Kenshi
Lacertae Feb 10, 2017 @ 9:57pm
Bugmaster is bugged out?
I recently made an excursion into Spider territory and found the infamous Bugmaster in his tower. I defeated his spiderfriends on the first floor, and attacked him when he came down to bandage them. Needless to say he kicked my ass and I limped back to a nearby town to recover.

Fast forward a few in game days and I returned to his tower to confront him again and found NOTHING. No spider guards, no Bugmaster, his tower is completely empty.

Did aggro'ing him somehow caused him to despawn when I left the area? That would be awfully unfortunate since I wanted to fight him a few times to upgrade my skill levels. I didn't do any meaninful damage to him, so he can't have bled out.
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Showing 1-15 of 18 comments
Tommygun Feb 10, 2017 @ 11:16pm 
Sounds like a bug.
Well, if he doesn't show up again, you can import your save and reset the world.
Just make sure you are at least a little bit away from the building he is in or that building won't reset.
Peregrine Feb 11, 2017 @ 1:48pm 
Originally posted by Tommygun:
Sounds like a bug.
Well, if he doesn't show up again, you can import your save and reset the world.
Just make sure you are at least a little bit away from the building he is in or that building won't reset.

I have an issue with shopkeepers vanishing, maybe it's the same bug?
Tommygun Feb 11, 2017 @ 2:25pm 
Originally posted by Peregrine:

I have an issue with shopkeepers vanishing, maybe it's the same bug?


Maybe, but shopkeepers can also be killed off by bandits and animals at times.
The Bugmaster is too tough to get killed off by those.
There also used to be a very common bug where shopkeepers would get stuck ether in bed or along the path to and from bed.
Although, I personally haven't seen that bug for some time.

Just for the record, the bugmaster doesn't have a bed.
Last edited by Tommygun; Feb 11, 2017 @ 2:26pm
Lacertae Feb 11, 2017 @ 2:42pm 
Originally posted by Peregrine:
Originally posted by Tommygun:
Sounds like a bug.
Well, if he doesn't show up again, you can import your save and reset the world.
Just make sure you are at least a little bit away from the building he is in or that building won't reset.

I have an issue with shopkeepers vanishing, maybe it's the same bug?

Sometimes my shop keeps don't get up from bed for days on end to open the store. Also some shop keeps don't restock for some reason.
Peregrine Feb 11, 2017 @ 2:46pm 
Originally posted by Tommygun:
Originally posted by Peregrine:

I have an issue with shopkeepers vanishing, maybe it's the same bug?


Maybe, but shopkeepers can also be killed off by bandits and animals at times.
The Bugmaster is too tough to get killed off by those.
There also used to be a very common bug where shopkeepers would get stuck ether in bed or along the path to and from bed.
Although, I personally haven't seen that bug for some time.

Just for the record, the bugmaster doesn't have a bed.

I mean, the shop keeper is GONE. No guards or anything. If you run into their store and take something from a container, it's listed as STOLEN but no owner is IDed. If you take an item from a shop container (even a RED MARKED LOCKED ONE) and drop it on the floor, THEN pick it up, it's owned by you, no STOLEN tag at all.

Sometimes it happens when I load after a save, and sometimes I stole from that store, but other times I never did. (BTW, no towns have been overrun in my game by bandits of any kind)
Lacertae Feb 11, 2017 @ 3:25pm 
Originally posted by Tommygun:
Sounds like a bug.
Well, if he doesn't show up again, you can import your save and reset the world.
Just make sure you are at least a little bit away from the building he is in or that building won't reset.

I can try that if he doesn't show up after 20 more in-game days. Thanks. Is there any precautions I should take when importing, such as any backups? I remember seeing that importing and resetting will take out all the loot in the ruins, so I hope that's fixed by now.

Originally posted by Peregrine:
I mean, the shop keeper is GONE. No guards or anything. If you run into their store and take something from a container, it's listed as STOLEN but no owner is IDed. If you take an item from a shop container (even a RED MARKED LOCKED ONE) and drop it on the floor, THEN pick it up, it's owned by you, no STOLEN tag at all.

Sometimes it happens when I load after a save, and sometimes I stole from that store, but other times I never did. (BTW, no towns have been overrun in my game by bandits of any kind)

Sounds like the exact same issue I have with boss characters and other important NPCs (Lady Kana for instance). Where they just up and disappear in an area that should be VERY safe for them (multiple strong allies).
Last edited by Lacertae; Feb 11, 2017 @ 3:26pm
Shidan Feb 11, 2017 @ 3:46pm 
I'm thinking this and your bugged armouries, along with the vanishing shopkeepers mentioned previously, may all be the same bug. I've seen several more reports of these vanished squads than normal these days, making me think there is a new bug going on.

PS: The import bug has long been fixed. So it should be safe now. :)

Edit: Actually, can you upload the save before you import? I want to check something out using the save editor.
Last edited by Shidan; Feb 11, 2017 @ 3:49pm
Lacertae Feb 11, 2017 @ 4:25pm 
Originally posted by Shidan:
I'm thinking this and your bugged armouries, along with the vanishing shopkeepers mentioned previously, may all be the same bug. I've seen several more reports of these vanished squads than normal these days, making me think there is a new bug going on.

PS: The import bug has long been fixed. So it should be safe now. :)

Edit: Actually, can you upload the save before you import? I want to check something out using the save editor.

Sure, I haven't decided on whether or not I'll import yet since I'm not certain that my research tech transfers (is it character specific? I'm at Tech 6 and I've only had one character work away at it). But I've upload my save here if you want to have a look (google doc): quicksave.7z[drive.google.com]

I have the following mods installed: Harder Group Combat, Wearable Masks (masks and goggles in belt slot).
Shidan Feb 11, 2017 @ 4:30pm 
Thanks. I'll take a look in a bit.

Yes, you can bring your tech when importing. You can also bring your base. Both are option over on the side when you decide to import. You'll also probably want to untick the reset positions, it's on by default and will move everybody you have to some place in the Border Zone.

And no, tech is faction specific.
Last edited by Shidan; Feb 11, 2017 @ 4:31pm
Lacertae Feb 11, 2017 @ 4:44pm 
Originally posted by Shidan:
Thanks. I'll take a look in a bit.

Yes, you can bring your tech when importing. You can also bring your base. Both are option over on the side when you decide to import. You'll also probably want to untick the reset positions, it's on by default and will move everybody you have to some place in the Border Zone.

And no, tech is faction specific.

Got it, thanks for clearing that up.
Lacertae Feb 11, 2017 @ 10:44pm 
This probably doesn't warrant an update. But I've made another visit to the Armor King (I visited him for the first time earlier today) and he's disappeared too.

Although I can sort of see a pattern to the NPCs that have disappeared in my game: they're NPCs I've attacked but have not managed to harm. The Armor King is the exception in that he remained friendly after I tried to fight him, and I'm still on good standing with Skeletons.

I think I'll have to cut my losses and reset my world. A lot of my major NPCs are just disappearing.
Shidan Feb 11, 2017 @ 11:03pm 
I'm not sure what is causing it. But looking at your save, they are truly vanishing. There is no mention of the squad's existance in the save. My first reaction is that they are despawning much like normal homeless squads, but that's just a guess.

Considering there was a modification to the despawning nature of squads in one of the most recent patches, I suspect it is somewhow the cause.
Lacertae Feb 12, 2017 @ 9:05am 
Originally posted by Shidan:
I'm not sure what is causing it. But looking at your save, they are truly vanishing. There is no mention of the squad's existance in the save. My first reaction is that they are despawning much like normal homeless squads, but that's just a guess.

Considering there was a modification to the despawning nature of squads in one of the most recent patches, I suspect it is somewhow the cause.

Thanks for looking into it, that sounds plausible, but why are so few people reporting this as a problem? Seems like just me and Peregrine here with this particular issue.

I should also mention that goats in my game despawn as soon as they are knocked out, I only started attacking goats after installing Neko's Harder Group Combat mod so I'm not certain if it's caused by the game or the mod.
Hatsune Neko Gaming Feb 12, 2017 @ 10:58am 
the disapearing goats is a known issue. not with my mod but the base game. as others have reported it and dont use mods.
Peregrine Feb 12, 2017 @ 12:49pm 
Originally posted by Werewolf Bar Mitzvah:
Originally posted by Shidan:
I'm not sure what is causing it. But looking at your save, they are truly vanishing. There is no mention of the squad's existance in the save. My first reaction is that they are despawning much like normal homeless squads, but that's just a guess.

Considering there was a modification to the despawning nature of squads in one of the most recent patches, I suspect it is somewhow the cause.

Thanks for looking into it, that sounds plausible, but why are so few people reporting this as a problem? Seems like just me and Peregrine here with this particular issue.

I should also mention that goats in my game despawn as soon as they are knocked out, I only started attacking goats after installing Neko's Harder Group Combat mod so I'm not certain if it's caused by the game or the mod.


I don't use mods and I have even Dust Bandits vanish fast. All the people in HUB are gone, half of STACK (without attacks) the Armor Merchant in Mongrel poofed and so did some in Blister Hill.

Another thing I've noticed is, that sometimes if you have several backpacks stacked in your inventory, the weight keeps going up, even if you are not hauling anything, or even after you SELL EVERYTHING in all the bags. I am kinda amused that poor Hatsune is literally lifting a TON OF AIR. She has 2 med and 2 small backpacks in a large backpack which along with a Trade backpack are in a Medium Thief bag and those are in a small bag. They're all empty and so is her inventory (Except she's armored) and yet she has over 1000 Kg of weight somehow.
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Date Posted: Feb 10, 2017 @ 9:57pm
Posts: 18