trading with them. I thought for the most part reputation going up with factions was not yet in the game?
Tadwei Mar 29, 2017 @ 7:22pm 
Out of five starts, Tiny Settlement has been full buildings and inhabitated twice. The first time was before the most recent map update, the second was one briefly after lastest patch.
Papasaurus Rex Mar 29, 2017 @ 7:28pm 
Interesting, so maybe it is a random chance to built and populated
Stormbrooke Mar 29, 2017 @ 8:51pm 
I can confirm - in the early days of the newland map they were whole buildings, the northeastern building was a Trade Shop, the western building was a Holy Nation armory... I remember training my new newland characters on the dummies on the roof, and the southern building was an armor/clothing shop. I spent many early days leading dust bandits to thise place and the way station.

Likewise same for me on all recent imports for me this place is destoryed.

I kind of like the sense of loss it created, for the first time the world seemed dynamic, my older character's memories of this place that was now just dust and rubble. :)
Grimmrog_SIG Mar 30, 2017 @ 12:23am 
it would be great if there were like 50 spots on the map that could spawn 10 villages by random with every game start. That way a few things are less static. maybe another 5 are then just runs, and the rest empty.
Last edited by Grimmrog_SIG; Mar 30, 2017 @ 12:24am
random generation of towns is somthing Chris does want. just not sure if or when that will be added.
Grimmrog_SIG Mar 30, 2017 @ 7:12am 
Originally posted by HaTsUnE_NeKo:
random generation of towns is somthing Chris does want. just not sure if or when that will be added.

oh, very cool. Maybe they could eve have minor settlements that get built, and can alos be destroyed and decyed again. so that ocossionally some groups try to establish new settlements. Which can fail or succeed depening on what happens in and around them
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Date Posted: Mar 29, 2017 @ 5:41pm
Posts: 21